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1 /* | 1 /* |
2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkDraw.h" | 8 #include "SkDraw.h" |
9 #include "SkBlitter.h" | 9 #include "SkBlitter.h" |
10 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
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2012 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVE
RRIDE; | 2012 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVE
RRIDE; |
2013 | 2013 |
2014 private: | 2014 private: |
2015 SkMatrix fDstToUnit; | 2015 SkMatrix fDstToUnit; |
2016 SkPMColor fColors[3]; | 2016 SkPMColor fColors[3]; |
2017 | 2017 |
2018 typedef SkShader::Context INHERITED; | 2018 typedef SkShader::Context INHERITED; |
2019 }; | 2019 }; |
2020 | 2020 |
2021 SK_TO_STRING_OVERRIDE() | 2021 SK_TO_STRING_OVERRIDE() |
2022 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkTriColorShader) | 2022 SK_DECLARE_NOT_FLATTENABLE_PROCS(SkTriColorShader) |
2023 | 2023 |
2024 protected: | 2024 protected: |
2025 SkTriColorShader(SkReadBuffer& buffer) : SkShader(buffer) {} | |
2026 | |
2027 virtual Context* onCreateContext(const ContextRec& rec, void* storage) const
SK_OVERRIDE { | 2025 virtual Context* onCreateContext(const ContextRec& rec, void* storage) const
SK_OVERRIDE { |
2028 return SkNEW_PLACEMENT_ARGS(storage, TriColorShaderContext, (*this, rec)
); | 2026 return SkNEW_PLACEMENT_ARGS(storage, TriColorShaderContext, (*this, rec)
); |
2029 } | 2027 } |
2030 | 2028 |
2031 private: | 2029 private: |
2032 typedef SkShader INHERITED; | 2030 typedef SkShader INHERITED; |
2033 }; | 2031 }; |
2034 | 2032 |
2035 bool SkTriColorShader::TriColorShaderContext::setup(const SkPoint pts[], const S
kColor colors[], | 2033 bool SkTriColorShader::TriColorShaderContext::setup(const SkPoint pts[], const S
kColor colors[], |
2036 int index0, int index1, int
index2) { | 2034 int index0, int index1, int
index2) { |
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2375 mask->fImage = SkMask::AllocImage(size); | 2373 mask->fImage = SkMask::AllocImage(size); |
2376 memset(mask->fImage, 0, mask->computeImageSize()); | 2374 memset(mask->fImage, 0, mask->computeImageSize()); |
2377 } | 2375 } |
2378 | 2376 |
2379 if (SkMask::kJustComputeBounds_CreateMode != mode) { | 2377 if (SkMask::kJustComputeBounds_CreateMode != mode) { |
2380 draw_into_mask(*mask, devPath, style); | 2378 draw_into_mask(*mask, devPath, style); |
2381 } | 2379 } |
2382 | 2380 |
2383 return true; | 2381 return true; |
2384 } | 2382 } |
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