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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "athena/wm/bezel_controller.h" | |
| 6 | |
| 7 #include "ui/aura/window.h" | |
| 8 #include "ui/events/event_handler.h" | |
| 9 | |
| 10 namespace athena { | |
| 11 namespace { | |
| 12 | |
| 13 // Using bezel swipes, the first touch that is registered is usually within | |
| 14 // 5-10 pixels from the edge, but sometimes as far as 29 pixels away. | |
| 15 // So setting this width fairly high for now. | |
| 16 const float kBezelWidth = 20.0f; | |
| 17 | |
| 18 const float kScrollPositionNone = -100; | |
| 19 | |
| 20 bool ShouldProcessGesture(ui::EventType event_type) { | |
| 21 return event_type == ui::ET_GESTURE_SCROLL_UPDATE || | |
| 22 event_type == ui::ET_GESTURE_SCROLL_BEGIN || | |
| 23 event_type == ui::ET_GESTURE_BEGIN; | |
| 24 } | |
| 25 | |
| 26 } // namespace | |
| 27 | |
| 28 BezelController::BezelController(aura::Window* container) | |
| 29 : container_(container), | |
| 30 num_fingers_down_(0), | |
| 31 state_(NO_FINGERS_DOWN), | |
| 32 scroll_bezel_(BEZEL_NONE), | |
| 33 left_right_delegate_(NULL) { | |
| 34 } | |
| 35 | |
| 36 float BezelController::GetDistance(const gfx::PointF& position, | |
| 37 BezelController::Bezel bezel) { | |
| 38 DCHECK(bezel == BEZEL_LEFT || bezel == BEZEL_RIGHT); | |
| 39 return bezel == BEZEL_LEFT | |
| 40 ? position.x() | |
| 41 : position.x() - container_->GetBoundsInScreen().width(); | |
| 42 } | |
| 43 | |
| 44 void BezelController::SetState(BezelController::State state, | |
| 45 const gfx::PointF& scroll_position) { | |
| 46 if (!left_right_delegate_ || state == state_) | |
| 47 return; | |
| 48 | |
| 49 if (state == BEZEL_SCROLLING_TWO_FINGERS) { | |
| 50 float delta = GetDistance(scroll_position, scroll_bezel_); | |
| 51 left_right_delegate_->ScrollBegin(scroll_bezel_, delta); | |
| 52 } else if (state_ == BEZEL_SCROLLING_TWO_FINGERS) { | |
| 53 left_right_delegate_->ScrollEnd(); | |
| 54 } | |
| 55 state_ = state; | |
| 56 if (state_ == IGNORE || state == NO_FINGERS_DOWN) | |
| 57 scroll_bezel_ = BEZEL_NONE; | |
| 58 } | |
| 59 | |
| 60 // Only implemented for LEFT and RIGHT bezels ATM. | |
| 61 BezelController::Bezel BezelController::GetBezel(const gfx::PointF& location) { | |
| 62 if (location.x() < kBezelWidth) { | |
| 63 return BEZEL_LEFT; | |
| 64 } else if (location.x() > | |
| 65 container_->GetBoundsInScreen().width() - kBezelWidth) { | |
| 66 return BEZEL_RIGHT; | |
| 67 } else { | |
| 68 return BEZEL_NONE; | |
| 69 } | |
| 70 } | |
| 71 | |
| 72 void BezelController::OnTouchEvent(ui::TouchEvent* event) { | |
| 73 if (!left_right_delegate_) | |
| 74 return; | |
| 75 | |
| 76 // TODO (mfomitchev): Currently we aren't retargetting or consuming any of the | |
| 77 // touch events. This means that content can prevent the generation of gesture | |
| 78 // events and two-finger scroll won't work. Possible solution to this problem | |
| 79 // is hosting our own gesture recognizer or retargetting touch events at the | |
| 80 // bezel. | |
| 81 | |
| 82 ui::EventType type = event->type(); | |
| 83 if (type == ui::ET_TOUCH_PRESSED) { | |
| 84 num_fingers_down_++; | |
| 85 BezelController::Bezel event_bezel = GetBezel(event->location_f()); | |
| 86 | |
| 87 if (num_fingers_down_ > 2 || | |
| 88 (event_bezel != BEZEL_LEFT && event_bezel != BEZEL_RIGHT)) { | |
| 89 SetState(IGNORE, gfx::Point(kScrollPositionNone, kScrollPositionNone)); | |
| 90 return; | |
| 91 } | |
| 92 | |
| 93 switch (state_) { | |
| 94 case NO_FINGERS_DOWN: | |
| 95 SetState(BEZEL_GESTURE_STARTED, | |
| 96 gfx::Point(kScrollPositionNone, kScrollPositionNone)); | |
| 97 scroll_bezel_ = event_bezel; | |
| 98 return; | |
| 99 case IGNORE: | |
| 100 case BEZEL_GESTURE_STARTED: | |
| 101 return; | |
| 102 case BEZEL_SCROLLING_ONE_FINGER: | |
| 103 if (event_bezel != scroll_bezel_) | |
| 104 SetState(IGNORE, | |
| 105 gfx::Point(kScrollPositionNone, kScrollPositionNone)); | |
| 106 return; | |
| 107 case BEZEL_SCROLLING_TWO_FINGERS: | |
| 108 // Should've exited above | |
| 109 NOTREACHED(); | |
| 110 return; | |
| 111 } | |
| 112 } else if (type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED) { | |
| 113 num_fingers_down_--; | |
| 114 DCHECK_NE(state_, NO_FINGERS_DOWN); | |
| 115 // The finger beeing lifted gets counted for touch_points. | |
| 116 if (num_fingers_down_ == 0) { | |
| 117 SetState(NO_FINGERS_DOWN, | |
| 118 gfx::Point(kScrollPositionNone, kScrollPositionNone)); | |
| 119 } else { | |
| 120 // Lifting fingers means the user is doing a gesture other than 2-finger | |
| 121 // scrolling. | |
| 122 SetState(IGNORE, | |
| 123 gfx::Point(kScrollPositionNone, kScrollPositionNone)); | |
| 124 } | |
| 125 } | |
| 126 } | |
|
sadrul
2014/07/22 22:34:16
Can you look into not overriding OnTouchEvent(), a
mfomitchev
2014/07/22 22:51:26
I tried doing that at first, but there is a a coup
sadrul
2014/07/23 16:56:19
If the location of the GESTURE_BEGIN event is not
mfomitchev
2014/07/23 21:51:54
Done.
| |
| 127 | |
| 128 void BezelController::OnGestureEvent(ui::GestureEvent* event) { | |
| 129 if (!left_right_delegate_) | |
| 130 return; | |
| 131 | |
| 132 ui::EventType type = event->type(); | |
| 133 if (!ShouldProcessGesture(type)) | |
| 134 return; | |
| 135 | |
| 136 const gfx::PointF& event_location = event->location_f(); | |
| 137 const ui::GestureEventDetails& event_details = event->details(); | |
| 138 | |
| 139 if (type == ui::ET_GESTURE_BEGIN && event_details.touch_points() == 2 && | |
| 140 state_ == BEZEL_SCROLLING_ONE_FINGER) { | |
| 141 SetState(BEZEL_SCROLLING_TWO_FINGERS, event_location); | |
| 142 } else if (type == ui::ET_GESTURE_SCROLL_BEGIN) { | |
| 143 DCHECK(state_ == IGNORE || state_ == BEZEL_GESTURE_STARTED); | |
| 144 if (state_ != BEZEL_GESTURE_STARTED) | |
| 145 return; | |
| 146 | |
| 147 if (num_fingers_down_ == 1) { | |
| 148 SetState(BEZEL_SCROLLING_ONE_FINGER, event_location); | |
| 149 return; | |
| 150 } | |
| 151 | |
| 152 DCHECK_EQ(num_fingers_down_, 2); | |
| 153 SetState(BEZEL_SCROLLING_TWO_FINGERS, event_location); | |
| 154 if (left_right_delegate_->CanScroll()) { | |
| 155 event->SetHandled(); | |
| 156 event->StopPropagation(); | |
| 157 } | |
| 158 } else if (type == ui::ET_GESTURE_SCROLL_UPDATE) { | |
| 159 if (state_ != BEZEL_SCROLLING_TWO_FINGERS) | |
| 160 return; | |
| 161 | |
| 162 float scroll_delta = GetDistance(event_location, scroll_bezel_); | |
| 163 left_right_delegate_->ScrollUpdate(scroll_delta); | |
| 164 if (left_right_delegate_->CanScroll()) { | |
| 165 event->SetHandled(); | |
| 166 event->StopPropagation(); | |
| 167 } | |
| 168 } | |
| 169 } | |
| 170 | |
| 171 } // namespace athena | |
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