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1 /* | 1 /* |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
4 * (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com) | 4 * (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com) |
5 * (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com) | 5 * (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com) |
6 * Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserv
ed. | 6 * Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserv
ed. |
7 * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved. | 7 * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved. |
8 * | 8 * |
9 * This library is free software; you can redistribute it and/or | 9 * This library is free software; you can redistribute it and/or |
10 * modify it under the terms of the GNU Library General Public | 10 * modify it under the terms of the GNU Library General Public |
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1547 void RenderBox::invalidateTreeIfNeeded(const PaintInvalidationState& paintInvali
dationState) | 1547 void RenderBox::invalidateTreeIfNeeded(const PaintInvalidationState& paintInvali
dationState) |
1548 { | 1548 { |
1549 // FIXME: Currently only using this logic for RenderBox and its ilk. Ideally
, RenderBlockFlows with | 1549 // FIXME: Currently only using this logic for RenderBox and its ilk. Ideally
, RenderBlockFlows with |
1550 // inline children should track a dirty rect in local coordinates for dirty
lines instead of invalidating | 1550 // inline children should track a dirty rect in local coordinates for dirty
lines instead of invalidating |
1551 // the world. | 1551 // the world. |
1552 // FIXME: We should still be recursing through inline's children, as they ca
n have boxes, but we don't | 1552 // FIXME: We should still be recursing through inline's children, as they ca
n have boxes, but we don't |
1553 // appear to have tests for this? | 1553 // appear to have tests for this? |
1554 // FIXME: SVG should probably also go through this unified paint invalidatio
n system. | 1554 // FIXME: SVG should probably also go through this unified paint invalidatio
n system. |
1555 ASSERT(!needsLayout()); | 1555 ASSERT(!needsLayout()); |
1556 | 1556 |
1557 if (!shouldCheckForPaintInvalidation()) | 1557 if (!shouldCheckForSelfOrChildPaintInvalidation()) |
1558 return; | 1558 return; |
1559 | 1559 |
1560 bool establishesNewPaintInvalidationContainer = isPaintInvalidationContainer
(); | 1560 bool establishesNewPaintInvalidationContainer = isPaintInvalidationContainer
(); |
1561 const RenderLayerModelObject& newPaintInvalidationContainer = *adjustComposi
tedContainerForSpecialAncestors(establishesNewPaintInvalidationContainer ? this
: &paintInvalidationState.paintInvalidationContainer()); | 1561 const RenderLayerModelObject& newPaintInvalidationContainer = *adjustComposi
tedContainerForSpecialAncestors(establishesNewPaintInvalidationContainer ? this
: &paintInvalidationState.paintInvalidationContainer()); |
1562 // FIXME: This assert should be re-enabled when we move paint invalidation t
o after compositing update. crbug.com/360286 | 1562 // FIXME: This assert should be re-enabled when we move paint invalidation t
o after compositing update. crbug.com/360286 |
1563 // ASSERT(&newPaintInvalidationContainer == containerForPaintInvalidation())
; | 1563 // ASSERT(&newPaintInvalidationContainer == containerForPaintInvalidation())
; |
1564 | 1564 |
| 1565 invalidatePaintIfNeeded(paintInvalidationState, newPaintInvalidationContaine
r); |
| 1566 |
| 1567 // This is for the next invalidatePaintIfNeeded so must be after invalidateP
aintIfNeeded(). |
| 1568 savePreviousBorderBoxSizeIfNeeded(); |
| 1569 |
| 1570 PaintInvalidationState childTreeWalkState(paintInvalidationState, *this, new
PaintInvalidationContainer); |
| 1571 RenderObject::invalidateTreeIfNeeded(childTreeWalkState); |
| 1572 } |
| 1573 |
| 1574 void RenderBox::invalidatePaintIfNeeded(const PaintInvalidationState& paintInval
idationState, const RenderLayerModelObject& newPaintInvalidationContainer) |
| 1575 { |
| 1576 if (!shouldCheckForPaintInvalidation()) |
| 1577 return; |
| 1578 |
1565 const LayoutRect oldPaintInvalidationRect = previousPaintInvalidationRect(); | 1579 const LayoutRect oldPaintInvalidationRect = previousPaintInvalidationRect(); |
1566 const LayoutPoint oldPositionFromPaintInvalidationContainer = previousPositi
onFromPaintInvalidationContainer(); | 1580 const LayoutPoint oldPositionFromPaintInvalidationContainer = previousPositi
onFromPaintInvalidationContainer(); |
1567 setPreviousPaintInvalidationRect(boundsRectForPaintInvalidation(&newPaintInv
alidationContainer, &paintInvalidationState)); | 1581 setPreviousPaintInvalidationRect(boundsRectForPaintInvalidation(&newPaintInv
alidationContainer, &paintInvalidationState)); |
1568 setPreviousPositionFromPaintInvalidationContainer(RenderLayer::positionFromP
aintInvalidationContainer(this, &newPaintInvalidationContainer, &paintInvalidati
onState)); | 1582 setPreviousPositionFromPaintInvalidationContainer(RenderLayer::positionFromP
aintInvalidationContainer(this, &newPaintInvalidationContainer, &paintInvalidati
onState)); |
1569 | 1583 |
1570 // If we are set to do a full paint invalidation that means the RenderView w
ill be | 1584 // If we are set to do a full paint invalidation that means the RenderView w
ill be |
1571 // issue paint invalidations. We can then skip issuing of paint invalidation
s for the child | 1585 // issue paint invalidations. We can then skip issuing of paint invalidation
s for the child |
1572 // renderers as they'll be covered by the RenderView. | 1586 // renderers as they'll be covered by the RenderView. |
1573 if (view()->doingFullRepaint()) { | 1587 if (view()->doingFullRepaint()) |
1574 PaintInvalidationState childTreeWalkState(paintInvalidationState, *this,
newPaintInvalidationContainer); | |
1575 RenderObject::invalidateTreeIfNeeded(childTreeWalkState); | |
1576 // For the next invalidatePaintIfNeeded. | |
1577 savePreviousBorderBoxSizeIfNeeded(); | |
1578 return; | 1588 return; |
1579 } | |
1580 | 1589 |
1581 if ((onlyNeededPositionedMovementLayout() && compositingState() != PaintsInt
oOwnBacking) | 1590 if ((onlyNeededPositionedMovementLayout() && compositingState() != PaintsInt
oOwnBacking) |
1582 || (shouldDoFullPaintInvalidationIfSelfPaintingLayer() | 1591 || (shouldDoFullPaintInvalidationIfSelfPaintingLayer() |
1583 && hasLayer() | 1592 && hasLayer() |
1584 && layer()->isSelfPaintingLayer())) { | 1593 && layer()->isSelfPaintingLayer())) { |
1585 setShouldDoFullPaintInvalidation(true); | 1594 setShouldDoFullPaintInvalidation(true); |
1586 } | 1595 } |
1587 | 1596 |
1588 if (!invalidatePaintIfNeeded(newPaintInvalidationContainer, oldPaintInvalida
tionRect, oldPositionFromPaintInvalidationContainer, paintInvalidationState)) | 1597 if (!RenderObject::invalidatePaintIfNeeded(newPaintInvalidationContainer, ol
dPaintInvalidationRect, oldPositionFromPaintInvalidationContainer, paintInvalida
tionState)) |
1589 invalidatePaintForOverflowIfNeeded(); | 1598 invalidatePaintForOverflowIfNeeded(); |
1590 | 1599 |
1591 // This is for the next invalidatePaintIfNeeded so must be after invalidateP
aintIfNeeded. | |
1592 savePreviousBorderBoxSizeIfNeeded(); | |
1593 | |
1594 // Issue paint invalidations for any scrollbars if there is a scrollable are
a for this renderer. | 1600 // Issue paint invalidations for any scrollbars if there is a scrollable are
a for this renderer. |
1595 if (enclosingLayer()) { | 1601 if (enclosingLayer()) { |
1596 if (RenderLayerScrollableArea* area = enclosingLayer()->scrollableArea()
) { | 1602 if (RenderLayerScrollableArea* area = enclosingLayer()->scrollableArea()
) { |
1597 if (area->hasVerticalBarDamage()) | 1603 if (area->hasVerticalBarDamage()) |
1598 invalidatePaintRectangle(area->verticalBarDamage()); | 1604 invalidatePaintRectangle(area->verticalBarDamage()); |
1599 if (area->hasHorizontalBarDamage()) | 1605 if (area->hasHorizontalBarDamage()) |
1600 invalidatePaintRectangle(area->horizontalBarDamage()); | 1606 invalidatePaintRectangle(area->horizontalBarDamage()); |
1601 area->resetScrollbarDamage(); | 1607 area->resetScrollbarDamage(); |
1602 } | 1608 } |
1603 } | 1609 } |
1604 | |
1605 PaintInvalidationState childTreeWalkState(paintInvalidationState, *this, new
PaintInvalidationContainer); | |
1606 RenderObject::invalidateTreeIfNeeded(childTreeWalkState); | |
1607 } | 1610 } |
1608 | 1611 |
1609 bool RenderBox::pushContentsClip(PaintInfo& paintInfo, const LayoutPoint& accumu
latedOffset, ContentsClipBehavior contentsClipBehavior) | 1612 bool RenderBox::pushContentsClip(PaintInfo& paintInfo, const LayoutPoint& accumu
latedOffset, ContentsClipBehavior contentsClipBehavior) |
1610 { | 1613 { |
1611 if (paintInfo.phase == PaintPhaseBlockBackground || paintInfo.phase == Paint
PhaseSelfOutline || paintInfo.phase == PaintPhaseMask) | 1614 if (paintInfo.phase == PaintPhaseBlockBackground || paintInfo.phase == Paint
PhaseSelfOutline || paintInfo.phase == PaintPhaseMask) |
1612 return false; | 1615 return false; |
1613 | 1616 |
1614 bool isControlClip = hasControlClip(); | 1617 bool isControlClip = hasControlClip(); |
1615 bool isOverflowClip = hasOverflowClip() && !layer()->isSelfPaintingLayer(); | 1618 bool isOverflowClip = hasOverflowClip() && !layer()->isSelfPaintingLayer(); |
1616 | 1619 |
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4667 | 4670 |
4668 // We need the old border box size only when the box has background or b
ox decorations. | 4671 // We need the old border box size only when the box has background or b
ox decorations. |
4669 if (!style()->hasBackground() && !style()->hasBoxDecorations()) | 4672 if (!style()->hasBackground() && !style()->hasBoxDecorations()) |
4670 return; | 4673 return; |
4671 } | 4674 } |
4672 | 4675 |
4673 ensureRareData().m_previousBorderBoxSize = size(); | 4676 ensureRareData().m_previousBorderBoxSize = size(); |
4674 } | 4677 } |
4675 | 4678 |
4676 } // namespace WebCore | 4679 } // namespace WebCore |
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