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Unified Diff: tests/GrContextFactoryTest.cpp

Issue 398183002: Fix alpha textures in NV ES3 contexts on Windows (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: suppress warning Created 6 years, 5 months ago
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Index: tests/GrContextFactoryTest.cpp
diff --git a/tests/GrContextFactoryTest.cpp b/tests/GrContextFactoryTest.cpp
index 0191f1add81909f63d830c9d7773ce5c29892acf..1d884acd9ce00c5e69b7ab348533f1703e96b0d0 100644
--- a/tests/GrContextFactoryTest.cpp
+++ b/tests/GrContextFactoryTest.cpp
@@ -16,17 +16,17 @@ DEF_GPUTEST(GrContextFactory, reporter, factory) {
// Before we ask for a context, we expect the GL context to not be there.
REPORTER_ASSERT(reporter,
- NULL == factory->getGLContext(GrContextFactory::kNative_GLContextType));
+ NULL == factory->getGLContext(GrContextFactory::kNull_GLContextType));
// After we ask for a context, we expect that the GL context to be there.
- factory->get(GrContextFactory::kNative_GLContextType);
+ factory->get(GrContextFactory::kNull_GLContextType);
REPORTER_ASSERT(reporter,
- factory->getGLContext(GrContextFactory::kNative_GLContextType) != NULL);
+ factory->getGLContext(GrContextFactory::kNull_GLContextType) != NULL);
// If we did not ask for a context with the particular GL context, we would
// expect the particular GL context to not be there.
REPORTER_ASSERT(reporter,
- NULL == factory->getGLContext(GrContextFactory::kNull_GLContextType));
+ NULL == factory->getGLContext(GrContextFactory::kDebug_GLContextType));
}
#endif
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