| Index: content/browser/renderer_host/compositing_iosurface_layer_mac.h
|
| diff --git a/content/browser/renderer_host/compositing_iosurface_layer_mac.h b/content/browser/renderer_host/compositing_iosurface_layer_mac.h
|
| index 91033144f64e42f57b58ca914b43a4d508b05d12..528f9630a1927dcd95ecb5a7da23dd4bcbfe2104 100644
|
| --- a/content/browser/renderer_host/compositing_iosurface_layer_mac.h
|
| +++ b/content/browser/renderer_host/compositing_iosurface_layer_mac.h
|
| @@ -11,43 +11,91 @@
|
| #include "base/memory/ref_counted.h"
|
| #include "base/timer/timer.h"
|
|
|
| +@class CompositingIOSurfaceLayer;
|
| +
|
| namespace content {
|
| class CompositingIOSurfaceMac;
|
| class CompositingIOSurfaceContext;
|
| -class CompositingIOSurfaceLayerHelper;
|
|
|
| +// The interface through which the CompositingIOSurfaceLayer calls back into
|
| +// the structrue that created it (RenderWidgetHostViewMac or
|
| +// BrowserCompositorViewMac).
|
| class CompositingIOSurfaceLayerClient {
|
| public:
|
| virtual void AcceleratedLayerDidDrawFrame(bool succeeded) = 0;
|
| };
|
|
|
| -} // namespace content
|
| +// CompositingIOSurfaceLayerHelper provides C++ functionality needed for the
|
| +// CompositingIOSurfaceLayer class, and does most of the heavy lifting for the
|
| +// class.
|
| +// TODO(ccameron): This class should own CompositingIOSurfaceLayer, rather than
|
| +// vice versa.
|
| +class CompositingIOSurfaceLayerHelper {
|
| + public:
|
| + CompositingIOSurfaceLayerHelper(CompositingIOSurfaceLayerClient* client,
|
| + CompositingIOSurfaceLayer* layer);
|
| + ~CompositingIOSurfaceLayerHelper();
|
|
|
| -// The CoreAnimation layer for drawing accelerated content.
|
| -@interface CompositingIOSurfaceLayer : CAOpenGLLayer {
|
| - @private
|
| - content::CompositingIOSurfaceLayerClient* client_;
|
| - scoped_refptr<content::CompositingIOSurfaceMac> iosurface_;
|
| - scoped_refptr<content::CompositingIOSurfaceContext> context_;
|
| + // Called when the CompositingIOSurfaceLayer gets a new frame.
|
| + void GotNewFrame();
|
|
|
| - // The browser places back-pressure on the GPU by not acknowledging swap
|
| - // calls until they appear on the screen. This can lead to hangs if the
|
| - // view is moved offscreen (among other things). Prevent hangs by always
|
| - // acknowledging the frame after timeout of 1/6th of a second has passed.
|
| - scoped_ptr<content::CompositingIOSurfaceLayerHelper> helper_;
|
| - scoped_ptr<base::DelayTimer<content::CompositingIOSurfaceLayerHelper>> timer_;
|
| + // Called whenever -[CompositingIOSurfaceLayer setNeedsDisplay] is called.
|
| + void SetNeedsDisplay();
|
| +
|
| + // Called whenever -[CompositingIOSurfaceLayer canDrawInCGLContext] is called,
|
| + // to determine if a new frame should be drawn.
|
| + bool CanDraw();
|
| +
|
| + // Called whenever -[CompositingIOSurfaceLayer drawInCGLContext] draws a
|
| + // frame.
|
| + void DidDraw(bool success);
|
| +
|
| + private:
|
| + // Immediately draw a frame (disregarding vsync) and ensure that the frame is
|
| + // acknowledged.
|
| + void ImmediatelyForceDisplayAndAck();
|
| +
|
| + // Called whenever the frame provided in GotNewFrame should be acknowledged
|
| + // (this may be because it was drawn, or it may be to unblock the
|
| + // compositor).
|
| + void AckPendingFrame(bool success);
|
| +
|
| + void TimerFired();
|
| +
|
| + // The client that the owning layer was created with.
|
| + content::CompositingIOSurfaceLayerClient* const client_;
|
| +
|
| + // The layer that owns this helper.
|
| + CompositingIOSurfaceLayer* const layer_;
|
|
|
| // Used to track when canDrawInCGLContext should return YES. This can be
|
| // in response to receiving a new compositor frame, or from any of the events
|
| // that cause setNeedsDisplay to be called on the layer.
|
| - BOOL needs_display_;
|
| + bool needs_display_;
|
|
|
| // This is set when a frame is received, and un-set when the frame is drawn.
|
| - BOOL has_pending_frame_;
|
| + bool has_pending_frame_;
|
|
|
| // Incremented every time that this layer is asked to draw but does not have
|
| // new content to draw.
|
| uint64 did_not_draw_counter_;
|
| +
|
| + // The browser places back-pressure on the GPU by not acknowledging swap
|
| + // calls until they appear on the screen. This can lead to hangs if the
|
| + // view is moved offscreen (among other things). Prevent hangs by always
|
| + // acknowledging the frame after timeout of 1/6th of a second has passed.
|
| + base::DelayTimer<CompositingIOSurfaceLayerHelper> timer_;
|
| +};
|
| +
|
| +} // namespace content
|
| +
|
| +// The CoreAnimation layer for drawing accelerated content.
|
| +@interface CompositingIOSurfaceLayer : CAOpenGLLayer {
|
| + @private
|
| + scoped_refptr<content::CompositingIOSurfaceMac> iosurface_;
|
| + scoped_refptr<content::CompositingIOSurfaceContext> context_;
|
| +
|
| + scoped_ptr<content::CompositingIOSurfaceLayerHelper> helper_;
|
| }
|
|
|
| - (content::CompositingIOSurfaceMac*)iosurface;
|
| @@ -58,7 +106,8 @@ class CompositingIOSurfaceLayerClient {
|
| withScaleFactor:(float)scale_factor
|
| withClient:(content::CompositingIOSurfaceLayerClient*)client;
|
|
|
| -// Mark that the client is no longer valid and cannot be called back into.
|
| +// Mark that the client is no longer valid and cannot be called back into. This
|
| +// must be called before the layer is destroyed.
|
| - (void)resetClient;
|
|
|
| // Called when a new frame is received.
|
|
|