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| 1 /* | 1 /* |
| 2 * Copyright (C) 2005 Oliver Hunt <ojh16@student.canterbury.ac.nz> | 2 * Copyright (C) 2005 Oliver Hunt <ojh16@student.canterbury.ac.nz> |
| 3 * | 3 * |
| 4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
| 5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
| 6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
| 7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
| 8 * | 8 * |
| 9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
| 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 94 } | 94 } |
| 95 if (attrName == SVGNames::surfaceScaleAttr) | 95 if (attrName == SVGNames::surfaceScaleAttr) |
| 96 return diffuseLighting->setSurfaceScale(m_surfaceScale->currentValue()->
value()); | 96 return diffuseLighting->setSurfaceScale(m_surfaceScale->currentValue()->
value()); |
| 97 if (attrName == SVGNames::diffuseConstantAttr) | 97 if (attrName == SVGNames::diffuseConstantAttr) |
| 98 return diffuseLighting->setDiffuseConstant(m_diffuseConstant->currentVal
ue()->value()); | 98 return diffuseLighting->setDiffuseConstant(m_diffuseConstant->currentVal
ue()->value()); |
| 99 | 99 |
| 100 LightSource* lightSource = const_cast<LightSource*>(diffuseLighting->lightSo
urce()); | 100 LightSource* lightSource = const_cast<LightSource*>(diffuseLighting->lightSo
urce()); |
| 101 const SVGFELightElement* lightElement = SVGFELightElement::findLightElement(
*this); | 101 const SVGFELightElement* lightElement = SVGFELightElement::findLightElement(
*this); |
| 102 ASSERT(lightSource); | 102 ASSERT(lightSource); |
| 103 ASSERT(lightElement); | 103 ASSERT(lightElement); |
| 104 ASSERT(effect->filter()); |
| 104 | 105 |
| 105 if (attrName == SVGNames::azimuthAttr) | 106 if (attrName == SVGNames::azimuthAttr) |
| 106 return lightSource->setAzimuth(lightElement->azimuth()->currentValue()->
value()); | 107 return lightSource->setAzimuth(lightElement->azimuth()->currentValue()->
value()); |
| 107 if (attrName == SVGNames::elevationAttr) | 108 if (attrName == SVGNames::elevationAttr) |
| 108 return lightSource->setElevation(lightElement->elevation()->currentValue
()->value()); | 109 return lightSource->setElevation(lightElement->elevation()->currentValue
()->value()); |
| 109 if (attrName == SVGNames::xAttr) | 110 if (attrName == SVGNames::xAttr || attrName == SVGNames::yAttr || attrName =
= SVGNames::zAttr) |
| 110 return lightSource->setX(lightElement->x()->currentValue()->value()); | 111 return lightSource->setPosition(effect->filter()->resolve3dPoint(lightEl
ement->position())); |
| 111 if (attrName == SVGNames::yAttr) | 112 if (attrName == SVGNames::pointsAtXAttr || attrName == SVGNames::pointsAtYAt
tr || attrName == SVGNames::pointsAtZAttr) |
| 112 return lightSource->setY(lightElement->y()->currentValue()->value()); | 113 return lightSource->setPointsAt(effect->filter()->resolve3dPoint(lightEl
ement->pointsAt())); |
| 113 if (attrName == SVGNames::zAttr) | |
| 114 return lightSource->setZ(lightElement->z()->currentValue()->value()); | |
| 115 if (attrName == SVGNames::pointsAtXAttr) | |
| 116 return lightSource->setPointsAtX(lightElement->pointsAtX()->currentValue
()->value()); | |
| 117 if (attrName == SVGNames::pointsAtYAttr) | |
| 118 return lightSource->setPointsAtY(lightElement->pointsAtY()->currentValue
()->value()); | |
| 119 if (attrName == SVGNames::pointsAtZAttr) | |
| 120 return lightSource->setPointsAtZ(lightElement->pointsAtZ()->currentValue
()->value()); | |
| 121 if (attrName == SVGNames::specularExponentAttr) | 114 if (attrName == SVGNames::specularExponentAttr) |
| 122 return lightSource->setSpecularExponent(lightElement->specularExponent()
->currentValue()->value()); | 115 return lightSource->setSpecularExponent(lightElement->specularExponent()
->currentValue()->value()); |
| 123 if (attrName == SVGNames::limitingConeAngleAttr) | 116 if (attrName == SVGNames::limitingConeAngleAttr) |
| 124 return lightSource->setLimitingConeAngle(lightElement->limitingConeAngle
()->currentValue()->value()); | 117 return lightSource->setLimitingConeAngle(lightElement->limitingConeAngle
()->currentValue()->value()); |
| 125 | 118 |
| 126 ASSERT_NOT_REACHED(); | 119 ASSERT_NOT_REACHED(); |
| 127 return false; | 120 return false; |
| 128 } | 121 } |
| 129 | 122 |
| 130 void SVGFEDiffuseLightingElement::svgAttributeChanged(const QualifiedName& attrN
ame) | 123 void SVGFEDiffuseLightingElement::svgAttributeChanged(const QualifiedName& attrN
ame) |
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| 180 Color color = renderer->style()->svgStyle().lightingColor(); | 173 Color color = renderer->style()->svgStyle().lightingColor(); |
| 181 | 174 |
| 182 RefPtr<LightSource> lightSource = lightNode->lightSource(filter); | 175 RefPtr<LightSource> lightSource = lightNode->lightSource(filter); |
| 183 RefPtr<FilterEffect> effect = FEDiffuseLighting::create(filter, color, m_sur
faceScale->currentValue()->value(), m_diffuseConstant->currentValue()->value(), | 176 RefPtr<FilterEffect> effect = FEDiffuseLighting::create(filter, color, m_sur
faceScale->currentValue()->value(), m_diffuseConstant->currentValue()->value(), |
| 184 kernelUnitLengthX()->currentValue()->value(), kernelUnitLengthY()->curre
ntValue()->value(), lightSource.release()); | 177 kernelUnitLengthX()->currentValue()->value(), kernelUnitLengthY()->curre
ntValue()->value(), lightSource.release()); |
| 185 effect->inputEffects().append(input1); | 178 effect->inputEffects().append(input1); |
| 186 return effect.release(); | 179 return effect.release(); |
| 187 } | 180 } |
| 188 | 181 |
| 189 } | 182 } |
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