Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(15)

Side by Side Diff: Source/platform/graphics/filters/SpotLightSource.h

Issue 395813002: Resolve light-source position/direction when updated (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 5 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
OLDNEW
1 /* 1 /*
2 * Copyright (C) 2008 Alex Mathews <possessedpenguinbob@gmail.com> 2 * Copyright (C) 2008 Alex Mathews <possessedpenguinbob@gmail.com>
3 * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org> 3 * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org>
4 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> 4 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
5 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> 5 * Copyright (C) 2005 Eric Seidel <eric@webkit.org>
6 * 6 *
7 * This library is free software; you can redistribute it and/or 7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Library General Public 8 * modify it under the terms of the GNU Library General Public
9 * License as published by the Free Software Foundation; either 9 * License as published by the Free Software Foundation; either
10 * version 2 of the License, or (at your option) any later version. 10 * version 2 of the License, or (at your option) any later version.
(...skipping 29 matching lines...) Expand all
40 FloatPoint3D position(m_position.x() * scale.x() - offset.width(), m_pos ition.y() * scale.y() - offset.height(), m_position.z() * scale.z()); 40 FloatPoint3D position(m_position.x() * scale.x() - offset.width(), m_pos ition.y() * scale.y() - offset.height(), m_position.z() * scale.z());
41 FloatPoint3D direction(m_direction.x() * scale.x() - offset.width(), m_d irection.y() * scale.y() - offset.height(), m_direction.z() * scale.z()); 41 FloatPoint3D direction(m_direction.x() * scale.x() - offset.width(), m_d irection.y() * scale.y() - offset.height(), m_direction.z() * scale.z());
42 return adoptRef(new SpotLightSource(position, direction, m_specularExpon ent, m_limitingConeAngle)); 42 return adoptRef(new SpotLightSource(position, direction, m_specularExpon ent, m_limitingConeAngle));
43 } 43 }
44 44
45 const FloatPoint3D& position() const { return m_position; } 45 const FloatPoint3D& position() const { return m_position; }
46 const FloatPoint3D& direction() const { return m_direction; } 46 const FloatPoint3D& direction() const { return m_direction; }
47 float specularExponent() const { return m_specularExponent; } 47 float specularExponent() const { return m_specularExponent; }
48 float limitingConeAngle() const { return m_limitingConeAngle; } 48 float limitingConeAngle() const { return m_limitingConeAngle; }
49 49
50 virtual bool setX(float) OVERRIDE; 50 virtual bool setPosition(const FloatPoint3D&) OVERRIDE;
51 virtual bool setY(float) OVERRIDE; 51 virtual bool setPointsAt(const FloatPoint3D&) OVERRIDE;
52 virtual bool setZ(float) OVERRIDE;
53 virtual bool setPointsAtX(float) OVERRIDE;
54 virtual bool setPointsAtY(float) OVERRIDE;
55 virtual bool setPointsAtZ(float) OVERRIDE;
56 52
57 virtual bool setSpecularExponent(float) OVERRIDE; 53 virtual bool setSpecularExponent(float) OVERRIDE;
58 virtual bool setLimitingConeAngle(float) OVERRIDE; 54 virtual bool setLimitingConeAngle(float) OVERRIDE;
59 55
60 virtual void initPaintingData(PaintingData&) const OVERRIDE; 56 virtual void initPaintingData(PaintingData&) const OVERRIDE;
61 virtual void updatePaintingData(PaintingData&, int x, int y, float z) const OVERRIDE; 57 virtual void updatePaintingData(PaintingData&, int x, int y, float z) const OVERRIDE;
62 58
63 virtual TextStream& externalRepresentation(TextStream&) const OVERRIDE; 59 virtual TextStream& externalRepresentation(TextStream&) const OVERRIDE;
64 60
65 private: 61 private:
(...skipping 10 matching lines...) Expand all
76 FloatPoint3D m_position; 72 FloatPoint3D m_position;
77 FloatPoint3D m_direction; 73 FloatPoint3D m_direction;
78 74
79 float m_specularExponent; 75 float m_specularExponent;
80 float m_limitingConeAngle; 76 float m_limitingConeAngle;
81 }; 77 };
82 78
83 } // namespace WebCore 79 } // namespace WebCore
84 80
85 #endif // SpotLightSource_h 81 #endif // SpotLightSource_h
OLDNEW
« no previous file with comments | « Source/platform/graphics/filters/PointLightSource.cpp ('k') | Source/platform/graphics/filters/SpotLightSource.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698