| Index: Source/core/rendering/RenderGrid.cpp
|
| diff --git a/Source/core/rendering/RenderGrid.cpp b/Source/core/rendering/RenderGrid.cpp
|
| index 6eeb586350aeb0f860b1f88af5f715acbc2bee0e..dd0755c02ce54e685e39ab9cce09f283603f2666 100644
|
| --- a/Source/core/rendering/RenderGrid.cpp
|
| +++ b/Source/core/rendering/RenderGrid.cpp
|
| @@ -744,7 +744,7 @@ void RenderGrid::distributeSpaceToTracks(Vector<GridTrack*>& tracks, Vector<Grid
|
| }
|
| }
|
|
|
| -#ifndef NDEBUG
|
| +#if ENABLE(ASSERT)
|
| bool RenderGrid::tracksAreWiderThanMinTrackBreadth(GridTrackSizingDirection direction, const Vector<GridTrack>& tracks)
|
| {
|
| for (size_t i = 0; i < tracks.size(); ++i) {
|
| @@ -1020,7 +1020,7 @@ void RenderGrid::layoutGridItems()
|
| // now, just size as if we were a regular child.
|
| child->layoutIfNeeded();
|
|
|
| -#ifndef NDEBUG
|
| +#if ENABLE(ASSERT)
|
| const GridCoordinate& coordinate = cachedGridCoordinate(child);
|
| ASSERT(coordinate.columns.resolvedInitialPosition.toInt() < sizingData.columnTracks.size());
|
| ASSERT(coordinate.rows.resolvedInitialPosition.toInt() < sizingData.rowTracks.size());
|
|
|