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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include <ctype.h> | 8 #include <ctype.h> |
| 9 | 9 |
| 10 #include "Benchmark.h" | 10 #include "Benchmark.h" |
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| 43 DEFINE_string(config, "nonrendering 8888 gpu", "Configs to measure. Options: " | 43 DEFINE_string(config, "nonrendering 8888 gpu", "Configs to measure. Options: " |
| 44 "565 8888 gpu nonrendering debug nullgpu msaa4 msaa16 nvprmsaa4 nv
prmsaa16 angle"); | 44 "565 8888 gpu nonrendering debug nullgpu msaa4 msaa16 nvprmsaa4 nv
prmsaa16 angle"); |
| 45 DEFINE_double(gpuMs, 5, "Target bench time in millseconds for GPU."); | 45 DEFINE_double(gpuMs, 5, "Target bench time in millseconds for GPU."); |
| 46 DEFINE_int32(gpuFrameLag, 5, "Overestimate of maximum number of frames GPU allow
s to lag."); | 46 DEFINE_int32(gpuFrameLag, 5, "Overestimate of maximum number of frames GPU allow
s to lag."); |
| 47 | 47 |
| 48 DEFINE_bool(cpu, true, "Master switch for CPU-bound work."); | 48 DEFINE_bool(cpu, true, "Master switch for CPU-bound work."); |
| 49 DEFINE_bool(gpu, true, "Master switch for GPU-bound work."); | 49 DEFINE_bool(gpu, true, "Master switch for GPU-bound work."); |
| 50 | 50 |
| 51 DEFINE_string(outResultsFile, "", "If given, write results here as JSON."); | 51 DEFINE_string(outResultsFile, "", "If given, write results here as JSON."); |
| 52 DEFINE_bool(resetGpuContext, true, "Reset the GrContext before running each benc
h."); | 52 DEFINE_bool(resetGpuContext, true, "Reset the GrContext before running each benc
h."); |
| 53 DEFINE_int32(maxCalibrationAttempts, 3, |
| 54 "Try up to this many times to guess loops for a bench, or skip the
bench."); |
| 53 | 55 |
| 54 | 56 |
| 55 static SkString humanize(double ms) { | 57 static SkString humanize(double ms) { |
| 56 if (ms > 1e+3) return SkStringPrintf("%.3gs", ms/1e3); | 58 if (ms > 1e+3) return SkStringPrintf("%.3gs", ms/1e3); |
| 57 if (ms < 1e-3) return SkStringPrintf("%.3gns", ms*1e6); | 59 if (ms < 1e-3) return SkStringPrintf("%.3gns", ms*1e6); |
| 58 #ifdef SK_BUILD_FOR_WIN | 60 #ifdef SK_BUILD_FOR_WIN |
| 59 if (ms < 1) return SkStringPrintf("%.3gus", ms*1e3); | 61 if (ms < 1) return SkStringPrintf("%.3gus", ms*1e3); |
| 60 #else | 62 #else |
| 61 if (ms < 1) return SkStringPrintf("%.3gµs", ms*1e3); | 63 if (ms < 1) return SkStringPrintf("%.3gµs", ms*1e3); |
| 62 #endif | 64 #endif |
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| 86 double overhead = 0; | 88 double overhead = 0; |
| 87 for (int i = 0; i < FLAGS_overheadLoops; i++) { | 89 for (int i = 0; i < FLAGS_overheadLoops; i++) { |
| 88 overhead += time(1, NULL, NULL, NULL); | 90 overhead += time(1, NULL, NULL, NULL); |
| 89 } | 91 } |
| 90 return overhead / FLAGS_overheadLoops; | 92 return overhead / FLAGS_overheadLoops; |
| 91 } | 93 } |
| 92 | 94 |
| 93 static int cpu_bench(const double overhead, Benchmark* bench, SkCanvas* canvas,
double* samples) { | 95 static int cpu_bench(const double overhead, Benchmark* bench, SkCanvas* canvas,
double* samples) { |
| 94 // First figure out approximately how many loops of bench it takes to make o
verhead negligible. | 96 // First figure out approximately how many loops of bench it takes to make o
verhead negligible. |
| 95 double bench_plus_overhead; | 97 double bench_plus_overhead; |
| 98 int round = 0; |
| 96 do { | 99 do { |
| 97 bench_plus_overhead = time(1, bench, canvas, NULL); | 100 bench_plus_overhead = time(1, bench, canvas, NULL); |
| 98 } while (bench_plus_overhead < overhead); // Shouldn't normally happen. | 101 if (++round == FLAGS_maxCalibrationAttempts) { |
| 102 // At some point we have to just give up. |
| 103 return 0; |
| 104 } |
| 105 } while (bench_plus_overhead < overhead); |
| 99 | 106 |
| 100 // Later we'll just start and stop the timer once but loop N times. | 107 // Later we'll just start and stop the timer once but loop N times. |
| 101 // We'll pick N to make timer overhead negligible: | 108 // We'll pick N to make timer overhead negligible: |
| 102 // | 109 // |
| 103 // overhead | 110 // overhead |
| 104 // ------------------------- < FLAGS_overheadGoal | 111 // ------------------------- < FLAGS_overheadGoal |
| 105 // overhead + N * Bench Time | 112 // overhead + N * Bench Time |
| 106 // | 113 // |
| 107 // where bench_plus_overhead ≈ overhead + Bench Time. | 114 // where bench_plus_overhead ≈ overhead + Bench Time. |
| 108 // | 115 // |
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| 299 continue; | 306 continue; |
| 300 } | 307 } |
| 301 log.bench(bench->getName(), bench->getSize().fX, bench->getSize().fY); | 308 log.bench(bench->getName(), bench->getSize().fX, bench->getSize().fY); |
| 302 | 309 |
| 303 SkTDArray<Target*> targets; | 310 SkTDArray<Target*> targets; |
| 304 create_targets(bench.get(), &targets); | 311 create_targets(bench.get(), &targets); |
| 305 | 312 |
| 306 bench->preDraw(); | 313 bench->preDraw(); |
| 307 for (int j = 0; j < targets.count(); j++) { | 314 for (int j = 0; j < targets.count(); j++) { |
| 308 SkCanvas* canvas = targets[j]->surface.get() ? targets[j]->surface->
getCanvas() : NULL; | 315 SkCanvas* canvas = targets[j]->surface.get() ? targets[j]->surface->
getCanvas() : NULL; |
| 316 const char* config = targets[j]->config; |
| 309 | 317 |
| 310 const int loops = | 318 const int loops = |
| 311 #if SK_SUPPORT_GPU | 319 #if SK_SUPPORT_GPU |
| 312 Benchmark::kGPU_Backend == targets[j]->backend | 320 Benchmark::kGPU_Backend == targets[j]->backend |
| 313 ? gpu_bench(targets[j]->gl, bench.get(), canvas, samples.get()) | 321 ? gpu_bench(targets[j]->gl, bench.get(), canvas, samples.get()) |
| 314 : | 322 : |
| 315 #endif | 323 #endif |
| 316 cpu_bench( overhead, bench.get(), canvas, samples.get()); | 324 cpu_bench( overhead, bench.get(), canvas, samples.get()); |
| 317 | 325 |
| 326 if (loops == 0) { |
| 327 SkDebugf("Unable to time %s\t%s (overhead %s)\n", |
| 328 bench->getName(), config, humanize(overhead).c_str()); |
| 329 continue; |
| 330 } |
| 331 |
| 318 Stats stats(samples.get(), FLAGS_samples); | 332 Stats stats(samples.get(), FLAGS_samples); |
| 319 | |
| 320 const char* config = targets[j]->config; | |
| 321 | |
| 322 log.config(config); | 333 log.config(config); |
| 323 log.timer("min_ms", stats.min); | 334 log.timer("min_ms", stats.min); |
| 324 log.timer("median_ms", stats.median); | 335 log.timer("median_ms", stats.median); |
| 325 log.timer("mean_ms", stats.mean); | 336 log.timer("mean_ms", stats.mean); |
| 326 log.timer("max_ms", stats.max); | 337 log.timer("max_ms", stats.max); |
| 327 log.timer("stddev_ms", sqrt(stats.var)); | 338 log.timer("stddev_ms", sqrt(stats.var)); |
| 328 | 339 |
| 329 if (FLAGS_runOnce) { | 340 if (FLAGS_runOnce) { |
| 330 if (targets.count() == 1) { | 341 if (targets.count() == 1) { |
| 331 config = ""; // Only print the config if we run the same ben
ch on more than one. | 342 config = ""; // Only print the config if we run the same ben
ch on more than one. |
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| 366 } | 377 } |
| 367 | 378 |
| 368 return 0; | 379 return 0; |
| 369 } | 380 } |
| 370 | 381 |
| 371 #if !defined SK_BUILD_FOR_IOS | 382 #if !defined SK_BUILD_FOR_IOS |
| 372 int main(int argc, char * const argv[]) { | 383 int main(int argc, char * const argv[]) { |
| 373 return tool_main(argc, (char**) argv); | 384 return tool_main(argc, (char**) argv); |
| 374 } | 385 } |
| 375 #endif | 386 #endif |
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