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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 14 matching lines...) Expand all Loading... |
| 25 #include "config.h" | 25 #include "config.h" |
| 26 #include "bindings/core/v8/V8ObjectConstructor.h" | 26 #include "bindings/core/v8/V8ObjectConstructor.h" |
| 27 | 27 |
| 28 #include "bindings/core/v8/V8Binding.h" | 28 #include "bindings/core/v8/V8Binding.h" |
| 29 #include "bindings/core/v8/V8ScriptRunner.h" | 29 #include "bindings/core/v8/V8ScriptRunner.h" |
| 30 #include "core/dom/Document.h" | 30 #include "core/dom/Document.h" |
| 31 #include "core/frame/LocalFrame.h" | 31 #include "core/frame/LocalFrame.h" |
| 32 #include "platform/TraceEvent.h" | 32 #include "platform/TraceEvent.h" |
| 33 | 33 |
| 34 | 34 |
| 35 namespace WebCore { | 35 namespace blink { |
| 36 | 36 |
| 37 v8::Local<v8::Object> V8ObjectConstructor::newInstance(v8::Isolate* isolate, v8:
:Handle<v8::Function> function) | 37 v8::Local<v8::Object> V8ObjectConstructor::newInstance(v8::Isolate* isolate, v8:
:Handle<v8::Function> function) |
| 38 { | 38 { |
| 39 if (function.IsEmpty()) | 39 if (function.IsEmpty()) |
| 40 return v8::Local<v8::Object>(); | 40 return v8::Local<v8::Object>(); |
| 41 ConstructorMode constructorMode(isolate); | 41 ConstructorMode constructorMode(isolate); |
| 42 return V8ScriptRunner::instantiateObject(isolate, function); | 42 return V8ScriptRunner::instantiateObject(isolate, function); |
| 43 } | 43 } |
| 44 | 44 |
| 45 v8::Local<v8::Object> V8ObjectConstructor::newInstance(v8::Isolate* isolate, v8:
:Handle<v8::Function> function, int argc, v8::Handle<v8::Value> argv[]) | 45 v8::Local<v8::Object> V8ObjectConstructor::newInstance(v8::Isolate* isolate, v8:
:Handle<v8::Function> function, int argc, v8::Handle<v8::Value> argv[]) |
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| 59 | 59 |
| 60 void V8ObjectConstructor::isValidConstructorMode(const v8::FunctionCallbackInfo<
v8::Value>& info) | 60 void V8ObjectConstructor::isValidConstructorMode(const v8::FunctionCallbackInfo<
v8::Value>& info) |
| 61 { | 61 { |
| 62 if (ConstructorMode::current(info.GetIsolate()) == ConstructorMode::CreateNe
wObject) { | 62 if (ConstructorMode::current(info.GetIsolate()) == ConstructorMode::CreateNe
wObject) { |
| 63 throwTypeError("Illegal constructor", info.GetIsolate()); | 63 throwTypeError("Illegal constructor", info.GetIsolate()); |
| 64 return; | 64 return; |
| 65 } | 65 } |
| 66 v8SetReturnValue(info, info.This()); | 66 v8SetReturnValue(info, info.This()); |
| 67 } | 67 } |
| 68 | 68 |
| 69 } // namespace WebCore | 69 } // namespace blink |
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