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Unified Diff: ui/aura/gestures/gesture_recognizer_unittest.cc

Issue 394523004: Revert of Don't treat first touch move differently from future touch moves (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 5 months ago
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Index: ui/aura/gestures/gesture_recognizer_unittest.cc
diff --git a/ui/aura/gestures/gesture_recognizer_unittest.cc b/ui/aura/gestures/gesture_recognizer_unittest.cc
index 0b4afa874f662488b288ef0e43c8b247f1e745af..596cb1f40cbdb23baf0122488e507d6d846cb808 100644
--- a/ui/aura/gestures/gesture_recognizer_unittest.cc
+++ b/ui/aura/gestures/gesture_recognizer_unittest.cc
@@ -2098,8 +2098,7 @@
}
TEST_P(GestureRecognizerTest, GestureEventPinchFromTap) {
- // Disabled under unified gesture recognizer due to behavior differences in
- // scroll and bounding box behavior.
+ // TODO(tdresser): enable this test with unified GR once two finger tap.
if (UsingUnifiedGR())
return;
@@ -3145,15 +3144,9 @@
EXPECT_FALSE(delegate->tap_down());
EXPECT_TRUE(delegate->tap_cancel());
EXPECT_FALSE(delegate->begin());
+ EXPECT_FALSE(delegate->scroll_begin());
EXPECT_FALSE(delegate->scroll_update());
EXPECT_FALSE(delegate->scroll_end());
-
- // With the unified gesture detector, consuming the first touch move event
- // won't prevent all future scrolling.
- if (UsingUnifiedGR())
- EXPECT_TRUE(delegate->scroll_begin());
- else
- EXPECT_FALSE(delegate->scroll_begin());
// Release the touch back at the start point. This should end without causing
// a tap.
@@ -3168,11 +3161,7 @@
EXPECT_TRUE(delegate->end());
EXPECT_FALSE(delegate->scroll_begin());
EXPECT_FALSE(delegate->scroll_update());
-
- if (UsingUnifiedGR())
- EXPECT_TRUE(delegate->scroll_end());
- else
- EXPECT_FALSE(delegate->scroll_end());
+ EXPECT_FALSE(delegate->scroll_end());
}
// Tests the behavior of 2F scroll when all the touch-move events are consumed.
@@ -3319,15 +3308,9 @@
EXPECT_FALSE(delegate->tap_down());
EXPECT_TRUE(delegate->tap_cancel());
EXPECT_FALSE(delegate->begin());
+ EXPECT_FALSE(delegate->scroll_begin());
EXPECT_FALSE(delegate->scroll_update());
EXPECT_FALSE(delegate->scroll_end());
-
- // With the unified gesture detector, consuming the first touch move event
- // won't prevent all future scrolling.
- if (UsingUnifiedGR())
- EXPECT_TRUE(delegate->scroll_begin());
- else
- EXPECT_FALSE(delegate->scroll_begin());
// Now, stop consuming touch-move events, and move the touch-point again.
delegate->set_consume_touch_move(false);
@@ -3337,23 +3320,13 @@
EXPECT_FALSE(delegate->tap_cancel());
EXPECT_FALSE(delegate->begin());
EXPECT_FALSE(delegate->scroll_begin());
+ EXPECT_FALSE(delegate->scroll_update());
EXPECT_FALSE(delegate->scroll_end());
-
- if (UsingUnifiedGR()) {
- // Scroll not prevented by consumed first touch move.
- EXPECT_TRUE(delegate->scroll_update());
- EXPECT_EQ(29, delegate->scroll_x());
- EXPECT_EQ(29, delegate->scroll_y());
- EXPECT_EQ(gfx::Point(0, 0).ToString(),
- delegate->scroll_begin_position().ToString());
- } else {
- EXPECT_FALSE(delegate->scroll_update());
- // No scroll has occurred, because an early touch move was consumed.
- EXPECT_EQ(0, delegate->scroll_x());
- EXPECT_EQ(0, delegate->scroll_y());
- EXPECT_EQ(gfx::Point(0, 0).ToString(),
- delegate->scroll_begin_position().ToString());
- }
+ // No scroll has occurred, because an early touch move was consumed.
+ EXPECT_EQ(0, delegate->scroll_x());
+ EXPECT_EQ(0, delegate->scroll_y());
+ EXPECT_EQ(gfx::Point(0, 0).ToString(),
+ delegate->scroll_begin_position().ToString());
// Start consuming touch-move events again.
delegate->set_consume_touch_move(true);
@@ -3393,12 +3366,8 @@
EXPECT_TRUE(delegate->end());
EXPECT_FALSE(delegate->scroll_begin());
EXPECT_FALSE(delegate->scroll_update());
+ EXPECT_FALSE(delegate->scroll_end());
EXPECT_FALSE(delegate->fling());
-
- if (UsingUnifiedGR())
- EXPECT_TRUE(delegate->scroll_end());
- else
- EXPECT_FALSE(delegate->scroll_end());
}
// Check that appropriate touch events generate double tap gesture events.
@@ -3736,15 +3705,14 @@
delegate->set_consume_touch_move(true);
delegate->Reset();
// Move the touch-point enough so that it would normally be considered a
- // scroll. But since the touch-moves will be consumed, no scrolling should
- // occur.
- // With the unified gesture detector, we will receive a scroll begin gesture,
- // whereas with the aura gesture recognizer we won't.
+ // scroll. But since the touch-moves will be consumed, the scroll should not
+ // start.
tes.SendScrollEvent(event_processor(), 130, 230, kTouchId, delegate.get());
EXPECT_FALSE(delegate->tap());
EXPECT_FALSE(delegate->tap_down());
EXPECT_TRUE(delegate->tap_cancel());
EXPECT_FALSE(delegate->begin());
+ EXPECT_FALSE(delegate->scroll_begin());
EXPECT_FALSE(delegate->scroll_update());
EXPECT_FALSE(delegate->scroll_end());
}
@@ -3943,15 +3911,8 @@
DispatchEventUsingWindowDispatcher(&move2);
delegate->ReceivedAck();
- if (UsingUnifiedGR()) {
- // With the unified gesture detector, consuming the first touch move event
- // won't prevent all future scrolling.
- EXPECT_TRUE(delegate->scroll_begin());
- EXPECT_TRUE(delegate->scroll_update());
- } else {
- EXPECT_FALSE(delegate->scroll_begin());
- EXPECT_FALSE(delegate->scroll_update());
- }
+ EXPECT_FALSE(delegate->scroll_begin());
+ EXPECT_FALSE(delegate->scroll_update());
}
// Test that consuming the first touch move event of a touch point doesn't

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