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Side by Side Diff: Source/core/rendering/RenderObject.h

Issue 399173005: Incrementally invalidate boxes with borders if possible (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org)
3 * (C) 2000 Antti Koivisto (koivisto@kde.org) 3 * (C) 2000 Antti Koivisto (koivisto@kde.org)
4 * (C) 2000 Dirk Mueller (mueller@kde.org) 4 * (C) 2000 Dirk Mueller (mueller@kde.org)
5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com)
6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r ights reserved. 6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r ights reserved.
7 * Copyright (C) 2009 Google Inc. All rights reserved. 7 * Copyright (C) 2009 Google Inc. All rights reserved.
8 * 8 *
9 * This library is free software; you can redistribute it and/or 9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Library General Public 10 * modify it under the terms of the GNU Library General Public
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1139 // skipped. 1139 // skipped.
1140 virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer* cur rentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) cons t; 1140 virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer* cur rentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) cons t;
1141 1141
1142 // Add hit-test rects for this renderer only to the provided list. layerOffs et is the offset 1142 // Add hit-test rects for this renderer only to the provided list. layerOffs et is the offset
1143 // of this renderer within the current layer that should be used for each re sult. 1143 // of this renderer within the current layer that should be used for each re sult.
1144 virtual void computeSelfHitTestRects(Vector<LayoutRect>&, const LayoutPoint& layerOffset) const { }; 1144 virtual void computeSelfHitTestRects(Vector<LayoutRect>&, const LayoutPoint& layerOffset) const { };
1145 1145
1146 virtual InvalidationReason getPaintInvalidationReason(const RenderLayerModel Object& paintInvalidationContainer, 1146 virtual InvalidationReason getPaintInvalidationReason(const RenderLayerModel Object& paintInvalidationContainer,
1147 const LayoutRect& oldBounds, const LayoutPoint& oldPositionFromPaintInva lidationContainer, 1147 const LayoutRect& oldBounds, const LayoutPoint& oldPositionFromPaintInva lidationContainer,
1148 const LayoutRect& newBounds, const LayoutPoint& newPositionFromPaintInva lidationContainer); 1148 const LayoutRect& newBounds, const LayoutPoint& newPositionFromPaintInva lidationContainer);
1149 void incrementallyInvalidatePaint(const RenderLayerModelObject& paintInvalid ationContainer, const LayoutRect& oldBounds, const LayoutRect& newBounds); 1149 virtual void incrementallyInvalidatePaint(const RenderLayerModelObject& pain tInvalidationContainer, const LayoutRect& oldBounds, const LayoutRect& newBounds , const LayoutPoint& positionFromPaintInvalidationContainer);
1150 void fullyInvalidatePaint(const RenderLayerModelObject& paintInvalidationCon tainer, InvalidationReason, const LayoutRect& oldBounds, const LayoutRect& newBo unds); 1150 void fullyInvalidatePaint(const RenderLayerModelObject& paintInvalidationCon tainer, InvalidationReason, const LayoutRect& oldBounds, const LayoutRect& newBo unds);
1151 1151
1152 #if ENABLE(ASSERT) 1152 #if ENABLE(ASSERT)
1153 virtual bool paintInvalidationStateIsDirty() const 1153 virtual bool paintInvalidationStateIsDirty() const
1154 { 1154 {
1155 return layoutDidGetCalled() || shouldDoFullPaintInvalidation() || should DoFullPaintInvalidationIfSelfPaintingLayer() 1155 return layoutDidGetCalled() || shouldDoFullPaintInvalidation() || should DoFullPaintInvalidationIfSelfPaintingLayer()
1156 || onlyNeededPositionedMovementLayout() || neededLayoutBecauseOfChil dren() || mayNeedPaintInvalidation(); 1156 || onlyNeededPositionedMovementLayout() || neededLayoutBecauseOfChil dren() || mayNeedPaintInvalidation();
1157 } 1157 }
1158 #endif 1158 #endif
1159 1159
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1571 void showTree(const blink::RenderObject*); 1571 void showTree(const blink::RenderObject*);
1572 void showLineTree(const blink::RenderObject*); 1572 void showLineTree(const blink::RenderObject*);
1573 void showRenderTree(const blink::RenderObject* object1); 1573 void showRenderTree(const blink::RenderObject* object1);
1574 // We don't make object2 an optional parameter so that showRenderTree 1574 // We don't make object2 an optional parameter so that showRenderTree
1575 // can be called from gdb easily. 1575 // can be called from gdb easily.
1576 void showRenderTree(const blink::RenderObject* object1, const blink::RenderObjec t* object2); 1576 void showRenderTree(const blink::RenderObject* object1, const blink::RenderObjec t* object2);
1577 1577
1578 #endif 1578 #endif
1579 1579
1580 #endif // RenderObject_h 1580 #endif // RenderObject_h
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