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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "athena/wm/bezel_controller.h" | |
6 | |
7 #include "ui/aura/window.h" | |
8 #include "ui/events/event_handler.h" | |
9 | |
10 namespace athena { | |
11 | |
12 // static | |
13 // Using bezel swipes on Nexus 10, the first touch that is registered is | |
14 // usually within 5-10 pixels from the edge, but sometimes as far as 29 | |
15 // pixels away. So setting this width fairly high. | |
16 const float BezelController::kBezelWidth = 20.0f; | |
17 | |
18 // static | |
19 const gfx::PointF& BezelController::kScrollPositionNone = | |
20 gfx::PointF(-100, -100); | |
21 | |
22 BezelController::BezelController(aura::Window* container) | |
23 : container_(container), | |
24 num_fingers_down_(0), | |
25 state_(NO_FINGERS_DOWN), | |
26 scroll_bezel_(BEZEL_NONE), | |
27 left_right_delegate_(NULL) { | |
28 } | |
29 | |
30 float BezelController::GetDistance( | |
31 const gfx::PointF& position, BezelController::Bezel bezel) { | |
32 DCHECK(bezel == BEZEL_LEFT || bezel == BEZEL_RIGHT); | |
33 return bezel == BEZEL_LEFT ? | |
34 position.x() : | |
35 position.x() - container_->GetBoundsInScreen().width(); | |
36 | |
Jun Mukai
2014/07/21 17:18:52
nit: remove this blank line
mfomitchev
2014/07/21 17:31:47
Done.
| |
37 } | |
38 | |
39 void BezelController::SetState(BezelController::State state, | |
40 const gfx::PointF& scroll_position) { | |
41 if (left_right_delegate_) { | |
42 if (state != state_) { | |
43 if (state == BEZEL_SCROLLING_TWO_FINGERS) { | |
44 float delta = GetDistance(scroll_position, scroll_bezel_); | |
45 left_right_delegate_->ScrollBegin(scroll_bezel_, delta); | |
46 } else if (state_ == BEZEL_SCROLLING_TWO_FINGERS) { | |
47 left_right_delegate_->ScrollEnd(); | |
48 } | |
49 } | |
50 } | |
51 state_ = state; | |
52 if (state_ == IGNORE || state == NO_FINGERS_DOWN) { | |
53 scroll_bezel_ = BEZEL_NONE; | |
54 } | |
55 } | |
56 | |
57 // Only implemented for LEFT and RIGHT bezels ATM. | |
58 BezelController::Bezel BezelController::GetBezel(const gfx::PointF& location) { | |
59 if (location.x() < kBezelWidth) { | |
60 return BEZEL_LEFT; | |
61 } else if ( | |
62 location.x() > container_->GetBoundsInScreen().width() - kBezelWidth) { | |
63 return BEZEL_RIGHT; | |
64 } else { | |
65 return BEZEL_NONE; | |
66 } | |
67 } | |
68 | |
69 bool BezelController::ShouldProcessGesture(ui::EventType event_type) { | |
70 return event_type == ui::ET_GESTURE_SCROLL_UPDATE || | |
71 event_type == ui::ET_GESTURE_SCROLL_BEGIN || | |
72 event_type == ui::ET_GESTURE_BEGIN; | |
73 } | |
74 | |
Jun Mukai
2014/07/21 17:18:52
nit: remove this blank line
mfomitchev
2014/07/21 17:31:47
Done.
| |
75 | |
76 void BezelController::OnTouchEvent(ui::TouchEvent* event) { | |
77 if (!left_right_delegate_) | |
78 return; | |
79 | |
80 // TODO: Currently we aren't retargetting or consuming any of the touch | |
Jun Mukai
2014/07/21 17:18:52
TODO should have the owner name.
TODO(mfomitchev):
mfomitchev
2014/07/21 17:31:47
Done.
| |
81 // events. This means that content can prevent the generation of gesture | |
82 // events and two-finger scroll won't work. Possible solution to this problem | |
83 // is hosting our own gesture recognizer or retargetting touch events at the | |
84 // bezel. | |
85 | |
86 ui::EventType type = event->type(); | |
87 if (type == ui::ET_TOUCH_PRESSED) { | |
88 num_fingers_down_++; | |
89 BezelController::Bezel event_bezel = | |
90 GetBezel(gfx::PointF(event->x(), event->y())); | |
91 | |
92 if (num_fingers_down_ > 2 || | |
93 (event_bezel != BEZEL_LEFT && event_bezel != BEZEL_RIGHT)) { | |
94 SetState(IGNORE, kScrollPositionNone); | |
95 return; | |
96 } | |
97 | |
98 switch (state_) { | |
99 case NO_FINGERS_DOWN: | |
100 SetState(BEZEL_GESTURE_STARTED, kScrollPositionNone); | |
101 scroll_bezel_ = event_bezel; | |
102 return; | |
103 case IGNORE: | |
104 case BEZEL_GESTURE_STARTED: | |
105 return; | |
106 case BEZEL_SCROLLING_ONE_FINGER: | |
107 if (event_bezel != scroll_bezel_) | |
108 SetState(IGNORE, kScrollPositionNone); | |
109 return; | |
110 case BEZEL_SCROLLING_TWO_FINGERS: | |
111 // Should've exited above | |
112 CHECK(false); | |
113 //NOTREACHED(); | |
Jun Mukai
2014/07/21 17:18:52
I think it's okay to be NOTREACHED(). Anyways, ple
mfomitchev
2014/07/21 17:31:47
Done. Also replaced all CHECKs with DCHECKs - mean
| |
114 return; | |
115 }; | |
116 } else if (type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED) { | |
117 num_fingers_down_--; | |
118 CHECK_NE(state_, NO_FINGERS_DOWN); | |
119 // The finger beeing lifted gets counted for touch_points. | |
120 if (num_fingers_down_ == 0) { | |
121 SetState(NO_FINGERS_DOWN, kScrollPositionNone); | |
122 } else { | |
123 // Lifting fingers means the user is doing a gesture other than 2-finger | |
124 // scrolling. | |
125 SetState(IGNORE, kScrollPositionNone); | |
126 } | |
127 return; | |
Jun Mukai
2014/07/21 17:18:52
unnecessary to return; Anyways no further code exi
mfomitchev
2014/07/21 17:31:47
Done.
| |
128 } | |
129 } | |
130 | |
Jun Mukai
2014/07/21 17:18:52
nit: remove this blank line
mfomitchev
2014/07/21 17:31:47
Done.
| |
131 | |
132 void BezelController::OnGestureEvent(ui::GestureEvent* event) { | |
133 if (!left_right_delegate_) | |
134 return; | |
135 | |
136 ui::EventType type = event->type(); | |
137 if (!ShouldProcessGesture(type)) | |
138 return; | |
139 | |
140 gfx::PointF event_location = event->location_f(); | |
141 const ui::GestureEventDetails& event_details = event->details(); | |
142 | |
143 if (type == ui::ET_GESTURE_BEGIN && | |
144 event_details.touch_points() == 2 && | |
145 state_== BEZEL_SCROLLING_ONE_FINGER) { | |
Jun Mukai
2014/07/21 17:18:52
space between _ and ==
mfomitchev
2014/07/21 17:31:47
Done.
| |
146 SetState(BEZEL_SCROLLING_TWO_FINGERS, event_location); | |
147 } else if (type == ui::ET_GESTURE_SCROLL_BEGIN) { | |
148 CHECK(state_ == IGNORE || state_ == BEZEL_GESTURE_STARTED); | |
149 if (state_ == BEZEL_GESTURE_STARTED) { | |
150 if (num_fingers_down_ == 1) { | |
151 SetState(BEZEL_SCROLLING_ONE_FINGER, event_location); | |
152 } else { | |
153 CHECK_EQ(num_fingers_down_, 2); | |
154 SetState(BEZEL_SCROLLING_TWO_FINGERS, event_location); | |
155 if (left_right_delegate_->CanScroll()) { | |
156 event->SetHandled(); | |
157 event->StopPropagation(); | |
158 } | |
159 } | |
160 } | |
161 return; | |
Jun Mukai
2014/07/21 17:18:52
you don't have to return here
mfomitchev
2014/07/21 17:31:47
Done.
| |
162 } else if (type == ui::ET_GESTURE_SCROLL_UPDATE) { | |
163 float scroll_delta = GetDistance(event_location, scroll_bezel_); | |
164 left_right_delegate_->ScrollUpdate(scroll_delta); | |
165 } | |
166 } | |
167 | |
168 } // namespace athena | |
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