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Side by Side Diff: base/message_loop/message_pump.h

Issue 395913006: High resolution timer fix for Windows (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: real fixes for review Created 6 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef BASE_MESSAGE_LOOP_MESSAGE_PUMP_H_ 5 #ifndef BASE_MESSAGE_LOOP_MESSAGE_PUMP_H_
6 #define BASE_MESSAGE_LOOP_MESSAGE_PUMP_H_ 6 #define BASE_MESSAGE_LOOP_MESSAGE_PUMP_H_
7 7
8 #include "base/base_export.h" 8 #include "base/base_export.h"
9 #include "base/basictypes.h" 9 #include "base/basictypes.h"
10 #include "base/message_loop/timer_slack.h" 10 #include "base/message_loop/timer_slack.h"
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32 // message pump would otherwise sleep waiting for more work. Returns true 32 // message pump would otherwise sleep waiting for more work. Returns true
33 // to indicate that delayed work was done. DoIdleWork will not be called 33 // to indicate that delayed work was done. DoIdleWork will not be called
34 // if DoDelayedWork returns true. Upon return |next_delayed_work_time| 34 // if DoDelayedWork returns true. Upon return |next_delayed_work_time|
35 // indicates the time when DoDelayedWork should be called again. If 35 // indicates the time when DoDelayedWork should be called again. If
36 // |next_delayed_work_time| is null (per Time::is_null), then the queue of 36 // |next_delayed_work_time| is null (per Time::is_null), then the queue of
37 // future delayed work (timer events) is currently empty, and no additional 37 // future delayed work (timer events) is currently empty, and no additional
38 // calls to this function need to be scheduled. 38 // calls to this function need to be scheduled.
39 virtual bool DoDelayedWork(TimeTicks* next_delayed_work_time) = 0; 39 virtual bool DoDelayedWork(TimeTicks* next_delayed_work_time) = 0;
40 40
41 // Called from within Run just before the message pump goes to sleep. 41 // Called from within Run just before the message pump goes to sleep.
42 // Returns true to indicate that idle work was done. 42 // Returns true to indicate that idle work was done. Returning false means
43 // the pump will now wait.
43 virtual bool DoIdleWork() = 0; 44 virtual bool DoIdleWork() = 0;
44 }; 45 };
45 46
46 MessagePump(); 47 MessagePump();
47 virtual ~MessagePump(); 48 virtual ~MessagePump();
48 49
49 // The Run method is called to enter the message pump's run loop. 50 // The Run method is called to enter the message pump's run loop.
50 // 51 //
51 // Within the method, the message pump is responsible for processing native 52 // Within the method, the message pump is responsible for processing native
52 // messages as well as for giving cycles to the delegate periodically. The 53 // messages as well as for giving cycles to the delegate periodically. The
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122 // used on the thread that called Run. 123 // used on the thread that called Run.
123 virtual void ScheduleDelayedWork(const TimeTicks& delayed_work_time) = 0; 124 virtual void ScheduleDelayedWork(const TimeTicks& delayed_work_time) = 0;
124 125
125 // Sets the timer slack to the specified value. 126 // Sets the timer slack to the specified value.
126 virtual void SetTimerSlack(TimerSlack timer_slack); 127 virtual void SetTimerSlack(TimerSlack timer_slack);
127 }; 128 };
128 129
129 } // namespace base 130 } // namespace base
130 131
131 #endif // BASE_MESSAGE_LOOP_MESSAGE_PUMP_H_ 132 #endif // BASE_MESSAGE_LOOP_MESSAGE_PUMP_H_
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