Index: chrome/browser/extensions/api/cast_channel/cast_socket.cc |
diff --git a/chrome/browser/extensions/api/cast_channel/cast_socket.cc b/chrome/browser/extensions/api/cast_channel/cast_socket.cc |
deleted file mode 100644 |
index db128d9efe901cd63dcf4cec37a9675c50399d84..0000000000000000000000000000000000000000 |
--- a/chrome/browser/extensions/api/cast_channel/cast_socket.cc |
+++ /dev/null |
@@ -1,794 +0,0 @@ |
-// Copyright 2013 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "chrome/browser/extensions/api/cast_channel/cast_socket.h" |
- |
-#include <stdlib.h> |
-#include <string.h> |
- |
-#include "base/bind.h" |
-#include "base/callback_helpers.h" |
-#include "base/lazy_instance.h" |
-#include "base/numerics/safe_conversions.h" |
-#include "base/strings/string_number_conversions.h" |
-#include "base/sys_byteorder.h" |
-#include "chrome/browser/extensions/api/cast_channel/cast_auth_util.h" |
-#include "chrome/browser/extensions/api/cast_channel/cast_channel.pb.h" |
-#include "chrome/browser/extensions/api/cast_channel/cast_message_util.h" |
-#include "net/base/address_list.h" |
-#include "net/base/host_port_pair.h" |
-#include "net/base/net_errors.h" |
-#include "net/base/net_util.h" |
-#include "net/cert/cert_verifier.h" |
-#include "net/cert/x509_certificate.h" |
-#include "net/http/transport_security_state.h" |
-#include "net/socket/client_socket_factory.h" |
-#include "net/socket/client_socket_handle.h" |
-#include "net/socket/ssl_client_socket.h" |
-#include "net/socket/stream_socket.h" |
-#include "net/socket/tcp_client_socket.h" |
-#include "net/ssl/ssl_config_service.h" |
-#include "net/ssl/ssl_info.h" |
- |
-// Assumes |ip_endpoint_| of type net::IPEndPoint and |channel_auth_| of enum |
-// type ChannelAuthType are available in the current scope. |
-#define VLOG_WITH_CONNECTION(level) VLOG(level) << "[" << \ |
- ip_endpoint_.ToString() << ", auth=" << channel_auth_ << "] " |
- |
-namespace { |
- |
-// The default keepalive delay. On Linux, keepalives probes will be sent after |
-// the socket is idle for this length of time, and the socket will be closed |
-// after 9 failed probes. So the total idle time before close is 10 * |
-// kTcpKeepAliveDelaySecs. |
-const int kTcpKeepAliveDelaySecs = 10; |
- |
-} // namespace |
- |
-namespace extensions { |
- |
-static base::LazyInstance<BrowserContextKeyedAPIFactory< |
- ApiResourceManager<api::cast_channel::CastSocket> > > g_factory = |
- LAZY_INSTANCE_INITIALIZER; |
- |
-// static |
-template <> |
-BrowserContextKeyedAPIFactory< |
- ApiResourceManager<api::cast_channel::CastSocket> >* |
-ApiResourceManager<api::cast_channel::CastSocket>::GetFactoryInstance() { |
- return g_factory.Pointer(); |
-} |
- |
-namespace api { |
-namespace cast_channel { |
- |
-CastSocket::CastSocket(const std::string& owner_extension_id, |
- const net::IPEndPoint& ip_endpoint, |
- ChannelAuthType channel_auth, |
- CastSocket::Delegate* delegate, |
- net::NetLog* net_log, |
- const base::TimeDelta& timeout) : |
- ApiResource(owner_extension_id), |
- channel_id_(0), |
- ip_endpoint_(ip_endpoint), |
- channel_auth_(channel_auth), |
- delegate_(delegate), |
- current_message_size_(0), |
- current_message_(new CastMessage()), |
- net_log_(net_log), |
- connect_timeout_(timeout), |
- connect_timeout_timer_(new base::OneShotTimer<CastSocket>), |
- is_canceled_(false), |
- connect_state_(CONN_STATE_NONE), |
- write_state_(WRITE_STATE_NONE), |
- read_state_(READ_STATE_NONE), |
- error_state_(CHANNEL_ERROR_NONE), |
- ready_state_(READY_STATE_NONE) { |
- DCHECK(net_log_); |
- DCHECK(channel_auth_ == CHANNEL_AUTH_TYPE_SSL || |
- channel_auth_ == CHANNEL_AUTH_TYPE_SSL_VERIFIED); |
- net_log_source_.type = net::NetLog::SOURCE_SOCKET; |
- net_log_source_.id = net_log_->NextID(); |
- |
- // Reuse these buffers for each message. |
- header_read_buffer_ = new net::GrowableIOBuffer(); |
- header_read_buffer_->SetCapacity(MessageHeader::header_size()); |
- body_read_buffer_ = new net::GrowableIOBuffer(); |
- body_read_buffer_->SetCapacity(MessageHeader::max_message_size()); |
- current_read_buffer_ = header_read_buffer_; |
-} |
- |
-CastSocket::~CastSocket() { } |
- |
-ReadyState CastSocket::ready_state() const { |
- return ready_state_; |
-} |
- |
-ChannelError CastSocket::error_state() const { |
- return error_state_; |
-} |
- |
-scoped_ptr<net::TCPClientSocket> CastSocket::CreateTcpSocket() { |
- net::AddressList addresses(ip_endpoint_); |
- return scoped_ptr<net::TCPClientSocket>( |
- new net::TCPClientSocket(addresses, net_log_, net_log_source_)); |
- // Options cannot be set on the TCPClientSocket yet, because the |
- // underlying platform socket will not be created until Bind() |
- // or Connect() is called. |
-} |
- |
-scoped_ptr<net::SSLClientSocket> CastSocket::CreateSslSocket( |
- scoped_ptr<net::StreamSocket> socket) { |
- net::SSLConfig ssl_config; |
- // If a peer cert was extracted in a previous attempt to connect, then |
- // whitelist that cert. |
- if (!peer_cert_.empty()) { |
- net::SSLConfig::CertAndStatus cert_and_status; |
- cert_and_status.cert_status = net::CERT_STATUS_AUTHORITY_INVALID; |
- cert_and_status.der_cert = peer_cert_; |
- ssl_config.allowed_bad_certs.push_back(cert_and_status); |
- } |
- |
- cert_verifier_.reset(net::CertVerifier::CreateDefault()); |
- transport_security_state_.reset(new net::TransportSecurityState); |
- net::SSLClientSocketContext context; |
- // CertVerifier and TransportSecurityState are owned by us, not the |
- // context object. |
- context.cert_verifier = cert_verifier_.get(); |
- context.transport_security_state = transport_security_state_.get(); |
- |
- scoped_ptr<net::ClientSocketHandle> connection(new net::ClientSocketHandle); |
- connection->SetSocket(socket.Pass()); |
- net::HostPortPair host_and_port = net::HostPortPair::FromIPEndPoint( |
- ip_endpoint_); |
- |
- return net::ClientSocketFactory::GetDefaultFactory()->CreateSSLClientSocket( |
- connection.Pass(), host_and_port, ssl_config, context); |
-} |
- |
-bool CastSocket::ExtractPeerCert(std::string* cert) { |
- DCHECK(cert); |
- DCHECK(peer_cert_.empty()); |
- net::SSLInfo ssl_info; |
- if (!socket_->GetSSLInfo(&ssl_info) || !ssl_info.cert.get()) |
- return false; |
- bool result = net::X509Certificate::GetDEREncoded( |
- ssl_info.cert->os_cert_handle(), cert); |
- if (result) |
- VLOG_WITH_CONNECTION(1) << "Successfully extracted peer certificate: " |
- << *cert; |
- return result; |
-} |
- |
-bool CastSocket::VerifyChallengeReply() { |
- return AuthenticateChallengeReply(*challenge_reply_.get(), peer_cert_); |
-} |
- |
-void CastSocket::Connect(const net::CompletionCallback& callback) { |
- DCHECK(CalledOnValidThread()); |
- VLOG_WITH_CONNECTION(1) << "Connect readyState = " << ready_state_; |
- if (ready_state_ != READY_STATE_NONE) { |
- callback.Run(net::ERR_CONNECTION_FAILED); |
- return; |
- } |
- ready_state_ = READY_STATE_CONNECTING; |
- connect_callback_ = callback; |
- connect_state_ = CONN_STATE_TCP_CONNECT; |
- if (connect_timeout_.InMicroseconds() > 0) { |
- GetTimer()->Start( |
- FROM_HERE, |
- connect_timeout_, |
- base::Bind(&CastSocket::CancelConnect, AsWeakPtr())); |
- } |
- DoConnectLoop(net::OK); |
-} |
- |
-void CastSocket::PostTaskToStartConnectLoop(int result) { |
- DCHECK(CalledOnValidThread()); |
- base::MessageLoop::current()->PostTask( |
- FROM_HERE, |
- base::Bind(&CastSocket::DoConnectLoop, AsWeakPtr(), result)); |
-} |
- |
-void CastSocket::CancelConnect() { |
- DCHECK(CalledOnValidThread()); |
- // Stop all pending connection setup tasks and report back to the client. |
- is_canceled_ = true; |
- VLOG_WITH_CONNECTION(1) << "Timeout while establishing a connection."; |
- DoConnectCallback(net::ERR_TIMED_OUT); |
-} |
- |
-// This method performs the state machine transitions for connection flow. |
-// There are two entry points to this method: |
-// 1. Connect method: this starts the flow |
-// 2. Callback from network operations that finish asynchronously |
-void CastSocket::DoConnectLoop(int result) { |
- if (is_canceled_) { |
- LOG(ERROR) << "CANCELLED - Aborting DoConnectLoop."; |
- return; |
- } |
- // Network operations can either finish synchronously or asynchronously. |
- // This method executes the state machine transitions in a loop so that |
- // correct state transitions happen even when network operations finish |
- // synchronously. |
- int rv = result; |
- do { |
- ConnectionState state = connect_state_; |
- // Default to CONN_STATE_NONE, which breaks the processing loop if any |
- // handler fails to transition to another state to continue processing. |
- connect_state_ = CONN_STATE_NONE; |
- switch (state) { |
- case CONN_STATE_TCP_CONNECT: |
- rv = DoTcpConnect(); |
- break; |
- case CONN_STATE_TCP_CONNECT_COMPLETE: |
- rv = DoTcpConnectComplete(rv); |
- break; |
- case CONN_STATE_SSL_CONNECT: |
- DCHECK_EQ(net::OK, rv); |
- rv = DoSslConnect(); |
- break; |
- case CONN_STATE_SSL_CONNECT_COMPLETE: |
- rv = DoSslConnectComplete(rv); |
- break; |
- case CONN_STATE_AUTH_CHALLENGE_SEND: |
- rv = DoAuthChallengeSend(); |
- break; |
- case CONN_STATE_AUTH_CHALLENGE_SEND_COMPLETE: |
- rv = DoAuthChallengeSendComplete(rv); |
- break; |
- case CONN_STATE_AUTH_CHALLENGE_REPLY_COMPLETE: |
- rv = DoAuthChallengeReplyComplete(rv); |
- break; |
- default: |
- NOTREACHED() << "BUG in connect flow. Unknown state: " << state; |
- break; |
- } |
- } while (rv != net::ERR_IO_PENDING && connect_state_ != CONN_STATE_NONE); |
- // Get out of the loop either when: |
- // a. A network operation is pending, OR |
- // b. The Do* method called did not change state |
- |
- // Connect loop is finished: if there is no pending IO invoke the callback. |
- if (rv != net::ERR_IO_PENDING) { |
- GetTimer()->Stop(); |
- DoConnectCallback(rv); |
- } |
-} |
- |
-int CastSocket::DoTcpConnect() { |
- VLOG_WITH_CONNECTION(1) << "DoTcpConnect"; |
- connect_state_ = CONN_STATE_TCP_CONNECT_COMPLETE; |
- tcp_socket_ = CreateTcpSocket(); |
- return tcp_socket_->Connect( |
- base::Bind(&CastSocket::DoConnectLoop, AsWeakPtr())); |
-} |
- |
-int CastSocket::DoTcpConnectComplete(int result) { |
- VLOG_WITH_CONNECTION(1) << "DoTcpConnectComplete: " << result; |
- if (result == net::OK) { |
- // Enable TCP protocol-level keep-alive. |
- bool result = tcp_socket_->SetKeepAlive(true, kTcpKeepAliveDelaySecs); |
- LOG_IF(WARNING, !result) << "Failed to SetKeepAlive."; |
- connect_state_ = CONN_STATE_SSL_CONNECT; |
- } |
- return result; |
-} |
- |
-int CastSocket::DoSslConnect() { |
- VLOG_WITH_CONNECTION(1) << "DoSslConnect"; |
- connect_state_ = CONN_STATE_SSL_CONNECT_COMPLETE; |
- socket_ = CreateSslSocket(tcp_socket_.PassAs<net::StreamSocket>()); |
- return socket_->Connect( |
- base::Bind(&CastSocket::DoConnectLoop, AsWeakPtr())); |
-} |
- |
-int CastSocket::DoSslConnectComplete(int result) { |
- VLOG_WITH_CONNECTION(1) << "DoSslConnectComplete: " << result; |
- if (result == net::ERR_CERT_AUTHORITY_INVALID && |
- peer_cert_.empty() && ExtractPeerCert(&peer_cert_)) { |
- connect_state_ = CONN_STATE_TCP_CONNECT; |
- } else if (result == net::OK && |
- channel_auth_ == CHANNEL_AUTH_TYPE_SSL_VERIFIED) { |
- connect_state_ = CONN_STATE_AUTH_CHALLENGE_SEND; |
- } |
- return result; |
-} |
- |
-int CastSocket::DoAuthChallengeSend() { |
- VLOG_WITH_CONNECTION(1) << "DoAuthChallengeSend"; |
- connect_state_ = CONN_STATE_AUTH_CHALLENGE_SEND_COMPLETE; |
- CastMessage challenge_message; |
- CreateAuthChallengeMessage(&challenge_message); |
- VLOG_WITH_CONNECTION(1) << "Sending challenge: " |
- << CastMessageToString(challenge_message); |
- // Post a task to send auth challenge so that DoWriteLoop is not nested inside |
- // DoConnectLoop. This is not strictly necessary but keeps the write loop |
- // code decoupled from connect loop code. |
- base::MessageLoop::current()->PostTask( |
- FROM_HERE, |
- base::Bind(&CastSocket::SendCastMessageInternal, |
- AsWeakPtr(), |
- challenge_message, |
- base::Bind(&CastSocket::DoConnectLoop, AsWeakPtr()))); |
- // Always return IO_PENDING since the result is always asynchronous. |
- return net::ERR_IO_PENDING; |
-} |
- |
-int CastSocket::DoAuthChallengeSendComplete(int result) { |
- VLOG_WITH_CONNECTION(1) << "DoAuthChallengeSendComplete: " << result; |
- if (result < 0) |
- return result; |
- connect_state_ = CONN_STATE_AUTH_CHALLENGE_REPLY_COMPLETE; |
- // Post a task to start read loop so that DoReadLoop is not nested inside |
- // DoConnectLoop. This is not strictly necessary but keeps the read loop |
- // code decoupled from connect loop code. |
- PostTaskToStartReadLoop(); |
- // Always return IO_PENDING since the result is always asynchronous. |
- return net::ERR_IO_PENDING; |
-} |
- |
-int CastSocket::DoAuthChallengeReplyComplete(int result) { |
- VLOG_WITH_CONNECTION(1) << "DoAuthChallengeReplyComplete: " << result; |
- if (result < 0) |
- return result; |
- if (!VerifyChallengeReply()) |
- return net::ERR_FAILED; |
- VLOG_WITH_CONNECTION(1) << "Auth challenge verification succeeded"; |
- return net::OK; |
-} |
- |
-void CastSocket::DoConnectCallback(int result) { |
- ready_state_ = (result == net::OK) ? READY_STATE_OPEN : READY_STATE_CLOSED; |
- if (result == net::OK) { |
- error_state_ = CHANNEL_ERROR_NONE; |
- PostTaskToStartReadLoop(); |
- } else if (result == net::ERR_TIMED_OUT) { |
- error_state_ = CHANNEL_ERROR_CONNECT_TIMEOUT; |
- } else { |
- error_state_ = CHANNEL_ERROR_CONNECT_ERROR; |
- } |
- VLOG_WITH_CONNECTION(1) << "Calling Connect_Callback"; |
- base::ResetAndReturn(&connect_callback_).Run(result); |
-} |
- |
-void CastSocket::Close(const net::CompletionCallback& callback) { |
- DCHECK(CalledOnValidThread()); |
- VLOG_WITH_CONNECTION(1) << "Close ReadyState = " << ready_state_; |
- tcp_socket_.reset(); |
- socket_.reset(); |
- cert_verifier_.reset(); |
- transport_security_state_.reset(); |
- ready_state_ = READY_STATE_CLOSED; |
- callback.Run(net::OK); |
- // |callback| can delete |this| |
-} |
- |
-void CastSocket::SendMessage(const MessageInfo& message, |
- const net::CompletionCallback& callback) { |
- DCHECK(CalledOnValidThread()); |
- if (ready_state_ != READY_STATE_OPEN) { |
- callback.Run(net::ERR_FAILED); |
- return; |
- } |
- CastMessage message_proto; |
- if (!MessageInfoToCastMessage(message, &message_proto)) { |
- callback.Run(net::ERR_FAILED); |
- return; |
- } |
- |
- SendCastMessageInternal(message_proto, callback); |
-} |
- |
-void CastSocket::SendCastMessageInternal( |
- const CastMessage& message, |
- const net::CompletionCallback& callback) { |
- WriteRequest write_request(callback); |
- if (!write_request.SetContent(message)) { |
- callback.Run(net::ERR_FAILED); |
- return; |
- } |
- |
- write_queue_.push(write_request); |
- if (write_state_ == WRITE_STATE_NONE) { |
- write_state_ = WRITE_STATE_WRITE; |
- DoWriteLoop(net::OK); |
- } |
-} |
- |
-void CastSocket::DoWriteLoop(int result) { |
- DCHECK(CalledOnValidThread()); |
- VLOG_WITH_CONNECTION(1) << "DoWriteLoop queue size: " << write_queue_.size(); |
- |
- if (write_queue_.empty()) { |
- write_state_ = WRITE_STATE_NONE; |
- return; |
- } |
- |
- // Network operations can either finish synchronously or asynchronously. |
- // This method executes the state machine transitions in a loop so that |
- // write state transitions happen even when network operations finish |
- // synchronously. |
- int rv = result; |
- do { |
- WriteState state = write_state_; |
- write_state_ = WRITE_STATE_NONE; |
- switch (state) { |
- case WRITE_STATE_WRITE: |
- rv = DoWrite(); |
- break; |
- case WRITE_STATE_WRITE_COMPLETE: |
- rv = DoWriteComplete(rv); |
- break; |
- case WRITE_STATE_DO_CALLBACK: |
- rv = DoWriteCallback(); |
- break; |
- case WRITE_STATE_ERROR: |
- rv = DoWriteError(rv); |
- break; |
- default: |
- NOTREACHED() << "BUG in write flow. Unknown state: " << state; |
- break; |
- } |
- } while (!write_queue_.empty() && |
- rv != net::ERR_IO_PENDING && |
- write_state_ != WRITE_STATE_NONE); |
- |
- // If write loop is done because the queue is empty then set write |
- // state to NONE |
- if (write_queue_.empty()) |
- write_state_ = WRITE_STATE_NONE; |
- |
- // Write loop is done - if the result is ERR_FAILED then close with error. |
- if (rv == net::ERR_FAILED) |
- CloseWithError(error_state_); |
-} |
- |
-int CastSocket::DoWrite() { |
- DCHECK(!write_queue_.empty()); |
- WriteRequest& request = write_queue_.front(); |
- |
- VLOG_WITH_CONNECTION(2) << "WriteData byte_count = " |
- << request.io_buffer->size() << " bytes_written " |
- << request.io_buffer->BytesConsumed(); |
- |
- write_state_ = WRITE_STATE_WRITE_COMPLETE; |
- |
- return socket_->Write( |
- request.io_buffer.get(), |
- request.io_buffer->BytesRemaining(), |
- base::Bind(&CastSocket::DoWriteLoop, AsWeakPtr())); |
-} |
- |
-int CastSocket::DoWriteComplete(int result) { |
- DCHECK(!write_queue_.empty()); |
- if (result <= 0) { // NOTE that 0 also indicates an error |
- error_state_ = CHANNEL_ERROR_SOCKET_ERROR; |
- write_state_ = WRITE_STATE_ERROR; |
- return result == 0 ? net::ERR_FAILED : result; |
- } |
- |
- // Some bytes were successfully written |
- WriteRequest& request = write_queue_.front(); |
- scoped_refptr<net::DrainableIOBuffer> io_buffer = request.io_buffer; |
- io_buffer->DidConsume(result); |
- if (io_buffer->BytesRemaining() == 0) // Message fully sent |
- write_state_ = WRITE_STATE_DO_CALLBACK; |
- else |
- write_state_ = WRITE_STATE_WRITE; |
- |
- return net::OK; |
-} |
- |
-int CastSocket::DoWriteCallback() { |
- DCHECK(!write_queue_.empty()); |
- WriteRequest& request = write_queue_.front(); |
- int bytes_consumed = request.io_buffer->BytesConsumed(); |
- |
- // If inside connection flow, then there should be exaclty one item in |
- // the write queue. |
- if (ready_state_ == READY_STATE_CONNECTING) { |
- write_queue_.pop(); |
- DCHECK(write_queue_.empty()); |
- PostTaskToStartConnectLoop(bytes_consumed); |
- } else { |
- WriteRequest& request = write_queue_.front(); |
- request.callback.Run(bytes_consumed); |
- write_queue_.pop(); |
- } |
- write_state_ = WRITE_STATE_WRITE; |
- return net::OK; |
-} |
- |
-int CastSocket::DoWriteError(int result) { |
- DCHECK(!write_queue_.empty()); |
- DCHECK_LT(result, 0); |
- |
- // If inside connection flow, then there should be exactly one item in |
- // the write queue. |
- if (ready_state_ == READY_STATE_CONNECTING) { |
- write_queue_.pop(); |
- DCHECK(write_queue_.empty()); |
- PostTaskToStartConnectLoop(result); |
- // Connect loop will handle the error. Return net::OK so that write flow |
- // does not try to report error also. |
- return net::OK; |
- } |
- |
- while (!write_queue_.empty()) { |
- WriteRequest& request = write_queue_.front(); |
- request.callback.Run(result); |
- write_queue_.pop(); |
- } |
- return net::ERR_FAILED; |
-} |
- |
-void CastSocket::PostTaskToStartReadLoop() { |
- DCHECK(CalledOnValidThread()); |
- base::MessageLoop::current()->PostTask( |
- FROM_HERE, |
- base::Bind(&CastSocket::StartReadLoop, AsWeakPtr())); |
-} |
- |
-void CastSocket::StartReadLoop() { |
- // Read loop would have already been started if read state is not NONE |
- if (read_state_ == READ_STATE_NONE) { |
- read_state_ = READ_STATE_READ; |
- DoReadLoop(net::OK); |
- } |
-} |
- |
-void CastSocket::DoReadLoop(int result) { |
- DCHECK(CalledOnValidThread()); |
- // Network operations can either finish synchronously or asynchronously. |
- // This method executes the state machine transitions in a loop so that |
- // write state transitions happen even when network operations finish |
- // synchronously. |
- int rv = result; |
- do { |
- ReadState state = read_state_; |
- read_state_ = READ_STATE_NONE; |
- |
- switch (state) { |
- case READ_STATE_READ: |
- rv = DoRead(); |
- break; |
- case READ_STATE_READ_COMPLETE: |
- rv = DoReadComplete(rv); |
- break; |
- case READ_STATE_DO_CALLBACK: |
- rv = DoReadCallback(); |
- break; |
- case READ_STATE_ERROR: |
- rv = DoReadError(rv); |
- break; |
- default: |
- NOTREACHED() << "BUG in read flow. Unknown state: " << state; |
- break; |
- } |
- } while (rv != net::ERR_IO_PENDING && read_state_ != READ_STATE_NONE); |
- |
- // Read loop is done - If the result is ERR_FAILED then close with error. |
- if (rv == net::ERR_FAILED) |
- CloseWithError(error_state_); |
-} |
- |
-int CastSocket::DoRead() { |
- read_state_ = READ_STATE_READ_COMPLETE; |
- // Figure out whether to read header or body, and the remaining bytes. |
- uint32 num_bytes_to_read = 0; |
- if (header_read_buffer_->RemainingCapacity() > 0) { |
- current_read_buffer_ = header_read_buffer_; |
- num_bytes_to_read = header_read_buffer_->RemainingCapacity(); |
- DCHECK_LE(num_bytes_to_read, MessageHeader::header_size()); |
- } else { |
- DCHECK_GT(current_message_size_, 0U); |
- num_bytes_to_read = current_message_size_ - body_read_buffer_->offset(); |
- current_read_buffer_ = body_read_buffer_; |
- DCHECK_LE(num_bytes_to_read, MessageHeader::max_message_size()); |
- } |
- DCHECK_GT(num_bytes_to_read, 0U); |
- |
- // Read up to num_bytes_to_read into |current_read_buffer_|. |
- return socket_->Read( |
- current_read_buffer_.get(), |
- num_bytes_to_read, |
- base::Bind(&CastSocket::DoReadLoop, AsWeakPtr())); |
-} |
- |
-int CastSocket::DoReadComplete(int result) { |
- VLOG_WITH_CONNECTION(2) << "DoReadComplete result = " << result |
- << " header offset = " |
- << header_read_buffer_->offset() |
- << " body offset = " << body_read_buffer_->offset(); |
- if (result <= 0) { // 0 means EOF: the peer closed the socket |
- VLOG_WITH_CONNECTION(1) << "Read error, peer closed the socket"; |
- error_state_ = CHANNEL_ERROR_SOCKET_ERROR; |
- read_state_ = READ_STATE_ERROR; |
- return result == 0 ? net::ERR_FAILED : result; |
- } |
- |
- // Some data was read. Move the offset in the current buffer forward. |
- DCHECK_LE(current_read_buffer_->offset() + result, |
- current_read_buffer_->capacity()); |
- current_read_buffer_->set_offset(current_read_buffer_->offset() + result); |
- read_state_ = READ_STATE_READ; |
- |
- if (current_read_buffer_.get() == header_read_buffer_.get() && |
- current_read_buffer_->RemainingCapacity() == 0) { |
- // A full header is read, process the contents. |
- if (!ProcessHeader()) { |
- error_state_ = cast_channel::CHANNEL_ERROR_INVALID_MESSAGE; |
- read_state_ = READ_STATE_ERROR; |
- } |
- } else if (current_read_buffer_.get() == body_read_buffer_.get() && |
- static_cast<uint32>(current_read_buffer_->offset()) == |
- current_message_size_) { |
- // Full body is read, process the contents. |
- if (ProcessBody()) { |
- read_state_ = READ_STATE_DO_CALLBACK; |
- } else { |
- error_state_ = cast_channel::CHANNEL_ERROR_INVALID_MESSAGE; |
- read_state_ = READ_STATE_ERROR; |
- } |
- } |
- |
- return net::OK; |
-} |
- |
-int CastSocket::DoReadCallback() { |
- read_state_ = READ_STATE_READ; |
- const CastMessage& message = *(current_message_.get()); |
- if (IsAuthMessage(message)) { |
- // An auth message is received, check that connect flow is running. |
- if (ready_state_ == READY_STATE_CONNECTING) { |
- challenge_reply_.reset(new CastMessage(message)); |
- PostTaskToStartConnectLoop(net::OK); |
- } else { |
- read_state_ = READ_STATE_ERROR; |
- } |
- } else if (delegate_) { |
- MessageInfo message_info; |
- if (CastMessageToMessageInfo(message, &message_info)) |
- delegate_->OnMessage(this, message_info); |
- else |
- read_state_ = READ_STATE_ERROR; |
- } |
- current_message_->Clear(); |
- return net::OK; |
-} |
- |
-int CastSocket::DoReadError(int result) { |
- DCHECK_LE(result, 0); |
- // If inside connection flow, then get back to connect loop. |
- if (ready_state_ == READY_STATE_CONNECTING) { |
- PostTaskToStartConnectLoop(result); |
- // does not try to report error also. |
- return net::OK; |
- } |
- return net::ERR_FAILED; |
-} |
- |
-bool CastSocket::ProcessHeader() { |
- DCHECK_EQ(static_cast<uint32>(header_read_buffer_->offset()), |
- MessageHeader::header_size()); |
- MessageHeader header; |
- MessageHeader::ReadFromIOBuffer(header_read_buffer_.get(), &header); |
- if (header.message_size > MessageHeader::max_message_size()) |
- return false; |
- |
- VLOG_WITH_CONNECTION(2) << "Parsed header { message_size: " |
- << header.message_size << " }"; |
- current_message_size_ = header.message_size; |
- return true; |
-} |
- |
-bool CastSocket::ProcessBody() { |
- DCHECK_EQ(static_cast<uint32>(body_read_buffer_->offset()), |
- current_message_size_); |
- if (!current_message_->ParseFromArray( |
- body_read_buffer_->StartOfBuffer(), current_message_size_)) { |
- return false; |
- } |
- current_message_size_ = 0; |
- header_read_buffer_->set_offset(0); |
- body_read_buffer_->set_offset(0); |
- current_read_buffer_ = header_read_buffer_; |
- return true; |
-} |
- |
-// static |
-bool CastSocket::Serialize(const CastMessage& message_proto, |
- std::string* message_data) { |
- DCHECK(message_data); |
- message_proto.SerializeToString(message_data); |
- size_t message_size = message_data->size(); |
- if (message_size > MessageHeader::max_message_size()) { |
- message_data->clear(); |
- return false; |
- } |
- CastSocket::MessageHeader header; |
- header.SetMessageSize(message_size); |
- header.PrependToString(message_data); |
- return true; |
-} |
- |
-void CastSocket::CloseWithError(ChannelError error) { |
- DCHECK(CalledOnValidThread()); |
- socket_.reset(NULL); |
- ready_state_ = READY_STATE_CLOSED; |
- error_state_ = error; |
- if (delegate_) |
- delegate_->OnError(this, error); |
-} |
- |
-std::string CastSocket::CastUrl() const { |
- return ((channel_auth_ == CHANNEL_AUTH_TYPE_SSL_VERIFIED) ? |
- "casts://" : "cast://") + ip_endpoint_.ToString(); |
-} |
- |
-bool CastSocket::CalledOnValidThread() const { |
- return thread_checker_.CalledOnValidThread(); |
-} |
- |
-base::Timer* CastSocket::GetTimer() { |
- return connect_timeout_timer_.get(); |
-} |
- |
-CastSocket::MessageHeader::MessageHeader() : message_size(0) { } |
- |
-void CastSocket::MessageHeader::SetMessageSize(size_t size) { |
- DCHECK(size < static_cast<size_t>(kuint32max)); |
- DCHECK(size > 0); |
- message_size = static_cast<size_t>(size); |
-} |
- |
-// TODO(mfoltz): Investigate replacing header serialization with base::Pickle, |
-// if bit-for-bit compatible. |
-void CastSocket::MessageHeader::PrependToString(std::string* str) { |
- MessageHeader output = *this; |
- output.message_size = base::HostToNet32(message_size); |
- size_t header_size = base::checked_cast<size_t,uint32>( |
- MessageHeader::header_size()); |
- scoped_ptr<char, base::FreeDeleter> char_array( |
- static_cast<char*>(malloc(header_size))); |
- memcpy(char_array.get(), &output, header_size); |
- str->insert(0, char_array.get(), header_size); |
-} |
- |
-// TODO(mfoltz): Investigate replacing header deserialization with base::Pickle, |
-// if bit-for-bit compatible. |
-void CastSocket::MessageHeader::ReadFromIOBuffer( |
- net::GrowableIOBuffer* buffer, MessageHeader* header) { |
- uint32 message_size; |
- size_t header_size = base::checked_cast<size_t,uint32>( |
- MessageHeader::header_size()); |
- memcpy(&message_size, buffer->StartOfBuffer(), header_size); |
- header->message_size = base::NetToHost32(message_size); |
-} |
- |
-std::string CastSocket::MessageHeader::ToString() { |
- return "{message_size: " + base::UintToString(message_size) + "}"; |
-} |
- |
-CastSocket::WriteRequest::WriteRequest(const net::CompletionCallback& callback) |
- : callback(callback) { } |
- |
-bool CastSocket::WriteRequest::SetContent(const CastMessage& message_proto) { |
- DCHECK(!io_buffer.get()); |
- std::string message_data; |
- if (!Serialize(message_proto, &message_data)) |
- return false; |
- io_buffer = new net::DrainableIOBuffer(new net::StringIOBuffer(message_data), |
- message_data.size()); |
- return true; |
-} |
- |
-CastSocket::WriteRequest::~WriteRequest() { } |
- |
-} // namespace cast_channel |
-} // namespace api |
-} // namespace extensions |
- |
-#undef VLOG_WITH_CONNECTION |