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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ | 5 #ifndef CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ |
6 #define CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ | 6 #define CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "cc/base/cc_export.h" | 10 #include "cc/base/cc_export.h" |
11 #include "cc/output/filter_operations.h" | 11 #include "cc/output/filter_operations.h" |
12 #include "cc/quads/draw_quad.h" | 12 #include "cc/quads/draw_quad.h" |
13 #include "cc/quads/render_pass.h" | 13 #include "cc/quads/render_pass.h" |
14 #include "cc/resources/resource_provider.h" | 14 #include "cc/resources/resource_provider.h" |
15 | 15 |
16 namespace cc { | 16 namespace cc { |
17 | 17 |
18 class CC_EXPORT RenderPassDrawQuad : public DrawQuad { | 18 class CC_EXPORT RenderPassDrawQuad : public DrawQuad { |
19 public: | 19 public: |
20 static scoped_ptr<RenderPassDrawQuad> Create(); | 20 RenderPassDrawQuad(); |
21 virtual ~RenderPassDrawQuad(); | 21 virtual ~RenderPassDrawQuad(); |
22 | 22 |
23 void SetNew(const SharedQuadState* shared_quad_state, | 23 void SetNew(const SharedQuadState* shared_quad_state, |
24 const gfx::Rect& rect, | 24 const gfx::Rect& rect, |
25 const gfx::Rect& visible_rect, | 25 const gfx::Rect& visible_rect, |
26 RenderPass::Id render_pass_id, | 26 RenderPass::Id render_pass_id, |
27 bool is_replica, | 27 bool is_replica, |
28 ResourceProvider::ResourceId mask_resource_id, | 28 ResourceProvider::ResourceId mask_resource_id, |
29 const gfx::Rect& contents_changed_since_last_frame, | 29 const gfx::Rect& contents_changed_since_last_frame, |
30 const gfx::RectF& mask_uv_rect, | 30 const gfx::RectF& mask_uv_rect, |
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56 // Post-processing filters, applied to the pixels showing through the | 56 // Post-processing filters, applied to the pixels showing through the |
57 // background of the render pass, from behind it. | 57 // background of the render pass, from behind it. |
58 FilterOperations background_filters; | 58 FilterOperations background_filters; |
59 | 59 |
60 virtual void IterateResources(const ResourceIteratorCallback& callback) | 60 virtual void IterateResources(const ResourceIteratorCallback& callback) |
61 OVERRIDE; | 61 OVERRIDE; |
62 | 62 |
63 static const RenderPassDrawQuad* MaterialCast(const DrawQuad*); | 63 static const RenderPassDrawQuad* MaterialCast(const DrawQuad*); |
64 | 64 |
65 private: | 65 private: |
66 RenderPassDrawQuad(); | |
67 virtual void ExtendValue(base::DictionaryValue* value) const OVERRIDE; | 66 virtual void ExtendValue(base::DictionaryValue* value) const OVERRIDE; |
68 }; | 67 }; |
69 | 68 |
70 } // namespace cc | 69 } // namespace cc |
71 | 70 |
72 #endif // CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ | 71 #endif // CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ |
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