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1 #ifndef DMGpuSupport_DEFINED | 1 #ifndef DMGpuSupport_DEFINED |
2 #define DMGpuSupport_DEFINED | 2 #define DMGpuSupport_DEFINED |
3 | 3 |
4 // Provides Ganesh to DM, | 4 // Provides Ganesh to DM, |
5 // or if it's not available, fakes it enough so most code doesn't have to know t
hat. | 5 // or if it's not available, fakes it enough so most code doesn't have to know t
hat. |
6 | 6 |
7 #include "SkSurface.h" | 7 #include "SkSurface.h" |
8 | 8 |
9 #if SK_SUPPORT_GPU | 9 #if SK_SUPPORT_GPU |
10 | 10 |
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40 class GrContextFactory { | 40 class GrContextFactory { |
41 public: | 41 public: |
42 typedef int GLContextType; | 42 typedef int GLContextType; |
43 | 43 |
44 static const GLContextType kANGLE_GLContextType = 0, | 44 static const GLContextType kANGLE_GLContextType = 0, |
45 kDebug_GLContextType = 0, | 45 kDebug_GLContextType = 0, |
46 kMESA_GLContextType = 0, | 46 kMESA_GLContextType = 0, |
47 kNVPR_GLContextType = 0, | 47 kNVPR_GLContextType = 0, |
48 kNative_GLContextType = 0, | 48 kNative_GLContextType = 0, |
49 kNull_GLContextType = 0; | 49 kNull_GLContextType = 0; |
| 50 void destroyContexts() {} |
50 }; | 51 }; |
51 | 52 |
52 namespace DM { | 53 namespace DM { |
53 | 54 |
54 static const bool kGPUDisabled = true; | 55 static const bool kGPUDisabled = true; |
55 | 56 |
56 static inline SkSurface* NewGpuSurface(GrContextFactory*, | 57 static inline SkSurface* NewGpuSurface(GrContextFactory*, |
57 GrContextFactory::GLContextType, | 58 GrContextFactory::GLContextType, |
58 GrGLStandard, | 59 GrGLStandard, |
59 SkImageInfo, | 60 SkImageInfo, |
60 int) { | 61 int) { |
61 return NULL; | 62 return NULL; |
62 } | 63 } |
63 | 64 |
64 } // namespace DM | 65 } // namespace DM |
65 | 66 |
66 #endif//SK_SUPPORT_GPU | 67 #endif//SK_SUPPORT_GPU |
67 | 68 |
68 #endif//DMGpuSupport_DEFINED | 69 #endif//DMGpuSupport_DEFINED |
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