Index: Source/core/rendering/RenderObject.cpp |
diff --git a/Source/core/rendering/RenderObject.cpp b/Source/core/rendering/RenderObject.cpp |
index 612025741947dfc4a0327918231b98b6bb27393f..b70a74f19e4ee7af2bfcb3f2c5b3d6e53a79a3c7 100644 |
--- a/Source/core/rendering/RenderObject.cpp |
+++ b/Source/core/rendering/RenderObject.cpp |
@@ -1531,7 +1531,10 @@ void RenderObject::paintInvalidationForWholeRenderer() const |
// Until those states are fully fledged, I'll just disable the ASSERTS. |
DisableCompositingQueryAsserts disabler; |
const RenderLayerModelObject* paintInvalidationContainer = containerForPaintInvalidation(); |
- LayoutRect paintInvalidationRect = boundsRectForPaintInvalidation(paintInvalidationContainer); |
+ |
+ // FIXME: We should invalidate previousPaintInvalidationRect, but for objects that don't save previousPaintInvalidationRect, |
+ // we have to use the current paint invalidation rect. crbug.com/394133. |
+ LayoutRect paintInvalidationRect = savesPreviousPaintInvalidationRect() ? previousPaintInvalidationRect() : boundsRectForPaintInvalidation(paintInvalidationContainer); |
invalidatePaintUsingContainer(paintInvalidationContainer, paintInvalidationRect, InvalidationPaint); |
} |
@@ -2061,10 +2064,13 @@ void RenderObject::setStyle(PassRefPtr<RenderStyle> style) |
// The paintInvalidationForWholeRenderer() call is needed for non-layout changes to style. See the corresponding |
// comment in RenderObject::styleWillChange for why. |
- if (needsLayout()) |
+ if (needsLayout()) { |
setShouldDoFullPaintInvalidationAfterLayout(true); |
- else if (!selfNeedsLayout()) |
+ } else { |
+ if (savesPreviousPaintInvalidationRect()) |
+ setPreviousPaintInvalidationRect(boundsRectForPaintInvalidation(containerForPaintInvalidation())); |
leviw_travelin_and_unemployed
2014/07/16 23:06:48
Isn't this redundant with the change you're making
Xianzhu
2014/07/16 23:47:52
No. Actually this is paired with the change in pai
leviw_travelin_and_unemployed
2014/07/22 21:42:29
If we've ever put up a frame with the thing at the
Xianzhu
2014/07/22 21:53:52
This change has been abandoned. The above code was
|
paintInvalidationForWholeRenderer(); |
+ } |
} |
} |