Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(1240)

Unified Diff: chrome/browser/extensions/api/cast_channel/cast_socket.cc

Issue 395333003: Extensions: Move cast_channel and hid APIs to extensions/. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 6 years, 5 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: chrome/browser/extensions/api/cast_channel/cast_socket.cc
diff --git a/chrome/browser/extensions/api/cast_channel/cast_socket.cc b/chrome/browser/extensions/api/cast_channel/cast_socket.cc
deleted file mode 100644
index db128d9efe901cd63dcf4cec37a9675c50399d84..0000000000000000000000000000000000000000
--- a/chrome/browser/extensions/api/cast_channel/cast_socket.cc
+++ /dev/null
@@ -1,794 +0,0 @@
-// Copyright 2013 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "chrome/browser/extensions/api/cast_channel/cast_socket.h"
-
-#include <stdlib.h>
-#include <string.h>
-
-#include "base/bind.h"
-#include "base/callback_helpers.h"
-#include "base/lazy_instance.h"
-#include "base/numerics/safe_conversions.h"
-#include "base/strings/string_number_conversions.h"
-#include "base/sys_byteorder.h"
-#include "chrome/browser/extensions/api/cast_channel/cast_auth_util.h"
-#include "chrome/browser/extensions/api/cast_channel/cast_channel.pb.h"
-#include "chrome/browser/extensions/api/cast_channel/cast_message_util.h"
-#include "net/base/address_list.h"
-#include "net/base/host_port_pair.h"
-#include "net/base/net_errors.h"
-#include "net/base/net_util.h"
-#include "net/cert/cert_verifier.h"
-#include "net/cert/x509_certificate.h"
-#include "net/http/transport_security_state.h"
-#include "net/socket/client_socket_factory.h"
-#include "net/socket/client_socket_handle.h"
-#include "net/socket/ssl_client_socket.h"
-#include "net/socket/stream_socket.h"
-#include "net/socket/tcp_client_socket.h"
-#include "net/ssl/ssl_config_service.h"
-#include "net/ssl/ssl_info.h"
-
-// Assumes |ip_endpoint_| of type net::IPEndPoint and |channel_auth_| of enum
-// type ChannelAuthType are available in the current scope.
-#define VLOG_WITH_CONNECTION(level) VLOG(level) << "[" << \
- ip_endpoint_.ToString() << ", auth=" << channel_auth_ << "] "
-
-namespace {
-
-// The default keepalive delay. On Linux, keepalives probes will be sent after
-// the socket is idle for this length of time, and the socket will be closed
-// after 9 failed probes. So the total idle time before close is 10 *
-// kTcpKeepAliveDelaySecs.
-const int kTcpKeepAliveDelaySecs = 10;
-
-} // namespace
-
-namespace extensions {
-
-static base::LazyInstance<BrowserContextKeyedAPIFactory<
- ApiResourceManager<api::cast_channel::CastSocket> > > g_factory =
- LAZY_INSTANCE_INITIALIZER;
-
-// static
-template <>
-BrowserContextKeyedAPIFactory<
- ApiResourceManager<api::cast_channel::CastSocket> >*
-ApiResourceManager<api::cast_channel::CastSocket>::GetFactoryInstance() {
- return g_factory.Pointer();
-}
-
-namespace api {
-namespace cast_channel {
-
-CastSocket::CastSocket(const std::string& owner_extension_id,
- const net::IPEndPoint& ip_endpoint,
- ChannelAuthType channel_auth,
- CastSocket::Delegate* delegate,
- net::NetLog* net_log,
- const base::TimeDelta& timeout) :
- ApiResource(owner_extension_id),
- channel_id_(0),
- ip_endpoint_(ip_endpoint),
- channel_auth_(channel_auth),
- delegate_(delegate),
- current_message_size_(0),
- current_message_(new CastMessage()),
- net_log_(net_log),
- connect_timeout_(timeout),
- connect_timeout_timer_(new base::OneShotTimer<CastSocket>),
- is_canceled_(false),
- connect_state_(CONN_STATE_NONE),
- write_state_(WRITE_STATE_NONE),
- read_state_(READ_STATE_NONE),
- error_state_(CHANNEL_ERROR_NONE),
- ready_state_(READY_STATE_NONE) {
- DCHECK(net_log_);
- DCHECK(channel_auth_ == CHANNEL_AUTH_TYPE_SSL ||
- channel_auth_ == CHANNEL_AUTH_TYPE_SSL_VERIFIED);
- net_log_source_.type = net::NetLog::SOURCE_SOCKET;
- net_log_source_.id = net_log_->NextID();
-
- // Reuse these buffers for each message.
- header_read_buffer_ = new net::GrowableIOBuffer();
- header_read_buffer_->SetCapacity(MessageHeader::header_size());
- body_read_buffer_ = new net::GrowableIOBuffer();
- body_read_buffer_->SetCapacity(MessageHeader::max_message_size());
- current_read_buffer_ = header_read_buffer_;
-}
-
-CastSocket::~CastSocket() { }
-
-ReadyState CastSocket::ready_state() const {
- return ready_state_;
-}
-
-ChannelError CastSocket::error_state() const {
- return error_state_;
-}
-
-scoped_ptr<net::TCPClientSocket> CastSocket::CreateTcpSocket() {
- net::AddressList addresses(ip_endpoint_);
- return scoped_ptr<net::TCPClientSocket>(
- new net::TCPClientSocket(addresses, net_log_, net_log_source_));
- // Options cannot be set on the TCPClientSocket yet, because the
- // underlying platform socket will not be created until Bind()
- // or Connect() is called.
-}
-
-scoped_ptr<net::SSLClientSocket> CastSocket::CreateSslSocket(
- scoped_ptr<net::StreamSocket> socket) {
- net::SSLConfig ssl_config;
- // If a peer cert was extracted in a previous attempt to connect, then
- // whitelist that cert.
- if (!peer_cert_.empty()) {
- net::SSLConfig::CertAndStatus cert_and_status;
- cert_and_status.cert_status = net::CERT_STATUS_AUTHORITY_INVALID;
- cert_and_status.der_cert = peer_cert_;
- ssl_config.allowed_bad_certs.push_back(cert_and_status);
- }
-
- cert_verifier_.reset(net::CertVerifier::CreateDefault());
- transport_security_state_.reset(new net::TransportSecurityState);
- net::SSLClientSocketContext context;
- // CertVerifier and TransportSecurityState are owned by us, not the
- // context object.
- context.cert_verifier = cert_verifier_.get();
- context.transport_security_state = transport_security_state_.get();
-
- scoped_ptr<net::ClientSocketHandle> connection(new net::ClientSocketHandle);
- connection->SetSocket(socket.Pass());
- net::HostPortPair host_and_port = net::HostPortPair::FromIPEndPoint(
- ip_endpoint_);
-
- return net::ClientSocketFactory::GetDefaultFactory()->CreateSSLClientSocket(
- connection.Pass(), host_and_port, ssl_config, context);
-}
-
-bool CastSocket::ExtractPeerCert(std::string* cert) {
- DCHECK(cert);
- DCHECK(peer_cert_.empty());
- net::SSLInfo ssl_info;
- if (!socket_->GetSSLInfo(&ssl_info) || !ssl_info.cert.get())
- return false;
- bool result = net::X509Certificate::GetDEREncoded(
- ssl_info.cert->os_cert_handle(), cert);
- if (result)
- VLOG_WITH_CONNECTION(1) << "Successfully extracted peer certificate: "
- << *cert;
- return result;
-}
-
-bool CastSocket::VerifyChallengeReply() {
- return AuthenticateChallengeReply(*challenge_reply_.get(), peer_cert_);
-}
-
-void CastSocket::Connect(const net::CompletionCallback& callback) {
- DCHECK(CalledOnValidThread());
- VLOG_WITH_CONNECTION(1) << "Connect readyState = " << ready_state_;
- if (ready_state_ != READY_STATE_NONE) {
- callback.Run(net::ERR_CONNECTION_FAILED);
- return;
- }
- ready_state_ = READY_STATE_CONNECTING;
- connect_callback_ = callback;
- connect_state_ = CONN_STATE_TCP_CONNECT;
- if (connect_timeout_.InMicroseconds() > 0) {
- GetTimer()->Start(
- FROM_HERE,
- connect_timeout_,
- base::Bind(&CastSocket::CancelConnect, AsWeakPtr()));
- }
- DoConnectLoop(net::OK);
-}
-
-void CastSocket::PostTaskToStartConnectLoop(int result) {
- DCHECK(CalledOnValidThread());
- base::MessageLoop::current()->PostTask(
- FROM_HERE,
- base::Bind(&CastSocket::DoConnectLoop, AsWeakPtr(), result));
-}
-
-void CastSocket::CancelConnect() {
- DCHECK(CalledOnValidThread());
- // Stop all pending connection setup tasks and report back to the client.
- is_canceled_ = true;
- VLOG_WITH_CONNECTION(1) << "Timeout while establishing a connection.";
- DoConnectCallback(net::ERR_TIMED_OUT);
-}
-
-// This method performs the state machine transitions for connection flow.
-// There are two entry points to this method:
-// 1. Connect method: this starts the flow
-// 2. Callback from network operations that finish asynchronously
-void CastSocket::DoConnectLoop(int result) {
- if (is_canceled_) {
- LOG(ERROR) << "CANCELLED - Aborting DoConnectLoop.";
- return;
- }
- // Network operations can either finish synchronously or asynchronously.
- // This method executes the state machine transitions in a loop so that
- // correct state transitions happen even when network operations finish
- // synchronously.
- int rv = result;
- do {
- ConnectionState state = connect_state_;
- // Default to CONN_STATE_NONE, which breaks the processing loop if any
- // handler fails to transition to another state to continue processing.
- connect_state_ = CONN_STATE_NONE;
- switch (state) {
- case CONN_STATE_TCP_CONNECT:
- rv = DoTcpConnect();
- break;
- case CONN_STATE_TCP_CONNECT_COMPLETE:
- rv = DoTcpConnectComplete(rv);
- break;
- case CONN_STATE_SSL_CONNECT:
- DCHECK_EQ(net::OK, rv);
- rv = DoSslConnect();
- break;
- case CONN_STATE_SSL_CONNECT_COMPLETE:
- rv = DoSslConnectComplete(rv);
- break;
- case CONN_STATE_AUTH_CHALLENGE_SEND:
- rv = DoAuthChallengeSend();
- break;
- case CONN_STATE_AUTH_CHALLENGE_SEND_COMPLETE:
- rv = DoAuthChallengeSendComplete(rv);
- break;
- case CONN_STATE_AUTH_CHALLENGE_REPLY_COMPLETE:
- rv = DoAuthChallengeReplyComplete(rv);
- break;
- default:
- NOTREACHED() << "BUG in connect flow. Unknown state: " << state;
- break;
- }
- } while (rv != net::ERR_IO_PENDING && connect_state_ != CONN_STATE_NONE);
- // Get out of the loop either when:
- // a. A network operation is pending, OR
- // b. The Do* method called did not change state
-
- // Connect loop is finished: if there is no pending IO invoke the callback.
- if (rv != net::ERR_IO_PENDING) {
- GetTimer()->Stop();
- DoConnectCallback(rv);
- }
-}
-
-int CastSocket::DoTcpConnect() {
- VLOG_WITH_CONNECTION(1) << "DoTcpConnect";
- connect_state_ = CONN_STATE_TCP_CONNECT_COMPLETE;
- tcp_socket_ = CreateTcpSocket();
- return tcp_socket_->Connect(
- base::Bind(&CastSocket::DoConnectLoop, AsWeakPtr()));
-}
-
-int CastSocket::DoTcpConnectComplete(int result) {
- VLOG_WITH_CONNECTION(1) << "DoTcpConnectComplete: " << result;
- if (result == net::OK) {
- // Enable TCP protocol-level keep-alive.
- bool result = tcp_socket_->SetKeepAlive(true, kTcpKeepAliveDelaySecs);
- LOG_IF(WARNING, !result) << "Failed to SetKeepAlive.";
- connect_state_ = CONN_STATE_SSL_CONNECT;
- }
- return result;
-}
-
-int CastSocket::DoSslConnect() {
- VLOG_WITH_CONNECTION(1) << "DoSslConnect";
- connect_state_ = CONN_STATE_SSL_CONNECT_COMPLETE;
- socket_ = CreateSslSocket(tcp_socket_.PassAs<net::StreamSocket>());
- return socket_->Connect(
- base::Bind(&CastSocket::DoConnectLoop, AsWeakPtr()));
-}
-
-int CastSocket::DoSslConnectComplete(int result) {
- VLOG_WITH_CONNECTION(1) << "DoSslConnectComplete: " << result;
- if (result == net::ERR_CERT_AUTHORITY_INVALID &&
- peer_cert_.empty() && ExtractPeerCert(&peer_cert_)) {
- connect_state_ = CONN_STATE_TCP_CONNECT;
- } else if (result == net::OK &&
- channel_auth_ == CHANNEL_AUTH_TYPE_SSL_VERIFIED) {
- connect_state_ = CONN_STATE_AUTH_CHALLENGE_SEND;
- }
- return result;
-}
-
-int CastSocket::DoAuthChallengeSend() {
- VLOG_WITH_CONNECTION(1) << "DoAuthChallengeSend";
- connect_state_ = CONN_STATE_AUTH_CHALLENGE_SEND_COMPLETE;
- CastMessage challenge_message;
- CreateAuthChallengeMessage(&challenge_message);
- VLOG_WITH_CONNECTION(1) << "Sending challenge: "
- << CastMessageToString(challenge_message);
- // Post a task to send auth challenge so that DoWriteLoop is not nested inside
- // DoConnectLoop. This is not strictly necessary but keeps the write loop
- // code decoupled from connect loop code.
- base::MessageLoop::current()->PostTask(
- FROM_HERE,
- base::Bind(&CastSocket::SendCastMessageInternal,
- AsWeakPtr(),
- challenge_message,
- base::Bind(&CastSocket::DoConnectLoop, AsWeakPtr())));
- // Always return IO_PENDING since the result is always asynchronous.
- return net::ERR_IO_PENDING;
-}
-
-int CastSocket::DoAuthChallengeSendComplete(int result) {
- VLOG_WITH_CONNECTION(1) << "DoAuthChallengeSendComplete: " << result;
- if (result < 0)
- return result;
- connect_state_ = CONN_STATE_AUTH_CHALLENGE_REPLY_COMPLETE;
- // Post a task to start read loop so that DoReadLoop is not nested inside
- // DoConnectLoop. This is not strictly necessary but keeps the read loop
- // code decoupled from connect loop code.
- PostTaskToStartReadLoop();
- // Always return IO_PENDING since the result is always asynchronous.
- return net::ERR_IO_PENDING;
-}
-
-int CastSocket::DoAuthChallengeReplyComplete(int result) {
- VLOG_WITH_CONNECTION(1) << "DoAuthChallengeReplyComplete: " << result;
- if (result < 0)
- return result;
- if (!VerifyChallengeReply())
- return net::ERR_FAILED;
- VLOG_WITH_CONNECTION(1) << "Auth challenge verification succeeded";
- return net::OK;
-}
-
-void CastSocket::DoConnectCallback(int result) {
- ready_state_ = (result == net::OK) ? READY_STATE_OPEN : READY_STATE_CLOSED;
- if (result == net::OK) {
- error_state_ = CHANNEL_ERROR_NONE;
- PostTaskToStartReadLoop();
- } else if (result == net::ERR_TIMED_OUT) {
- error_state_ = CHANNEL_ERROR_CONNECT_TIMEOUT;
- } else {
- error_state_ = CHANNEL_ERROR_CONNECT_ERROR;
- }
- VLOG_WITH_CONNECTION(1) << "Calling Connect_Callback";
- base::ResetAndReturn(&connect_callback_).Run(result);
-}
-
-void CastSocket::Close(const net::CompletionCallback& callback) {
- DCHECK(CalledOnValidThread());
- VLOG_WITH_CONNECTION(1) << "Close ReadyState = " << ready_state_;
- tcp_socket_.reset();
- socket_.reset();
- cert_verifier_.reset();
- transport_security_state_.reset();
- ready_state_ = READY_STATE_CLOSED;
- callback.Run(net::OK);
- // |callback| can delete |this|
-}
-
-void CastSocket::SendMessage(const MessageInfo& message,
- const net::CompletionCallback& callback) {
- DCHECK(CalledOnValidThread());
- if (ready_state_ != READY_STATE_OPEN) {
- callback.Run(net::ERR_FAILED);
- return;
- }
- CastMessage message_proto;
- if (!MessageInfoToCastMessage(message, &message_proto)) {
- callback.Run(net::ERR_FAILED);
- return;
- }
-
- SendCastMessageInternal(message_proto, callback);
-}
-
-void CastSocket::SendCastMessageInternal(
- const CastMessage& message,
- const net::CompletionCallback& callback) {
- WriteRequest write_request(callback);
- if (!write_request.SetContent(message)) {
- callback.Run(net::ERR_FAILED);
- return;
- }
-
- write_queue_.push(write_request);
- if (write_state_ == WRITE_STATE_NONE) {
- write_state_ = WRITE_STATE_WRITE;
- DoWriteLoop(net::OK);
- }
-}
-
-void CastSocket::DoWriteLoop(int result) {
- DCHECK(CalledOnValidThread());
- VLOG_WITH_CONNECTION(1) << "DoWriteLoop queue size: " << write_queue_.size();
-
- if (write_queue_.empty()) {
- write_state_ = WRITE_STATE_NONE;
- return;
- }
-
- // Network operations can either finish synchronously or asynchronously.
- // This method executes the state machine transitions in a loop so that
- // write state transitions happen even when network operations finish
- // synchronously.
- int rv = result;
- do {
- WriteState state = write_state_;
- write_state_ = WRITE_STATE_NONE;
- switch (state) {
- case WRITE_STATE_WRITE:
- rv = DoWrite();
- break;
- case WRITE_STATE_WRITE_COMPLETE:
- rv = DoWriteComplete(rv);
- break;
- case WRITE_STATE_DO_CALLBACK:
- rv = DoWriteCallback();
- break;
- case WRITE_STATE_ERROR:
- rv = DoWriteError(rv);
- break;
- default:
- NOTREACHED() << "BUG in write flow. Unknown state: " << state;
- break;
- }
- } while (!write_queue_.empty() &&
- rv != net::ERR_IO_PENDING &&
- write_state_ != WRITE_STATE_NONE);
-
- // If write loop is done because the queue is empty then set write
- // state to NONE
- if (write_queue_.empty())
- write_state_ = WRITE_STATE_NONE;
-
- // Write loop is done - if the result is ERR_FAILED then close with error.
- if (rv == net::ERR_FAILED)
- CloseWithError(error_state_);
-}
-
-int CastSocket::DoWrite() {
- DCHECK(!write_queue_.empty());
- WriteRequest& request = write_queue_.front();
-
- VLOG_WITH_CONNECTION(2) << "WriteData byte_count = "
- << request.io_buffer->size() << " bytes_written "
- << request.io_buffer->BytesConsumed();
-
- write_state_ = WRITE_STATE_WRITE_COMPLETE;
-
- return socket_->Write(
- request.io_buffer.get(),
- request.io_buffer->BytesRemaining(),
- base::Bind(&CastSocket::DoWriteLoop, AsWeakPtr()));
-}
-
-int CastSocket::DoWriteComplete(int result) {
- DCHECK(!write_queue_.empty());
- if (result <= 0) { // NOTE that 0 also indicates an error
- error_state_ = CHANNEL_ERROR_SOCKET_ERROR;
- write_state_ = WRITE_STATE_ERROR;
- return result == 0 ? net::ERR_FAILED : result;
- }
-
- // Some bytes were successfully written
- WriteRequest& request = write_queue_.front();
- scoped_refptr<net::DrainableIOBuffer> io_buffer = request.io_buffer;
- io_buffer->DidConsume(result);
- if (io_buffer->BytesRemaining() == 0) // Message fully sent
- write_state_ = WRITE_STATE_DO_CALLBACK;
- else
- write_state_ = WRITE_STATE_WRITE;
-
- return net::OK;
-}
-
-int CastSocket::DoWriteCallback() {
- DCHECK(!write_queue_.empty());
- WriteRequest& request = write_queue_.front();
- int bytes_consumed = request.io_buffer->BytesConsumed();
-
- // If inside connection flow, then there should be exaclty one item in
- // the write queue.
- if (ready_state_ == READY_STATE_CONNECTING) {
- write_queue_.pop();
- DCHECK(write_queue_.empty());
- PostTaskToStartConnectLoop(bytes_consumed);
- } else {
- WriteRequest& request = write_queue_.front();
- request.callback.Run(bytes_consumed);
- write_queue_.pop();
- }
- write_state_ = WRITE_STATE_WRITE;
- return net::OK;
-}
-
-int CastSocket::DoWriteError(int result) {
- DCHECK(!write_queue_.empty());
- DCHECK_LT(result, 0);
-
- // If inside connection flow, then there should be exactly one item in
- // the write queue.
- if (ready_state_ == READY_STATE_CONNECTING) {
- write_queue_.pop();
- DCHECK(write_queue_.empty());
- PostTaskToStartConnectLoop(result);
- // Connect loop will handle the error. Return net::OK so that write flow
- // does not try to report error also.
- return net::OK;
- }
-
- while (!write_queue_.empty()) {
- WriteRequest& request = write_queue_.front();
- request.callback.Run(result);
- write_queue_.pop();
- }
- return net::ERR_FAILED;
-}
-
-void CastSocket::PostTaskToStartReadLoop() {
- DCHECK(CalledOnValidThread());
- base::MessageLoop::current()->PostTask(
- FROM_HERE,
- base::Bind(&CastSocket::StartReadLoop, AsWeakPtr()));
-}
-
-void CastSocket::StartReadLoop() {
- // Read loop would have already been started if read state is not NONE
- if (read_state_ == READ_STATE_NONE) {
- read_state_ = READ_STATE_READ;
- DoReadLoop(net::OK);
- }
-}
-
-void CastSocket::DoReadLoop(int result) {
- DCHECK(CalledOnValidThread());
- // Network operations can either finish synchronously or asynchronously.
- // This method executes the state machine transitions in a loop so that
- // write state transitions happen even when network operations finish
- // synchronously.
- int rv = result;
- do {
- ReadState state = read_state_;
- read_state_ = READ_STATE_NONE;
-
- switch (state) {
- case READ_STATE_READ:
- rv = DoRead();
- break;
- case READ_STATE_READ_COMPLETE:
- rv = DoReadComplete(rv);
- break;
- case READ_STATE_DO_CALLBACK:
- rv = DoReadCallback();
- break;
- case READ_STATE_ERROR:
- rv = DoReadError(rv);
- break;
- default:
- NOTREACHED() << "BUG in read flow. Unknown state: " << state;
- break;
- }
- } while (rv != net::ERR_IO_PENDING && read_state_ != READ_STATE_NONE);
-
- // Read loop is done - If the result is ERR_FAILED then close with error.
- if (rv == net::ERR_FAILED)
- CloseWithError(error_state_);
-}
-
-int CastSocket::DoRead() {
- read_state_ = READ_STATE_READ_COMPLETE;
- // Figure out whether to read header or body, and the remaining bytes.
- uint32 num_bytes_to_read = 0;
- if (header_read_buffer_->RemainingCapacity() > 0) {
- current_read_buffer_ = header_read_buffer_;
- num_bytes_to_read = header_read_buffer_->RemainingCapacity();
- DCHECK_LE(num_bytes_to_read, MessageHeader::header_size());
- } else {
- DCHECK_GT(current_message_size_, 0U);
- num_bytes_to_read = current_message_size_ - body_read_buffer_->offset();
- current_read_buffer_ = body_read_buffer_;
- DCHECK_LE(num_bytes_to_read, MessageHeader::max_message_size());
- }
- DCHECK_GT(num_bytes_to_read, 0U);
-
- // Read up to num_bytes_to_read into |current_read_buffer_|.
- return socket_->Read(
- current_read_buffer_.get(),
- num_bytes_to_read,
- base::Bind(&CastSocket::DoReadLoop, AsWeakPtr()));
-}
-
-int CastSocket::DoReadComplete(int result) {
- VLOG_WITH_CONNECTION(2) << "DoReadComplete result = " << result
- << " header offset = "
- << header_read_buffer_->offset()
- << " body offset = " << body_read_buffer_->offset();
- if (result <= 0) { // 0 means EOF: the peer closed the socket
- VLOG_WITH_CONNECTION(1) << "Read error, peer closed the socket";
- error_state_ = CHANNEL_ERROR_SOCKET_ERROR;
- read_state_ = READ_STATE_ERROR;
- return result == 0 ? net::ERR_FAILED : result;
- }
-
- // Some data was read. Move the offset in the current buffer forward.
- DCHECK_LE(current_read_buffer_->offset() + result,
- current_read_buffer_->capacity());
- current_read_buffer_->set_offset(current_read_buffer_->offset() + result);
- read_state_ = READ_STATE_READ;
-
- if (current_read_buffer_.get() == header_read_buffer_.get() &&
- current_read_buffer_->RemainingCapacity() == 0) {
- // A full header is read, process the contents.
- if (!ProcessHeader()) {
- error_state_ = cast_channel::CHANNEL_ERROR_INVALID_MESSAGE;
- read_state_ = READ_STATE_ERROR;
- }
- } else if (current_read_buffer_.get() == body_read_buffer_.get() &&
- static_cast<uint32>(current_read_buffer_->offset()) ==
- current_message_size_) {
- // Full body is read, process the contents.
- if (ProcessBody()) {
- read_state_ = READ_STATE_DO_CALLBACK;
- } else {
- error_state_ = cast_channel::CHANNEL_ERROR_INVALID_MESSAGE;
- read_state_ = READ_STATE_ERROR;
- }
- }
-
- return net::OK;
-}
-
-int CastSocket::DoReadCallback() {
- read_state_ = READ_STATE_READ;
- const CastMessage& message = *(current_message_.get());
- if (IsAuthMessage(message)) {
- // An auth message is received, check that connect flow is running.
- if (ready_state_ == READY_STATE_CONNECTING) {
- challenge_reply_.reset(new CastMessage(message));
- PostTaskToStartConnectLoop(net::OK);
- } else {
- read_state_ = READ_STATE_ERROR;
- }
- } else if (delegate_) {
- MessageInfo message_info;
- if (CastMessageToMessageInfo(message, &message_info))
- delegate_->OnMessage(this, message_info);
- else
- read_state_ = READ_STATE_ERROR;
- }
- current_message_->Clear();
- return net::OK;
-}
-
-int CastSocket::DoReadError(int result) {
- DCHECK_LE(result, 0);
- // If inside connection flow, then get back to connect loop.
- if (ready_state_ == READY_STATE_CONNECTING) {
- PostTaskToStartConnectLoop(result);
- // does not try to report error also.
- return net::OK;
- }
- return net::ERR_FAILED;
-}
-
-bool CastSocket::ProcessHeader() {
- DCHECK_EQ(static_cast<uint32>(header_read_buffer_->offset()),
- MessageHeader::header_size());
- MessageHeader header;
- MessageHeader::ReadFromIOBuffer(header_read_buffer_.get(), &header);
- if (header.message_size > MessageHeader::max_message_size())
- return false;
-
- VLOG_WITH_CONNECTION(2) << "Parsed header { message_size: "
- << header.message_size << " }";
- current_message_size_ = header.message_size;
- return true;
-}
-
-bool CastSocket::ProcessBody() {
- DCHECK_EQ(static_cast<uint32>(body_read_buffer_->offset()),
- current_message_size_);
- if (!current_message_->ParseFromArray(
- body_read_buffer_->StartOfBuffer(), current_message_size_)) {
- return false;
- }
- current_message_size_ = 0;
- header_read_buffer_->set_offset(0);
- body_read_buffer_->set_offset(0);
- current_read_buffer_ = header_read_buffer_;
- return true;
-}
-
-// static
-bool CastSocket::Serialize(const CastMessage& message_proto,
- std::string* message_data) {
- DCHECK(message_data);
- message_proto.SerializeToString(message_data);
- size_t message_size = message_data->size();
- if (message_size > MessageHeader::max_message_size()) {
- message_data->clear();
- return false;
- }
- CastSocket::MessageHeader header;
- header.SetMessageSize(message_size);
- header.PrependToString(message_data);
- return true;
-}
-
-void CastSocket::CloseWithError(ChannelError error) {
- DCHECK(CalledOnValidThread());
- socket_.reset(NULL);
- ready_state_ = READY_STATE_CLOSED;
- error_state_ = error;
- if (delegate_)
- delegate_->OnError(this, error);
-}
-
-std::string CastSocket::CastUrl() const {
- return ((channel_auth_ == CHANNEL_AUTH_TYPE_SSL_VERIFIED) ?
- "casts://" : "cast://") + ip_endpoint_.ToString();
-}
-
-bool CastSocket::CalledOnValidThread() const {
- return thread_checker_.CalledOnValidThread();
-}
-
-base::Timer* CastSocket::GetTimer() {
- return connect_timeout_timer_.get();
-}
-
-CastSocket::MessageHeader::MessageHeader() : message_size(0) { }
-
-void CastSocket::MessageHeader::SetMessageSize(size_t size) {
- DCHECK(size < static_cast<size_t>(kuint32max));
- DCHECK(size > 0);
- message_size = static_cast<size_t>(size);
-}
-
-// TODO(mfoltz): Investigate replacing header serialization with base::Pickle,
-// if bit-for-bit compatible.
-void CastSocket::MessageHeader::PrependToString(std::string* str) {
- MessageHeader output = *this;
- output.message_size = base::HostToNet32(message_size);
- size_t header_size = base::checked_cast<size_t,uint32>(
- MessageHeader::header_size());
- scoped_ptr<char, base::FreeDeleter> char_array(
- static_cast<char*>(malloc(header_size)));
- memcpy(char_array.get(), &output, header_size);
- str->insert(0, char_array.get(), header_size);
-}
-
-// TODO(mfoltz): Investigate replacing header deserialization with base::Pickle,
-// if bit-for-bit compatible.
-void CastSocket::MessageHeader::ReadFromIOBuffer(
- net::GrowableIOBuffer* buffer, MessageHeader* header) {
- uint32 message_size;
- size_t header_size = base::checked_cast<size_t,uint32>(
- MessageHeader::header_size());
- memcpy(&message_size, buffer->StartOfBuffer(), header_size);
- header->message_size = base::NetToHost32(message_size);
-}
-
-std::string CastSocket::MessageHeader::ToString() {
- return "{message_size: " + base::UintToString(message_size) + "}";
-}
-
-CastSocket::WriteRequest::WriteRequest(const net::CompletionCallback& callback)
- : callback(callback) { }
-
-bool CastSocket::WriteRequest::SetContent(const CastMessage& message_proto) {
- DCHECK(!io_buffer.get());
- std::string message_data;
- if (!Serialize(message_proto, &message_data))
- return false;
- io_buffer = new net::DrainableIOBuffer(new net::StringIOBuffer(message_data),
- message_data.size());
- return true;
-}
-
-CastSocket::WriteRequest::~WriteRequest() { }
-
-} // namespace cast_channel
-} // namespace api
-} // namespace extensions
-
-#undef VLOG_WITH_CONNECTION

Powered by Google App Engine
This is Rietveld 408576698