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1 #include "DMGpuTask.h" | 1 #include "DMGpuTask.h" |
2 | 2 |
3 #include "DMComparisonTask.h" | 3 #include "DMComparisonTask.h" |
4 #include "DMUtil.h" | 4 #include "DMUtil.h" |
5 #include "DMWriteTask.h" | 5 #include "DMWriteTask.h" |
6 #include "SkCommandLineFlags.h" | 6 #include "SkCommandLineFlags.h" |
7 #include "SkGpuDevice.h" | 7 #include "SkGpuDevice.h" |
8 #include "SkTLS.h" | 8 #include "SkTLS.h" |
9 | 9 |
10 namespace DM { | 10 namespace DM { |
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49 SkCanvas canvas(&device); | 49 SkCanvas canvas(&device); |
50 | 50 |
51 canvas.concat(fGM->getInitialTransform()); | 51 canvas.concat(fGM->getInitialTransform()); |
52 fGM->draw(&canvas); | 52 fGM->draw(&canvas); |
53 canvas.flush(); | 53 canvas.flush(); |
54 | 54 |
55 SkBitmap bitmap; | 55 SkBitmap bitmap; |
56 bitmap.setConfig(fConfig, SkScalarCeilToInt(fGM->width()), SkScalarCeilToInt
(fGM->height())); | 56 bitmap.setConfig(fConfig, SkScalarCeilToInt(fGM->width()), SkScalarCeilToInt
(fGM->height())); |
57 canvas.readPixels(&bitmap, 0, 0); | 57 canvas.readPixels(&bitmap, 0, 0); |
58 | 58 |
| 59 #if GR_CACHE_STATS |
| 60 gr->printCacheStats(); |
| 61 #endif |
| 62 |
59 // We offload checksum comparison to the main CPU threadpool. | 63 // We offload checksum comparison to the main CPU threadpool. |
60 // This cuts run time by about 30%. | 64 // This cuts run time by about 30%. |
61 this->spawnChild(SkNEW_ARGS(ComparisonTask, (*this, fExpectations, bitmap)))
; | 65 this->spawnChild(SkNEW_ARGS(ComparisonTask, (*this, fExpectations, bitmap)))
; |
62 this->spawnChild(SkNEW_ARGS(WriteTask, (*this, bitmap))); | 66 this->spawnChild(SkNEW_ARGS(WriteTask, (*this, bitmap))); |
63 } | 67 } |
64 | 68 |
65 bool GpuTask::shouldSkip() const { | 69 bool GpuTask::shouldSkip() const { |
66 return SkToBool(fGM->getFlags() & skiagm::GM::kSkipGPU_Flag); | 70 return SkToBool(fGM->getFlags() & skiagm::GM::kSkipGPU_Flag); |
67 } | 71 } |
68 | 72 |
69 } // namespace DM | 73 } // namespace DM |
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