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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ScriptPromiseResolver_h | 5 #ifndef ScriptPromiseResolver_h |
6 #define ScriptPromiseResolver_h | 6 #define ScriptPromiseResolver_h |
7 | 7 |
8 #include "bindings/core/v8/ScopedPersistent.h" | 8 #include "bindings/core/v8/ScopedPersistent.h" |
9 #include "bindings/core/v8/ScriptPromise.h" | 9 #include "bindings/core/v8/ScriptPromise.h" |
10 #include "bindings/core/v8/ScriptState.h" | 10 #include "bindings/core/v8/ScriptState.h" |
11 #include "bindings/core/v8/V8Binding.h" | 11 #include "bindings/core/v8/V8Binding.h" |
12 #include "core/dom/ActiveDOMObject.h" | 12 #include "core/dom/ActiveDOMObject.h" |
13 #include "core/dom/ExecutionContext.h" | 13 #include "core/dom/ExecutionContext.h" |
14 #include "platform/Timer.h" | 14 #include "platform/Timer.h" |
15 #include "wtf/RefCounted.h" | 15 #include "wtf/RefCounted.h" |
16 #include "wtf/Vector.h" | 16 #include "wtf/Vector.h" |
17 #include <v8.h> | 17 #include <v8.h> |
18 | 18 |
19 namespace WebCore { | 19 namespace blink { |
20 | 20 |
21 // This class wraps v8::Promise::Resolver and provides the following | 21 // This class wraps v8::Promise::Resolver and provides the following |
22 // functionalities. | 22 // functionalities. |
23 // - A ScriptPromiseResolver retains a ScriptState. A caller | 23 // - A ScriptPromiseResolver retains a ScriptState. A caller |
24 // can call resolve or reject from outside of a V8 context. | 24 // can call resolve or reject from outside of a V8 context. |
25 // - This class is an ActiveDOMObject and keeps track of the associated | 25 // - This class is an ActiveDOMObject and keeps track of the associated |
26 // ExecutionContext state. When the ExecutionContext is suspended, | 26 // ExecutionContext state. When the ExecutionContext is suspended, |
27 // resolve or reject will be delayed. When it is stopped, resolve or reject | 27 // resolve or reject will be delayed. When it is stopped, resolve or reject |
28 // will be ignored. | 28 // will be ignored. |
29 class ScriptPromiseResolver : public ActiveDOMObject, public RefCounted<ScriptPr
omiseResolver> { | 29 class ScriptPromiseResolver : public ActiveDOMObject, public RefCounted<ScriptPr
omiseResolver> { |
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136 LifetimeMode m_mode; | 136 LifetimeMode m_mode; |
137 Timer<ScriptPromiseResolver> m_timer; | 137 Timer<ScriptPromiseResolver> m_timer; |
138 Resolver m_resolver; | 138 Resolver m_resolver; |
139 ScopedPersistent<v8::Value> m_value; | 139 ScopedPersistent<v8::Value> m_value; |
140 #if ENABLE(ASSERT) | 140 #if ENABLE(ASSERT) |
141 // True if promise() is called. | 141 // True if promise() is called. |
142 bool m_isPromiseCalled; | 142 bool m_isPromiseCalled; |
143 #endif | 143 #endif |
144 }; | 144 }; |
145 | 145 |
146 } // namespace WebCore | 146 } // namespace blink |
147 | 147 |
148 #endif // #ifndef ScriptPromiseResolver_h | 148 #endif // #ifndef ScriptPromiseResolver_h |
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