Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(204)

Side by Side Diff: include/effects/SkPerlinNoiseShader.h

Issue 395603002: Simplify flattening to just write enough to call the factory (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: simplify xfermodes, fix SkLayerDrawLooper Created 6 years, 4 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkPerlinNoiseShader_DEFINED 8 #ifndef SkPerlinNoiseShader_DEFINED
9 #define SkPerlinNoiseShader_DEFINED 9 #define SkPerlinNoiseShader_DEFINED
10 10
(...skipping 85 matching lines...) Expand 10 before | Expand all | Expand 10 after
96 typedef SkShader::Context INHERITED; 96 typedef SkShader::Context INHERITED;
97 }; 97 };
98 98
99 virtual bool asNewEffect(GrContext* context, const SkPaint&, const SkMatrix* , GrColor*, 99 virtual bool asNewEffect(GrContext* context, const SkPaint&, const SkMatrix* , GrColor*,
100 GrEffect**) const SK_OVERRIDE; 100 GrEffect**) const SK_OVERRIDE;
101 101
102 SK_TO_STRING_OVERRIDE() 102 SK_TO_STRING_OVERRIDE()
103 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPerlinNoiseShader) 103 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPerlinNoiseShader)
104 104
105 protected: 105 protected:
106 #ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING
106 SkPerlinNoiseShader(SkReadBuffer&); 107 SkPerlinNoiseShader(SkReadBuffer&);
108 #endif
107 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; 109 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
108 virtual Context* onCreateContext(const ContextRec&, void* storage) const SK_ OVERRIDE; 110 virtual Context* onCreateContext(const ContextRec&, void* storage) const SK_ OVERRIDE;
109 111
110 private: 112 private:
111 SkPerlinNoiseShader(SkPerlinNoiseShader::Type type, SkScalar baseFrequencyX, 113 SkPerlinNoiseShader(SkPerlinNoiseShader::Type type, SkScalar baseFrequencyX,
112 SkScalar baseFrequencyY, int numOctaves, SkScalar seed, 114 SkScalar baseFrequencyY, int numOctaves, SkScalar seed,
113 const SkISize* tileSize); 115 const SkISize* tileSize);
114 virtual ~SkPerlinNoiseShader(); 116 virtual ~SkPerlinNoiseShader();
115 117
116 // TODO (scroggo): Once all SkShaders are created from a factory, and we hav e removed the 118 // TODO (scroggo): Once all SkShaders are created from a factory, and we hav e removed the
117 // constructor that creates SkPerlinNoiseShader from an SkReadBuffer, severa l fields can 119 // constructor that creates SkPerlinNoiseShader from an SkReadBuffer, severa l fields can
118 // be made constant. 120 // be made constant.
119 /*const*/ SkPerlinNoiseShader::Type fType; 121 /*const*/ SkPerlinNoiseShader::Type fType;
120 /*const*/ SkScalar fBaseFrequencyX; 122 /*const*/ SkScalar fBaseFrequencyX;
121 /*const*/ SkScalar fBaseFrequencyY; 123 /*const*/ SkScalar fBaseFrequencyY;
122 /*const*/ int fNumOctaves; 124 /*const*/ int fNumOctaves;
123 /*const*/ SkScalar fSeed; 125 /*const*/ SkScalar fSeed;
124 /*const*/ SkISize fTileSize; 126 /*const*/ SkISize fTileSize;
125 /*const*/ bool fStitchTiles; 127 /*const*/ bool fStitchTiles;
126 128
127 typedef SkShader INHERITED; 129 typedef SkShader INHERITED;
128 }; 130 };
129 131
130 #endif 132 #endif
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698