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Side by Side Diff: src/gpu/gl/GrGpuGL.cpp

Issue 395203002: Revert of Reopened: Caching the result of readPixelsSupported (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #include "GrGpuGL.h" 9 #include "GrGpuGL.h"
10 #include "GrGLNameAllocator.h" 10 #include "GrGLNameAllocator.h"
(...skipping 152 matching lines...) Expand 10 before | Expand all | Expand 10 after
163 delete fProgramCache; 163 delete fProgramCache;
164 164
165 // This must be called by before the GrDrawTarget destructor 165 // This must be called by before the GrDrawTarget destructor
166 this->releaseGeometry(); 166 this->releaseGeometry();
167 // This subclass must do this before the base class destructor runs 167 // This subclass must do this before the base class destructor runs
168 // since we will unref the GrGLInterface. 168 // since we will unref the GrGLInterface.
169 this->releaseResources(); 169 this->releaseResources();
170 } 170 }
171 171
172 /////////////////////////////////////////////////////////////////////////////// 172 ///////////////////////////////////////////////////////////////////////////////
173
174
173 GrPixelConfig GrGpuGL::preferredReadPixelsConfig(GrPixelConfig readConfig, 175 GrPixelConfig GrGpuGL::preferredReadPixelsConfig(GrPixelConfig readConfig,
174 GrPixelConfig surfaceConfig) co nst { 176 GrPixelConfig surfaceConfig) co nst {
175 if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && kRGBA_8888_GrPixelConfig == readConfig ) { 177 if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && kRGBA_8888_GrPixelConfig == readConfig ) {
176 return kBGRA_8888_GrPixelConfig; 178 return kBGRA_8888_GrPixelConfig;
177 } else if (this->glContext().isMesa() && 179 } else if (this->glContext().isMesa() &&
178 GrBytesPerPixel(readConfig) == 4 && 180 GrBytesPerPixel(readConfig) == 4 &&
179 GrPixelConfigSwapRAndB(readConfig) == surfaceConfig) { 181 GrPixelConfigSwapRAndB(readConfig) == surfaceConfig) {
180 // Mesa 3D takes a slow path on when reading back BGRA from an RGBA sur face and vice-versa. 182 // Mesa 3D takes a slow path on when reading back BGRA from an RGBA sur face and vice-versa.
181 // Perhaps this should be guarded by some compiletime or runtime check. 183 // Perhaps this should be guarded by some compiletime or runtime check.
182 return surfaceConfig; 184 return surfaceConfig;
183 } else if (readConfig == kBGRA_8888_GrPixelConfig 185 } else if (readConfig == kBGRA_8888_GrPixelConfig &&
184 && this->glCaps().readPixelsSupported( 186 !this->glCaps().readPixelsSupported(this->glInterface(),
185 this->glInterface(), 187 GR_GL_BGRA, GR_GL_UNSIGNED_BY TE)) {
186 GR_GL_BGRA,
187 GR_GL_UNSIGNED_BYTE,
188 surfaceConfig
189 )) {
190 return kRGBA_8888_GrPixelConfig; 188 return kRGBA_8888_GrPixelConfig;
191 } else { 189 } else {
192 return readConfig; 190 return readConfig;
193 } 191 }
194 } 192 }
195 193
196 GrPixelConfig GrGpuGL::preferredWritePixelsConfig(GrPixelConfig writeConfig, 194 GrPixelConfig GrGpuGL::preferredWritePixelsConfig(GrPixelConfig writeConfig,
197 GrPixelConfig surfaceConfig) c onst { 195 GrPixelConfig surfaceConfig) c onst {
198 if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && kRGBA_8888_GrPixelConfig == writeConfi g) { 196 if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && kRGBA_8888_GrPixelConfig == writeConfi g) {
199 return kBGRA_8888_GrPixelConfig; 197 return kBGRA_8888_GrPixelConfig;
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708 SkASSERT(this->glCaps().unpackRowLengthSupport()); 706 SkASSERT(this->glCaps().unpackRowLengthSupport());
709 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0)); 707 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0));
710 } 708 }
711 if (glFlipY) { 709 if (glFlipY) {
712 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE)); 710 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE));
713 } 711 }
714 return succeeded; 712 return succeeded;
715 } 713 }
716 714
717 // TODO: This function is using a lot of wonky semantics like, if width == -1 715 // TODO: This function is using a lot of wonky semantics like, if width == -1
718 // then set width = desc.fWdith ... blah. A better way to do it might be to 716 // then set width = desc.fWdith ... blah. A better way to do it might be to
719 // create a CompressedTexData struct that takes a desc/ptr and figures out 717 // create a CompressedTexData struct that takes a desc/ptr and figures out
720 // the proper upload semantics. Then users can construct this function how they 718 // the proper upload semantics. Then users can construct this function how they
721 // see fit if they want to go against the "standard" way to do it. 719 // see fit if they want to go against the "standard" way to do it.
722 bool GrGpuGL::uploadCompressedTexData(const GrGLTexture::Desc& desc, 720 bool GrGpuGL::uploadCompressedTexData(const GrGLTexture::Desc& desc,
723 const void* data, 721 const void* data,
724 bool isNewTexture, 722 bool isNewTexture,
725 int left, int top, int width, int height) { 723 int left, int top, int width, int height) {
726 SkASSERT(NULL != data || isNewTexture); 724 SkASSERT(NULL != data || isNewTexture);
727 725
728 // No support for software flip y, yet... 726 // No support for software flip y, yet...
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3020 this->setVertexArrayID(gpu, 0); 3018 this->setVertexArrayID(gpu, 0);
3021 } 3019 }
3022 int attrCount = gpu->glCaps().maxVertexAttributes(); 3020 int attrCount = gpu->glCaps().maxVertexAttributes();
3023 if (fDefaultVertexArrayAttribState.count() != attrCount) { 3021 if (fDefaultVertexArrayAttribState.count() != attrCount) {
3024 fDefaultVertexArrayAttribState.resize(attrCount); 3022 fDefaultVertexArrayAttribState.resize(attrCount);
3025 } 3023 }
3026 attribState = &fDefaultVertexArrayAttribState; 3024 attribState = &fDefaultVertexArrayAttribState;
3027 } 3025 }
3028 return attribState; 3026 return attribState;
3029 } 3027 }
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