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1 /* | 1 /* |
2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) |
3 * (C) 2000 Antti Koivisto (koivisto@kde.org) | 3 * (C) 2000 Antti Koivisto (koivisto@kde.org) |
4 * (C) 2000 Dirk Mueller (mueller@kde.org) | 4 * (C) 2000 Dirk Mueller (mueller@kde.org) |
5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) | 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) |
6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r
ights reserved. | 6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r
ights reserved. |
7 * Copyright (C) 2009 Google Inc. All rights reserved. | 7 * Copyright (C) 2009 Google Inc. All rights reserved. |
8 * | 8 * |
9 * This library is free software; you can redistribute it and/or | 9 * This library is free software; you can redistribute it and/or |
10 * modify it under the terms of the GNU Library General Public | 10 * modify it under the terms of the GNU Library General Public |
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982 // Compute a list of hit-test rectangles per layer rooted at this renderer. | 982 // Compute a list of hit-test rectangles per layer rooted at this renderer. |
983 virtual void computeLayerHitTestRects(LayerHitTestRects&) const; | 983 virtual void computeLayerHitTestRects(LayerHitTestRects&) const; |
984 | 984 |
985 // Return the renderer whose background style is used to paint the root back
ground. Should only be called on the renderer for which isDocumentElement() is t
rue. | 985 // Return the renderer whose background style is used to paint the root back
ground. Should only be called on the renderer for which isDocumentElement() is t
rue. |
986 RenderObject* rendererForRootBackground(); | 986 RenderObject* rendererForRootBackground(); |
987 | 987 |
988 RespectImageOrientationEnum shouldRespectImageOrientation() const; | 988 RespectImageOrientationEnum shouldRespectImageOrientation() const; |
989 | 989 |
990 bool isRelayoutBoundaryForInspector() const; | 990 bool isRelayoutBoundaryForInspector() const; |
991 | 991 |
992 const LayoutRect& previousPaintInvalidationRect() const { return m_previousP
aintInvalidationRect; } | 992 const LayoutRect& previousPaintInvalidationRect() const |
993 void setPreviousPaintInvalidationRect(const LayoutRect& rect) { m_previousPa
intInvalidationRect = rect; } | 993 { |
| 994 ASSERT(savesPreviousPaintInvalidationRect()); |
| 995 return m_previousPaintInvalidationRect; |
| 996 } |
| 997 void setPreviousPaintInvalidationRect(const LayoutRect& rect) |
| 998 { |
| 999 ASSERT(savesPreviousPaintInvalidationRect()); |
| 1000 m_previousPaintInvalidationRect = rect; |
| 1001 } |
| 1002 // For now only RenderBox and RenderSVGModelObject sets previousPaintInvalid
ationRect. |
| 1003 bool savesPreviousPaintInvalidationRect() const { return isBox() || isSVG();
} |
994 | 1004 |
995 const LayoutPoint& previousPositionFromPaintInvalidationContainer() const {
return m_previousPositionFromPaintInvalidationContainer; } | 1005 const LayoutPoint& previousPositionFromPaintInvalidationContainer() const {
return m_previousPositionFromPaintInvalidationContainer; } |
996 void setPreviousPositionFromPaintInvalidationContainer(const LayoutPoint& lo
cation) { m_previousPositionFromPaintInvalidationContainer = location; } | 1006 void setPreviousPositionFromPaintInvalidationContainer(const LayoutPoint& lo
cation) { m_previousPositionFromPaintInvalidationContainer = location; } |
997 | 1007 |
998 bool shouldDoFullPaintInvalidationAfterLayout() const { return m_bitfields.s
houldDoFullPaintInvalidationAfterLayout(); } | 1008 bool shouldDoFullPaintInvalidationAfterLayout() const { return m_bitfields.s
houldDoFullPaintInvalidationAfterLayout(); } |
999 void setShouldDoFullPaintInvalidationAfterLayout(bool b) { m_bitfields.setSh
ouldDoFullPaintInvalidationAfterLayout(b); } | 1009 void setShouldDoFullPaintInvalidationAfterLayout(bool b) { m_bitfields.setSh
ouldDoFullPaintInvalidationAfterLayout(b); } |
1000 bool shouldInvalidateOverflowForPaint() const { return m_bitfields.shouldInv
alidateOverflowForPaint(); } | 1010 bool shouldInvalidateOverflowForPaint() const { return m_bitfields.shouldInv
alidateOverflowForPaint(); } |
1001 | 1011 |
1002 bool shouldDoFullPaintInvalidationIfSelfPaintingLayer() const { return m_bit
fields.shouldDoFullPaintInvalidationIfSelfPaintingLayer(); } | 1012 bool shouldDoFullPaintInvalidationIfSelfPaintingLayer() const { return m_bit
fields.shouldDoFullPaintInvalidationIfSelfPaintingLayer(); } |
1003 void setShouldDoFullPaintInvalidationIfSelfPaintingLayer(bool b) { m_bitfiel
ds.setShouldDoFullPaintInvalidationIfSelfPaintingLayer(b); } | 1013 void setShouldDoFullPaintInvalidationIfSelfPaintingLayer(bool b) { m_bitfiel
ds.setShouldDoFullPaintInvalidationIfSelfPaintingLayer(b); } |
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1493 void showTree(const WebCore::RenderObject*); | 1503 void showTree(const WebCore::RenderObject*); |
1494 void showLineTree(const WebCore::RenderObject*); | 1504 void showLineTree(const WebCore::RenderObject*); |
1495 void showRenderTree(const WebCore::RenderObject* object1); | 1505 void showRenderTree(const WebCore::RenderObject* object1); |
1496 // We don't make object2 an optional parameter so that showRenderTree | 1506 // We don't make object2 an optional parameter so that showRenderTree |
1497 // can be called from gdb easily. | 1507 // can be called from gdb easily. |
1498 void showRenderTree(const WebCore::RenderObject* object1, const WebCore::RenderO
bject* object2); | 1508 void showRenderTree(const WebCore::RenderObject* object1, const WebCore::RenderO
bject* object2); |
1499 | 1509 |
1500 #endif | 1510 #endif |
1501 | 1511 |
1502 #endif // RenderObject_h | 1512 #endif // RenderObject_h |
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