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Side by Side Diff: src/effects/SkLayerDrawLooper.cpp

Issue 395603002: Simplify flattening to just write enough to call the factory (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: rebase Created 6 years, 4 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #include "SkCanvas.h" 8 #include "SkCanvas.h"
9 #include "SkColor.h" 9 #include "SkColor.h"
10 #include "SkReadBuffer.h" 10 #include "SkReadBuffer.h"
(...skipping 182 matching lines...) Expand 10 before | Expand all | Expand 10 after
193 bsRec->fColor = fRecs->fPaint.getColor(); 193 bsRec->fColor = fRecs->fPaint.getColor();
194 bsRec->fStyle = maskBlur.fStyle; 194 bsRec->fStyle = maskBlur.fStyle;
195 bsRec->fQuality = maskBlur.fQuality; 195 bsRec->fQuality = maskBlur.fQuality;
196 } 196 }
197 return true; 197 return true;
198 } 198 }
199 199
200 /////////////////////////////////////////////////////////////////////////////// 200 ///////////////////////////////////////////////////////////////////////////////
201 201
202 void SkLayerDrawLooper::flatten(SkWriteBuffer& buffer) const { 202 void SkLayerDrawLooper::flatten(SkWriteBuffer& buffer) const {
203 this->INHERITED::flatten(buffer);
204
205 #ifdef SK_DEBUG
206 {
207 Rec* rec = fRecs;
208 int count = 0;
209 while (rec) {
210 rec = rec->fNext;
211 count += 1;
212 }
213 SkASSERT(count == fCount);
214 }
215 #endif
216
217 buffer.writeInt(fCount); 203 buffer.writeInt(fCount);
218 204
219 Rec* rec = fRecs; 205 Rec* rec = fRecs;
220 for (int i = 0; i < fCount; i++) { 206 for (int i = 0; i < fCount; i++) {
221 // Legacy "flagsmask" field -- now ignored, remove when we bump version 207 // Legacy "flagsmask" field -- now ignored, remove when we bump version
222 buffer.writeInt(0); 208 buffer.writeInt(0);
223 209
224 buffer.writeInt(rec->fInfo.fPaintBits); 210 buffer.writeInt(rec->fInfo.fPaintBits);
225 buffer.writeInt(rec->fInfo.fColorMode); 211 buffer.writeInt(rec->fInfo.fColorMode);
226 buffer.writePoint(rec->fInfo.fOffset); 212 buffer.writePoint(rec->fInfo.fOffset);
(...skipping 11 matching lines...) Expand all
238 LayerInfo info; 224 LayerInfo info;
239 // Legacy "flagsmask" field -- now ignored, remove when we bump version 225 // Legacy "flagsmask" field -- now ignored, remove when we bump version
240 (void)buffer.readInt(); 226 (void)buffer.readInt();
241 227
242 info.fPaintBits = buffer.readInt(); 228 info.fPaintBits = buffer.readInt();
243 info.fColorMode = (SkXfermode::Mode)buffer.readInt(); 229 info.fColorMode = (SkXfermode::Mode)buffer.readInt();
244 buffer.readPoint(&info.fOffset); 230 buffer.readPoint(&info.fOffset);
245 info.fPostTranslate = buffer.readBool(); 231 info.fPostTranslate = buffer.readBool();
246 buffer.readPaint(builder.addLayerOnTop(info)); 232 buffer.readPaint(builder.addLayerOnTop(info));
247 } 233 }
248 SkLayerDrawLooper* looper = builder.detachLooper(); 234 return builder.detachLooper();
249 SkASSERT(count == looper->fCount);
250
251 #ifdef SK_DEBUG
252 {
253 Rec* rec = looper->fRecs;
254 int n = 0;
255 while (rec) {
256 rec = rec->fNext;
257 n += 1;
258 }
259 SkASSERT(count == n);
260 }
261 #endif
262
263 return looper;
264 } 235 }
265 236
266 #ifndef SK_IGNORE_TO_STRING 237 #ifndef SK_IGNORE_TO_STRING
267 void SkLayerDrawLooper::toString(SkString* str) const { 238 void SkLayerDrawLooper::toString(SkString* str) const {
268 str->appendf("SkLayerDrawLooper (%d): ", fCount); 239 str->appendf("SkLayerDrawLooper (%d): ", fCount);
269 240
270 Rec* rec = fRecs; 241 Rec* rec = fRecs;
271 for (int i = 0; i < fCount; i++) { 242 for (int i = 0; i < fCount; i++) {
272 str->appendf("%d: paintBits: (", i); 243 str->appendf("%d: paintBits: (", i);
273 if (0 == rec->fInfo.fPaintBits) { 244 if (0 == rec->fInfo.fPaintBits) {
(...skipping 104 matching lines...) Expand 10 before | Expand all | Expand 10 after
378 SkLayerDrawLooper* looper = SkNEW(SkLayerDrawLooper); 349 SkLayerDrawLooper* looper = SkNEW(SkLayerDrawLooper);
379 looper->fCount = fCount; 350 looper->fCount = fCount;
380 looper->fRecs = fRecs; 351 looper->fRecs = fRecs;
381 352
382 fCount = 0; 353 fCount = 0;
383 fRecs = NULL; 354 fRecs = NULL;
384 fTopRec = NULL; 355 fTopRec = NULL;
385 356
386 return looper; 357 return looper;
387 } 358 }
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