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1 /* | 1 /* |
2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #include "config.h" | 31 #include "config.h" |
32 #include "web/painting/PaintAggregator.h" | 32 #include "web/painting/PaintAggregator.h" |
33 | 33 |
34 #include "public/platform/Platform.h" | 34 #include "public/platform/Platform.h" |
35 | 35 |
36 using namespace WebCore; | 36 using namespace blink; |
37 | 37 |
38 namespace blink { | 38 namespace blink { |
39 | 39 |
40 // ---------------------------------------------------------------------------- | 40 // ---------------------------------------------------------------------------- |
41 // ALGORITHM NOTES | 41 // ALGORITHM NOTES |
42 // | 42 // |
43 // We attempt to maintain a scroll rect in the presence of invalidations that | 43 // We attempt to maintain a scroll rect in the presence of invalidations that |
44 // are contained within the scroll rect. If an invalidation crosses a scroll | 44 // are contained within the scroll rect. If an invalidation crosses a scroll |
45 // rect, then we just treat the scroll rect as an invalidation rect. | 45 // rect, then we just treat the scroll rect as an invalidation rect. |
46 // | 46 // |
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364 else | 364 else |
365 outer.unite(existingRect); | 365 outer.unite(existingRect); |
366 } | 366 } |
367 m_update.paintRects.clear(); | 367 m_update.paintRects.clear(); |
368 m_update.paintRects.append(inner); | 368 m_update.paintRects.append(inner); |
369 m_update.paintRects.append(outer); | 369 m_update.paintRects.append(outer); |
370 } | 370 } |
371 } | 371 } |
372 | 372 |
373 } // namespace blink | 373 } // namespace blink |
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