| Index: base/bit_cast.h
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| diff --git a/base/bit_cast.h b/base/bit_cast.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..b548467e7b86ba8b032c331b39abffcb74b21644
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| --- /dev/null
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| +++ b/base/bit_cast.h
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| @@ -0,0 +1,71 @@
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| +// Copyright 2016 The Chromium Authors. All rights reserved.
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| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
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| +
|
| +#ifndef BASE_BIT_CAST_H_
|
| +#define BASE_BIT_CAST_H_
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| +
|
| +#include <string.h>
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| +
|
| +// bit_cast<Dest,Source> is a template function that implements the equivalent
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| +// of "*reinterpret_cast<Dest*>(&source)". We need this in very low-level
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| +// functions like the protobuf library and fast math support.
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| +//
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| +// float f = 3.14159265358979;
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| +// int i = bit_cast<int32_t>(f);
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| +// // i = 0x40490fdb
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| +//
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| +// The classical address-casting method is:
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| +//
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| +// // WRONG
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| +// float f = 3.14159265358979; // WRONG
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| +// int i = * reinterpret_cast<int*>(&f); // WRONG
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| +//
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| +// The address-casting method actually produces undefined behavior according to
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| +// the ISO C++98 specification, section 3.10 ("basic.lval"), paragraph 15.
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| +// (This did not substantially change in C++11.) Roughly, this section says: if
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| +// an object in memory has one type, and a program accesses it with a different
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| +// type, then the result is undefined behavior for most values of "different
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| +// type".
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| +//
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| +// This is true for any cast syntax, either *(int*)&f or
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| +// *reinterpret_cast<int*>(&f). And it is particularly true for conversions
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| +// between integral lvalues and floating-point lvalues.
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| +//
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| +// The purpose of this paragraph is to allow optimizing compilers to assume that
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| +// expressions with different types refer to different memory. Compilers are
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| +// known to take advantage of this. So a non-conforming program quietly
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| +// produces wildly incorrect output.
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| +//
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| +// The problem is not the use of reinterpret_cast. The problem is type punning:
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| +// holding an object in memory of one type and reading its bits back using a
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| +// different type.
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| +//
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| +// The C++ standard is more subtle and complex than this, but that is the basic
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| +// idea.
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| +//
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| +// Anyways ...
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| +//
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| +// bit_cast<> calls memcpy() which is blessed by the standard, especially by the
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| +// example in section 3.9 . Also, of course, bit_cast<> wraps up the nasty
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| +// logic in one place.
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| +//
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| +// Fortunately memcpy() is very fast. In optimized mode, compilers replace
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| +// calls to memcpy() with inline object code when the size argument is a
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| +// compile-time constant. On a 32-bit system, memcpy(d,s,4) compiles to one
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| +// load and one store, and memcpy(d,s,8) compiles to two loads and two stores.
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| +//
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| +// WARNING: if Dest or Source is a non-POD type, the result of the memcpy
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| +// is likely to surprise you.
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| +
|
| +template <class Dest, class Source>
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| +inline Dest bit_cast(const Source& source) {
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| + static_assert(sizeof(Dest) == sizeof(Source),
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| + "bit_cast requires source and destination to be the same size");
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| +
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| + Dest dest;
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| + memcpy(&dest, &source, sizeof(dest));
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| + return dest;
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| +}
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| +
|
| +#endif // BASE_BIT_CAST_H_
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|
|