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Side by Side Diff: Source/web/LinkHighlight.h

Issue 398673003: Rename WebCore namespace to blink in bindings and web (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2012 Google Inc. All rights reserved. 2 * Copyright (C) 2012 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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30 #include "platform/geometry/IntPoint.h" 30 #include "platform/geometry/IntPoint.h"
31 #include "platform/graphics/GraphicsLayer.h" 31 #include "platform/graphics/GraphicsLayer.h"
32 #include "platform/graphics/Path.h" 32 #include "platform/graphics/Path.h"
33 #include "public/platform/WebAnimationDelegate.h" 33 #include "public/platform/WebAnimationDelegate.h"
34 #include "public/platform/WebContentLayer.h" 34 #include "public/platform/WebContentLayer.h"
35 #include "public/platform/WebContentLayerClient.h" 35 #include "public/platform/WebContentLayerClient.h"
36 #include "public/platform/WebLayer.h" 36 #include "public/platform/WebLayer.h"
37 #include "wtf/OwnPtr.h" 37 #include "wtf/OwnPtr.h"
38 #include "wtf/Vector.h" 38 #include "wtf/Vector.h"
39 39
40 namespace WebCore { 40 namespace blink {
41 class RenderLayer; 41 class RenderLayer;
42 class RenderObject; 42 class RenderObject;
43 class Node; 43 class Node;
44 } 44 }
45 45
46 namespace blink { 46 namespace blink {
47 47
48 struct WebFloatRect; 48 struct WebFloatRect;
49 struct WebRect; 49 struct WebRect;
50 class WebViewImpl; 50 class WebViewImpl;
51 51
52 class LinkHighlight FINAL : public WebContentLayerClient, public WebAnimationDel egate, WebCore::LinkHighlightClient { 52 class LinkHighlight FINAL : public WebContentLayerClient, public WebAnimationDel egate, blink::LinkHighlightClient {
53 public: 53 public:
54 static PassOwnPtr<LinkHighlight> create(WebCore::Node*, WebViewImpl*); 54 static PassOwnPtr<LinkHighlight> create(blink::Node*, WebViewImpl*);
55 virtual ~LinkHighlight(); 55 virtual ~LinkHighlight();
56 56
57 WebContentLayer* contentLayer(); 57 WebContentLayer* contentLayer();
58 WebLayer* clipLayer(); 58 WebLayer* clipLayer();
59 void startHighlightAnimationIfNeeded(); 59 void startHighlightAnimationIfNeeded();
60 void updateGeometry(); 60 void updateGeometry();
61 61
62 // WebContentLayerClient implementation. 62 // WebContentLayerClient implementation.
63 virtual void paintContents(WebCanvas*, const WebRect& clipRect, bool canPain tLCDText, WebFloatRect& opaque, 63 virtual void paintContents(WebCanvas*, const WebRect& clipRect, bool canPain tLCDText, WebFloatRect& opaque,
64 WebContentLayerClient::GraphicsContextStatus = GraphicsContextEnabled) O VERRIDE; 64 WebContentLayerClient::GraphicsContextStatus = GraphicsContextEnabled) O VERRIDE;
65 65
66 // WebAnimationDelegate implementation. 66 // WebAnimationDelegate implementation.
67 virtual void notifyAnimationStarted(double monotonicTime, blink::WebAnimatio n::TargetProperty) OVERRIDE; 67 virtual void notifyAnimationStarted(double monotonicTime, blink::WebAnimatio n::TargetProperty) OVERRIDE;
68 virtual void notifyAnimationFinished(double monotonicTime, blink::WebAnimati on::TargetProperty) OVERRIDE; 68 virtual void notifyAnimationFinished(double monotonicTime, blink::WebAnimati on::TargetProperty) OVERRIDE;
69 69
70 // LinkHighlightClient inplementation. 70 // LinkHighlightClient inplementation.
71 virtual void invalidate() OVERRIDE; 71 virtual void invalidate() OVERRIDE;
72 virtual WebLayer* layer() OVERRIDE; 72 virtual WebLayer* layer() OVERRIDE;
73 virtual void clearCurrentGraphicsLayer() OVERRIDE; 73 virtual void clearCurrentGraphicsLayer() OVERRIDE;
74 74
75 WebCore::GraphicsLayer* currentGraphicsLayerForTesting() const { return m_cu rrentGraphicsLayer; } 75 blink::GraphicsLayer* currentGraphicsLayerForTesting() const { return m_curr entGraphicsLayer; }
76 76
77 private: 77 private:
78 LinkHighlight(WebCore::Node*, WebViewImpl*); 78 LinkHighlight(blink::Node*, WebViewImpl*);
79 79
80 void releaseResources(); 80 void releaseResources();
81 void computeQuads(WebCore::Node*, WTF::Vector<WebCore::FloatQuad>&) const; 81 void computeQuads(blink::Node*, WTF::Vector<blink::FloatQuad>&) const;
82 82
83 WebCore::RenderLayer* computeEnclosingCompositingLayer(); 83 blink::RenderLayer* computeEnclosingCompositingLayer();
84 void clearGraphicsLayerLinkHighlightPointer(); 84 void clearGraphicsLayerLinkHighlightPointer();
85 // This function computes the highlight path, and returns true if it has cha nged 85 // This function computes the highlight path, and returns true if it has cha nged
86 // size since the last call to this function. 86 // size since the last call to this function.
87 bool computeHighlightLayerPathAndPosition(WebCore::RenderLayer*); 87 bool computeHighlightLayerPathAndPosition(blink::RenderLayer*);
88 88
89 OwnPtr<WebContentLayer> m_contentLayer; 89 OwnPtr<WebContentLayer> m_contentLayer;
90 OwnPtr<WebLayer> m_clipLayer; 90 OwnPtr<WebLayer> m_clipLayer;
91 WebCore::Path m_path; 91 blink::Path m_path;
92 92
93 RefPtrWillBePersistent<WebCore::Node> m_node; 93 RefPtrWillBePersistent<blink::Node> m_node;
94 WebViewImpl* m_owningWebViewImpl; 94 WebViewImpl* m_owningWebViewImpl;
95 WebCore::GraphicsLayer* m_currentGraphicsLayer; 95 blink::GraphicsLayer* m_currentGraphicsLayer;
96 96
97 bool m_geometryNeedsUpdate; 97 bool m_geometryNeedsUpdate;
98 bool m_isAnimating; 98 bool m_isAnimating;
99 double m_startTime; 99 double m_startTime;
100 }; 100 };
101 101
102 } // namespace blink 102 } // namespace blink
103 103
104 #endif 104 #endif
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