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Side by Side Diff: ppapi/tests/test_graphics_3d.cc

Issue 397183002: Add PPAPI interface for OpenGL ES 2.0 Vertex Array Objects. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ppapi/tests/test_graphics_3d.h" 5 #include "ppapi/tests/test_graphics_3d.h"
6 6
7 #include <GLES2/gl2.h> 7 #include <GLES2/gl2.h>
8 #include <GLES2/gl2ext.h> 8 #include <GLES2/gl2ext.h>
9 #include <stdio.h> 9 #include <stdio.h>
10 #include <stdlib.h> 10 #include <stdlib.h>
(...skipping 109 matching lines...) Expand 10 before | Expand all | Expand 10 after
120 ASSERT_NE(0, a_query); 120 ASSERT_NE(0, a_query);
121 glBeginQueryEXT(GL_ANY_SAMPLES_PASSED_EXT, a_query); 121 glBeginQueryEXT(GL_ANY_SAMPLES_PASSED_EXT, a_query);
122 is_a_query = glIsQueryEXT(a_query); 122 is_a_query = glIsQueryEXT(a_query);
123 ASSERT_EQ(is_a_query, GL_TRUE); 123 ASSERT_EQ(is_a_query, GL_TRUE);
124 glEndQueryEXT(GL_ANY_SAMPLES_PASSED_EXT); 124 glEndQueryEXT(GL_ANY_SAMPLES_PASSED_EXT);
125 glDeleteQueriesEXT(1, &a_query); 125 glDeleteQueriesEXT(1, &a_query);
126 } 126 }
127 if (strstr(ext, "GL_ANGLE_instanced_arrays")) { 127 if (strstr(ext, "GL_ANGLE_instanced_arrays")) {
128 glDrawArraysInstancedANGLE(GL_TRIANGLE_STRIP, 0, 0, 0); 128 glDrawArraysInstancedANGLE(GL_TRIANGLE_STRIP, 0, 0, 0);
129 } 129 }
130 if (strstr(ext, "GL_OES_vertex_array_object")) {
131 GLuint a_vertex_array;
piman 2014/07/16 23:32:40 nit: = 0
Zachary Kuznia 2014/07/17 04:41:28 Done. Fixed the one above, too.
132 GLboolean is_a_vertex_array;
piman 2014/07/16 23:32:40 nit: declare on first use
Zachary Kuznia 2014/07/17 04:41:27 Done.
133 glGenVertexArraysOES(1, &a_vertex_array);
134 ASSERT_NE(0, a_vertex_array);
135 glBindVertexArrayOES(a_vertex_array);
136 is_a_vertex_array = glIsVertexArrayOES(a_vertex_array);
137 ASSERT_EQ(is_a_vertex_array, GL_TRUE);
138 glBindVertexArrayOES(0);
139 glDeleteVertexArraysOES(1, &a_vertex_array);
140 }
130 glSetCurrentContextPPAPI(kInvalidContext); 141 glSetCurrentContextPPAPI(kInvalidContext);
131 142
132 int32_t rv = SwapBuffersSync(&context); 143 int32_t rv = SwapBuffersSync(&context);
133 ASSERT_EQ(PP_OK, rv); 144 ASSERT_EQ(PP_OK, rv);
134 145
135 PASS(); 146 PASS();
136 } 147 }
137 148
138 int32_t TestGraphics3D::SwapBuffersSync(pp::Graphics3D* context) { 149 int32_t TestGraphics3D::SwapBuffersSync(pp::Graphics3D* context) {
139 TestCompletionCallback callback(instance_->pp_instance(), callback_type()); 150 TestCompletionCallback callback(instance_->pp_instance(), callback_type());
(...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after
189 ASSERT_EQ(NULL, glGetString(GL_VERSION)); 200 ASSERT_EQ(NULL, glGetString(GL_VERSION));
190 ASSERT_EQ(-1, glGetUniformLocation(0, NULL)); 201 ASSERT_EQ(-1, glGetUniformLocation(0, NULL));
191 ASSERT_EQ(GL_FALSE, glIsBuffer(0)); 202 ASSERT_EQ(GL_FALSE, glIsBuffer(0));
192 ASSERT_EQ(0, glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER)); 203 ASSERT_EQ(0, glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER));
193 glClearColor(1.0f, 1.0f, 1.0f, 1.0f); 204 glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
194 glClear(GL_COLOR_BUFFER_BIT); 205 glClear(GL_COLOR_BUFFER_BIT);
195 206
196 PASS(); 207 PASS();
197 } 208 }
198 209
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