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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "athena/wm/bezel_controller.h" | |
| 6 | |
| 7 #include "ui/aura/window.h" | |
| 8 #include "ui/events/event_handler.h" | |
| 9 | |
| 10 namespace athena { | |
| 11 | |
| 12 // static | |
| 13 // Using bezel swipes on Nexus 10, the first touch that is registered is | |
| 14 // usually within 5-10 pixels from the edge, but sometimes as far as 29 | |
| 15 // pixels away. So setting this width fairly high. | |
| 16 const float BezelController::kBezelWidth = 20.0f; | |
| 17 | |
| 18 // static | |
| 19 const gfx::PointF& BezelController::kScrollPositionNone = | |
| 20 gfx::PointF(-100, -100); | |
| 21 | |
| 22 BezelController::BezelController(aura::Window* container) | |
| 23 : container_(container), | |
| 24 num_fingers_down_(0), | |
| 25 state_(NO_FINGERS_DOWN), | |
| 26 scroll_bezel_(BEZEL_NONE), | |
| 27 left_right_delegate_(NULL) { | |
| 28 } | |
| 29 | |
| 30 float BezelController::GetDistance( | |
| 31 const gfx::PointF& position, BezelController::Bezel bezel) { | |
| 32 DCHECK(bezel == BEZEL_LEFT || bezel == BEZEL_RIGHT); | |
| 33 return bezel == BEZEL_LEFT ? | |
| 34 position.x() : | |
| 35 position.x() - container_->GetBoundsInScreen().width(); | |
| 36 | |
|
Jun Mukai
2014/07/21 17:18:52
nit: remove this blank line
mfomitchev
2014/07/21 17:31:47
Done.
| |
| 37 } | |
| 38 | |
| 39 void BezelController::SetState(BezelController::State state, | |
| 40 const gfx::PointF& scroll_position) { | |
| 41 if (left_right_delegate_) { | |
| 42 if (state != state_) { | |
| 43 if (state == BEZEL_SCROLLING_TWO_FINGERS) { | |
| 44 float delta = GetDistance(scroll_position, scroll_bezel_); | |
| 45 left_right_delegate_->ScrollBegin(scroll_bezel_, delta); | |
| 46 } else if (state_ == BEZEL_SCROLLING_TWO_FINGERS) { | |
| 47 left_right_delegate_->ScrollEnd(); | |
| 48 } | |
| 49 } | |
| 50 } | |
| 51 state_ = state; | |
| 52 if (state_ == IGNORE || state == NO_FINGERS_DOWN) { | |
| 53 scroll_bezel_ = BEZEL_NONE; | |
| 54 } | |
| 55 } | |
| 56 | |
| 57 // Only implemented for LEFT and RIGHT bezels ATM. | |
| 58 BezelController::Bezel BezelController::GetBezel(const gfx::PointF& location) { | |
| 59 if (location.x() < kBezelWidth) { | |
| 60 return BEZEL_LEFT; | |
| 61 } else if ( | |
| 62 location.x() > container_->GetBoundsInScreen().width() - kBezelWidth) { | |
| 63 return BEZEL_RIGHT; | |
| 64 } else { | |
| 65 return BEZEL_NONE; | |
| 66 } | |
| 67 } | |
| 68 | |
| 69 bool BezelController::ShouldProcessGesture(ui::EventType event_type) { | |
| 70 return event_type == ui::ET_GESTURE_SCROLL_UPDATE || | |
| 71 event_type == ui::ET_GESTURE_SCROLL_BEGIN || | |
| 72 event_type == ui::ET_GESTURE_BEGIN; | |
| 73 } | |
| 74 | |
|
Jun Mukai
2014/07/21 17:18:52
nit: remove this blank line
mfomitchev
2014/07/21 17:31:47
Done.
| |
| 75 | |
| 76 void BezelController::OnTouchEvent(ui::TouchEvent* event) { | |
| 77 if (!left_right_delegate_) | |
| 78 return; | |
| 79 | |
| 80 // TODO: Currently we aren't retargetting or consuming any of the touch | |
|
Jun Mukai
2014/07/21 17:18:52
TODO should have the owner name.
TODO(mfomitchev):
mfomitchev
2014/07/21 17:31:47
Done.
| |
| 81 // events. This means that content can prevent the generation of gesture | |
| 82 // events and two-finger scroll won't work. Possible solution to this problem | |
| 83 // is hosting our own gesture recognizer or retargetting touch events at the | |
| 84 // bezel. | |
| 85 | |
| 86 ui::EventType type = event->type(); | |
| 87 if (type == ui::ET_TOUCH_PRESSED) { | |
| 88 num_fingers_down_++; | |
| 89 BezelController::Bezel event_bezel = | |
| 90 GetBezel(gfx::PointF(event->x(), event->y())); | |
| 91 | |
| 92 if (num_fingers_down_ > 2 || | |
| 93 (event_bezel != BEZEL_LEFT && event_bezel != BEZEL_RIGHT)) { | |
| 94 SetState(IGNORE, kScrollPositionNone); | |
| 95 return; | |
| 96 } | |
| 97 | |
| 98 switch (state_) { | |
| 99 case NO_FINGERS_DOWN: | |
| 100 SetState(BEZEL_GESTURE_STARTED, kScrollPositionNone); | |
| 101 scroll_bezel_ = event_bezel; | |
| 102 return; | |
| 103 case IGNORE: | |
| 104 case BEZEL_GESTURE_STARTED: | |
| 105 return; | |
| 106 case BEZEL_SCROLLING_ONE_FINGER: | |
| 107 if (event_bezel != scroll_bezel_) | |
| 108 SetState(IGNORE, kScrollPositionNone); | |
| 109 return; | |
| 110 case BEZEL_SCROLLING_TWO_FINGERS: | |
| 111 // Should've exited above | |
| 112 CHECK(false); | |
| 113 //NOTREACHED(); | |
|
Jun Mukai
2014/07/21 17:18:52
I think it's okay to be NOTREACHED(). Anyways, ple
mfomitchev
2014/07/21 17:31:47
Done. Also replaced all CHECKs with DCHECKs - mean
| |
| 114 return; | |
| 115 }; | |
| 116 } else if (type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED) { | |
| 117 num_fingers_down_--; | |
| 118 CHECK_NE(state_, NO_FINGERS_DOWN); | |
| 119 // The finger beeing lifted gets counted for touch_points. | |
| 120 if (num_fingers_down_ == 0) { | |
| 121 SetState(NO_FINGERS_DOWN, kScrollPositionNone); | |
| 122 } else { | |
| 123 // Lifting fingers means the user is doing a gesture other than 2-finger | |
| 124 // scrolling. | |
| 125 SetState(IGNORE, kScrollPositionNone); | |
| 126 } | |
| 127 return; | |
|
Jun Mukai
2014/07/21 17:18:52
unnecessary to return; Anyways no further code exi
mfomitchev
2014/07/21 17:31:47
Done.
| |
| 128 } | |
| 129 } | |
| 130 | |
|
Jun Mukai
2014/07/21 17:18:52
nit: remove this blank line
mfomitchev
2014/07/21 17:31:47
Done.
| |
| 131 | |
| 132 void BezelController::OnGestureEvent(ui::GestureEvent* event) { | |
| 133 if (!left_right_delegate_) | |
| 134 return; | |
| 135 | |
| 136 ui::EventType type = event->type(); | |
| 137 if (!ShouldProcessGesture(type)) | |
| 138 return; | |
| 139 | |
| 140 gfx::PointF event_location = event->location_f(); | |
| 141 const ui::GestureEventDetails& event_details = event->details(); | |
| 142 | |
| 143 if (type == ui::ET_GESTURE_BEGIN && | |
| 144 event_details.touch_points() == 2 && | |
| 145 state_== BEZEL_SCROLLING_ONE_FINGER) { | |
|
Jun Mukai
2014/07/21 17:18:52
space between _ and ==
mfomitchev
2014/07/21 17:31:47
Done.
| |
| 146 SetState(BEZEL_SCROLLING_TWO_FINGERS, event_location); | |
| 147 } else if (type == ui::ET_GESTURE_SCROLL_BEGIN) { | |
| 148 CHECK(state_ == IGNORE || state_ == BEZEL_GESTURE_STARTED); | |
| 149 if (state_ == BEZEL_GESTURE_STARTED) { | |
| 150 if (num_fingers_down_ == 1) { | |
| 151 SetState(BEZEL_SCROLLING_ONE_FINGER, event_location); | |
| 152 } else { | |
| 153 CHECK_EQ(num_fingers_down_, 2); | |
| 154 SetState(BEZEL_SCROLLING_TWO_FINGERS, event_location); | |
| 155 if (left_right_delegate_->CanScroll()) { | |
| 156 event->SetHandled(); | |
| 157 event->StopPropagation(); | |
| 158 } | |
| 159 } | |
| 160 } | |
| 161 return; | |
|
Jun Mukai
2014/07/21 17:18:52
you don't have to return here
mfomitchev
2014/07/21 17:31:47
Done.
| |
| 162 } else if (type == ui::ET_GESTURE_SCROLL_UPDATE) { | |
| 163 float scroll_delta = GetDistance(event_location, scroll_bezel_); | |
| 164 left_right_delegate_->ScrollUpdate(scroll_delta); | |
| 165 } | |
| 166 } | |
| 167 | |
| 168 } // namespace athena | |
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