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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/renderer_host/render_widget_helper.h" | 5 #include "content/browser/renderer_host/render_widget_helper.h" |
6 | 6 |
7 #import <Cocoa/Cocoa.h> | 7 #import <Cocoa/Cocoa.h> |
8 #include <IOSurface/IOSurfaceAPI.h> | 8 #include <IOSurface/IOSurfaceAPI.h> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
11 #include "content/browser/compositor/browser_compositor_view_mac.h" | 11 #include "content/browser/compositor/browser_compositor_view_mac.h" |
12 #include "content/browser/gpu/gpu_process_host.h" | 12 #include "content/browser/gpu/gpu_process_host.h" |
13 #include "content/browser/gpu/gpu_surface_tracker.h" | 13 #include "content/browser/gpu/gpu_surface_tracker.h" |
14 #include "content/common/gpu/gpu_messages.h" | 14 #include "content/common/gpu/gpu_messages.h" |
15 #include "content/common/gpu/surface_handle_types_mac.h" | 15 #include "content/common/gpu/surface_handle_types_mac.h" |
16 | 16 |
17 namespace { | 17 namespace content { |
18 | 18 |
19 void OnNativeSurfaceBuffersSwappedOnUIThread( | 19 // static |
20 base::ScopedCFTypeRef<IOSurfaceRef> io_surface, | 20 void RenderWidgetHelper::OnNativeSurfaceBuffersSwappedOnUIThread( |
21 const GpuHostMsg_AcceleratedSurfaceBuffersSwapped_Params& params) { | 21 const GpuHostMsg_AcceleratedSurfaceBuffersSwapped_Params& params) { |
22 DCHECK(content::BrowserThread::CurrentlyOn(content::BrowserThread::UI)); | 22 DCHECK(content::BrowserThread::CurrentlyOn(content::BrowserThread::UI)); |
23 gfx::AcceleratedWidget native_widget = | 23 gfx::AcceleratedWidget native_widget = |
24 content::GpuSurfaceTracker::Get()->AcquireNativeWidget(params.surface_id); | 24 content::GpuSurfaceTracker::Get()->AcquireNativeWidget(params.surface_id); |
25 IOSurfaceID io_surface_id = content::IOSurfaceIDFromSurfaceHandle( | 25 IOSurfaceID io_surface_id = content::IOSurfaceIDFromSurfaceHandle( |
26 params.surface_handle); | 26 params.surface_handle); |
27 [native_widget gotAcceleratedIOSurfaceFrame:io_surface_id | 27 [native_widget gotAcceleratedIOSurfaceFrame:io_surface_id |
28 withOutputSurfaceID:params.surface_id | 28 withOutputSurfaceID:params.surface_id |
29 withLatencyInfo:params.latency_info | 29 withLatencyInfo:params.latency_info |
30 withPixelSize:params.size | 30 withPixelSize:params.size |
31 withScaleFactor:params.scale_factor]; | 31 withScaleFactor:params.scale_factor]; |
32 } | 32 } |
33 | 33 |
34 } // namespace | |
35 | |
36 namespace content { | |
37 | |
38 void RenderWidgetHelper::OnNativeSurfaceBuffersSwappedOnIOThread( | |
39 GpuProcessHost* gpu_process_host, | |
40 const GpuHostMsg_AcceleratedSurfaceBuffersSwapped_Params& params) { | |
41 DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO)); | |
42 | |
43 // Immediately acknowledge this frame on the IO thread instead of the UI | |
44 // thread. The UI thread will wait on the GPU process. If the UI thread | |
45 // were to be responsible for acking swaps, then there would be a cycle | |
46 // and a potential deadlock. | |
47 // TODO(ccameron): This immediate ack circumvents GPU back-pressure that | |
48 // is necessary to throttle renderers. Fix that. | |
49 AcceleratedSurfaceMsg_BufferPresented_Params ack_params; | |
50 ack_params.sync_point = 0; | |
51 ack_params.renderer_id = 0; | |
52 gpu_process_host->Send(new AcceleratedSurfaceMsg_BufferPresented( | |
53 params.route_id, ack_params)); | |
54 | |
55 // Open the IOSurface handle before returning, to ensure that it is not | |
56 // closed as soon as the frame is acknowledged. | |
57 base::ScopedCFTypeRef<IOSurfaceRef> io_surface(IOSurfaceLookup( | |
58 static_cast<uint32>(params.surface_handle))); | |
59 | |
60 BrowserThread::PostTask( | |
61 BrowserThread::UI, | |
62 FROM_HERE, | |
63 base::Bind(&OnNativeSurfaceBuffersSwappedOnUIThread, io_surface, params)); | |
64 } | |
65 | |
66 } // namespace content | 34 } // namespace content |
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