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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
6 | 6 |
7 #include <stdio.h> | 7 #include <stdio.h> |
8 | 8 |
9 #include <algorithm> | 9 #include <algorithm> |
10 #include <list> | 10 #include <list> |
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2808 if (workarounds().needs_glsl_built_in_function_emulation) | 2808 if (workarounds().needs_glsl_built_in_function_emulation) |
2809 driver_bug_workarounds |= SH_EMULATE_BUILT_IN_FUNCTIONS; | 2809 driver_bug_workarounds |= SH_EMULATE_BUILT_IN_FUNCTIONS; |
2810 if (workarounds().init_gl_position_in_vertex_shader) | 2810 if (workarounds().init_gl_position_in_vertex_shader) |
2811 driver_bug_workarounds |= SH_INIT_GL_POSITION; | 2811 driver_bug_workarounds |= SH_INIT_GL_POSITION; |
2812 if (workarounds().unfold_short_circuit_as_ternary_operation) | 2812 if (workarounds().unfold_short_circuit_as_ternary_operation) |
2813 driver_bug_workarounds |= SH_UNFOLD_SHORT_CIRCUIT; | 2813 driver_bug_workarounds |= SH_UNFOLD_SHORT_CIRCUIT; |
2814 if (workarounds().init_varyings_without_static_use) | 2814 if (workarounds().init_varyings_without_static_use) |
2815 driver_bug_workarounds |= SH_INIT_VARYINGS_WITHOUT_STATIC_USE; | 2815 driver_bug_workarounds |= SH_INIT_VARYINGS_WITHOUT_STATIC_USE; |
2816 if (workarounds().unroll_for_loop_with_sampler_array_index) | 2816 if (workarounds().unroll_for_loop_with_sampler_array_index) |
2817 driver_bug_workarounds |= SH_UNROLL_FOR_LOOP_WITH_SAMPLER_ARRAY_INDEX; | 2817 driver_bug_workarounds |= SH_UNROLL_FOR_LOOP_WITH_SAMPLER_ARRAY_INDEX; |
| 2818 if (workarounds().scalarize_vec_and_mat_constructor_args) |
| 2819 driver_bug_workarounds |= SH_SCALARIZE_VEC_AND_MAT_CONSTRUCTOR_ARGS; |
2818 | 2820 |
2819 vertex_translator_ = shader_translator_cache()->GetTranslator( | 2821 vertex_translator_ = shader_translator_cache()->GetTranslator( |
2820 #if (ANGLE_SH_VERSION >= 126) | 2822 #if (ANGLE_SH_VERSION >= 126) |
2821 GL_VERTEX_SHADER, | 2823 GL_VERTEX_SHADER, |
2822 #else | 2824 #else |
2823 SH_VERTEX_SHADER, | 2825 SH_VERTEX_SHADER, |
2824 #endif | 2826 #endif |
2825 shader_spec, | 2827 shader_spec, |
2826 &resources, | 2828 &resources, |
2827 implementation_type, | 2829 implementation_type, |
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10917 } | 10919 } |
10918 } | 10920 } |
10919 | 10921 |
10920 // Include the auto-generated part of this file. We split this because it means | 10922 // Include the auto-generated part of this file. We split this because it means |
10921 // we can easily edit the non-auto generated parts right here in this file | 10923 // we can easily edit the non-auto generated parts right here in this file |
10922 // instead of having to edit some template or the code generator. | 10924 // instead of having to edit some template or the code generator. |
10923 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 10925 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
10924 | 10926 |
10925 } // namespace gles2 | 10927 } // namespace gles2 |
10926 } // namespace gpu | 10928 } // namespace gpu |
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