| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrSWMaskHelper_DEFINED | 8 #ifndef GrSWMaskHelper_DEFINED |
| 9 #define GrSWMaskHelper_DEFINED | 9 #define GrSWMaskHelper_DEFINED |
| 10 | 10 |
| (...skipping 88 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 99 SkMatrix fMatrix; | 99 SkMatrix fMatrix; |
| 100 SkBitmap fBM; | 100 SkBitmap fBM; |
| 101 SkDraw fDraw; | 101 SkDraw fDraw; |
| 102 SkRasterClip fRasterClip; | 102 SkRasterClip fRasterClip; |
| 103 | 103 |
| 104 // Actually sends the texture data to the GPU. This is called from | 104 // Actually sends the texture data to the GPU. This is called from |
| 105 // toTexture with the data filled in depending on the texture config. | 105 // toTexture with the data filled in depending on the texture config. |
| 106 void sendTextureData(GrTexture *texture, const GrTextureDesc& desc, | 106 void sendTextureData(GrTexture *texture, const GrTextureDesc& desc, |
| 107 const void *data, int rowbytes); | 107 const void *data, int rowbytes); |
| 108 | 108 |
| 109 // Compresses the bitmap stored in fBM and sends the compressed data |
| 110 // to the GPU to be stored in 'texture' using sendTextureData. |
| 111 void compressTextureData(GrTexture *texture, const GrTextureDesc& desc); |
| 112 |
| 109 typedef SkNoncopyable INHERITED; | 113 typedef SkNoncopyable INHERITED; |
| 110 }; | 114 }; |
| 111 | 115 |
| 112 #endif // GrSWMaskHelper_DEFINED | 116 #endif // GrSWMaskHelper_DEFINED |
| OLD | NEW |