Index: ui/ozone/public/surface_factory_ozone.h |
diff --git a/ui/ozone/public/surface_factory_ozone.h b/ui/ozone/public/surface_factory_ozone.h |
index fc570837caa7a2cad59dbb91d2a188d1b0483c72..08b977459b202f92cf470fe491f46ca144e72bbf 100644 |
--- a/ui/ozone/public/surface_factory_ozone.h |
+++ b/ui/ozone/public/surface_factory_ozone.h |
@@ -58,13 +58,6 @@ class SurfaceOzoneEGL; |
// modes (See comments bellow for descriptions). |
class OZONE_BASE_EXPORT SurfaceFactoryOzone { |
public: |
- // Describes the state of the hardware after initialization. |
- enum HardwareState { |
- UNINITIALIZED, |
- INITIALIZED, |
- FAILED, |
- }; |
- |
// Describes overlay buffer format. |
// TODO: this is a placeholder for now and will be populated with more |
// formats once we know what sorts of content, video, etc. we can support. |
@@ -85,14 +78,6 @@ class OZONE_BASE_EXPORT SurfaceFactoryOzone { |
// Returns the singleton instance. |
static SurfaceFactoryOzone* GetInstance(); |
- // Configures the display hardware. Must be called from within the GPU |
- // process before the sandbox has been activated. |
- virtual HardwareState InitializeHardware() = 0; |
- |
- // Cleans up display hardware state. Call this from within the GPU process. |
- // This method must be safe to run inside of the sandbox. |
- virtual void ShutdownHardware() = 0; |
- |
// Returns native platform display handle. This is used to obtain the EGL |
// display connection for the native display. |
virtual intptr_t GetNativeDisplay(); |