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| 1 /* | 1 /* |
| 2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #ifndef SkShader_DEFINED | 9 #ifndef SkShader_DEFINED |
| 10 #define SkShader_DEFINED | 10 #define SkShader_DEFINED |
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| 454 * | 454 * |
| 455 * Note: the returned shader (if not NULL) will have been ref'd, and it is
the responsibility | 455 * Note: the returned shader (if not NULL) will have been ref'd, and it is
the responsibility |
| 456 * of the caller to balance that with unref() when they are done. | 456 * of the caller to balance that with unref() when they are done. |
| 457 */ | 457 */ |
| 458 virtual SkShader* refAsALocalMatrixShader(SkMatrix* localMatrix) const; | 458 virtual SkShader* refAsALocalMatrixShader(SkMatrix* localMatrix) const; |
| 459 | 459 |
| 460 SK_TO_STRING_VIRT() | 460 SK_TO_STRING_VIRT() |
| 461 SK_DEFINE_FLATTENABLE_TYPE(SkShader) | 461 SK_DEFINE_FLATTENABLE_TYPE(SkShader) |
| 462 | 462 |
| 463 protected: | 463 protected: |
| 464 #ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING |
| 464 SkShader(SkReadBuffer& ); | 465 SkShader(SkReadBuffer& ); |
| 466 #endif |
| 465 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; | 467 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; |
| 466 | 468 |
| 467 bool computeTotalInverse(const ContextRec&, SkMatrix* totalInverse) const; | 469 bool computeTotalInverse(const ContextRec&, SkMatrix* totalInverse) const; |
| 468 | 470 |
| 469 /** | 471 /** |
| 470 * Your subclass must also override contextSize() if it overrides onCreateC
ontext(). | 472 * Your subclass must also override contextSize() if it overrides onCreateC
ontext(). |
| 471 * Base class impl returns NULL. | 473 * Base class impl returns NULL. |
| 472 */ | 474 */ |
| 473 virtual Context* onCreateContext(const ContextRec&, void* storage) const; | 475 virtual Context* onCreateContext(const ContextRec&, void* storage) const; |
| 474 | 476 |
| 475 private: | 477 private: |
| 476 // This is essentially const, but not officially so it can be modified in | 478 // This is essentially const, but not officially so it can be modified in |
| 477 // constructors. | 479 // constructors. |
| 478 SkMatrix fLocalMatrix; | 480 SkMatrix fLocalMatrix; |
| 479 | 481 |
| 480 // So the SkLocalMatrixShader can whack fLocalMatrix in its SkReadBuffer con
structor. | 482 // So the SkLocalMatrixShader can whack fLocalMatrix in its SkReadBuffer con
structor. |
| 481 friend class SkLocalMatrixShader; | 483 friend class SkLocalMatrixShader; |
| 482 | 484 |
| 483 typedef SkFlattenable INHERITED; | 485 typedef SkFlattenable INHERITED; |
| 484 }; | 486 }; |
| 485 | 487 |
| 486 #endif | 488 #endif |
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