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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 #include "bindings/core/v8/ScriptState.h" | 6 #include "bindings/core/v8/ScriptState.h" |
7 | 7 |
8 #include "bindings/core/v8/V8Binding.h" | 8 #include "bindings/core/v8/V8Binding.h" |
9 #include "core/dom/ExecutionContext.h" | 9 #include "core/dom/ExecutionContext.h" |
10 #include "core/frame/LocalFrame.h" | 10 #include "core/frame/LocalFrame.h" |
11 | 11 |
12 namespace WebCore { | 12 namespace blink { |
13 | 13 |
14 PassRefPtr<ScriptState> ScriptState::create(v8::Handle<v8::Context> context, Pas
sRefPtr<DOMWrapperWorld> world) | 14 PassRefPtr<ScriptState> ScriptState::create(v8::Handle<v8::Context> context, Pas
sRefPtr<DOMWrapperWorld> world) |
15 { | 15 { |
16 RefPtr<ScriptState> scriptState = adoptRef(new ScriptState(context, world)); | 16 RefPtr<ScriptState> scriptState = adoptRef(new ScriptState(context, world)); |
17 // This ref() is for keeping this ScriptState alive as long as the v8::Conte
xt is alive. | 17 // This ref() is for keeping this ScriptState alive as long as the v8::Conte
xt is alive. |
18 // This is deref()ed in the weak callback of the v8::Context. | 18 // This is deref()ed in the weak callback of the v8::Context. |
19 scriptState->ref(); | 19 scriptState->ref(); |
20 return scriptState; | 20 return scriptState; |
21 } | 21 } |
22 | 22 |
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105 { | 105 { |
106 return m_executionContext; | 106 return m_executionContext; |
107 } | 107 } |
108 | 108 |
109 void ScriptStateForTesting::setExecutionContext(ExecutionContext* executionConte
xt) | 109 void ScriptStateForTesting::setExecutionContext(ExecutionContext* executionConte
xt) |
110 { | 110 { |
111 m_executionContext = executionContext; | 111 m_executionContext = executionContext; |
112 } | 112 } |
113 | 113 |
114 } | 114 } |
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