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Unified Diff: base/debug/debugger.h

Issue 3945002: Move debug-related stuff from base to the base/debug directory and use the... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 10 years, 2 months ago
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Index: base/debug/debugger.h
===================================================================
--- base/debug/debugger.h (revision 0)
+++ base/debug/debugger.h (working copy)
@@ -2,95 +2,38 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-// This is a cross platform interface for helper functions related to debuggers.
-// You should use this to test if you're running under a debugger, and if you
-// would like to yield (breakpoint) into the debugger.
+// This is a cross platform interface for helper functions related to
+// debuggers. You should use this to test if you're running under a debugger,
+// and if you would like to yield (breakpoint) into the debugger.
-#ifndef BASE_DEBUG_UTIL_H_
-#define BASE_DEBUG_UTIL_H_
+#ifndef BASE_DEBUG_DEBUGGER_H
+#define BASE_DEBUG_DEBUGGER_H
#pragma once
-#include <iosfwd>
+namespace base {
+namespace debug {
-#include "base/basictypes.h"
+// Starts the registered system-wide JIT debugger to attach it to specified
+// process.
+bool SpawnDebuggerOnProcess(unsigned process_id);
-#if defined(OS_WIN)
-struct _EXCEPTION_POINTERS;
-#endif
+// Waits wait_seconds seconds for a debugger to attach to the current process.
+// When silent is false, an exception is thrown when a debugger is detected.
+bool WaitForDebugger(int wait_seconds, bool silent);
-// A stacktrace can be helpful in debugging. For example, you can include a
-// stacktrace member in a object (probably around #ifndef NDEBUG) so that you
-// can later see where the given object was created from.
-class StackTrace {
- public:
- // Creates a stacktrace from the current location
- StackTrace();
+// Returns true if the given process is being run under a debugger.
+//
+// On OS X, the underlying mechanism doesn't work when the sandbox is enabled.
+// To get around this, this function caches its value.
+//
+// WARNING: Because of this, on OS X, a call MUST be made to this function
+// BEFORE the sandbox is enabled.
+bool BeingDebugged();
- // Note that the default copy constructor and assignment constructors
- // are OK.
+// Break into the debugger, assumes a debugger is present.
+void BreakDebugger();
-#if defined(OS_WIN)
- // Creates a stacktrace for an exception.
- // Note: this function will throw an import not found (StackWalk64) exception
- // on system without dbghelp 5.1.
- StackTrace(_EXCEPTION_POINTERS* exception_pointers);
-#endif
- // Gets an array of instruction pointer values.
- // count: (output) the number of elements in the returned array
- const void *const *Addresses(size_t* count);
- // Prints a backtrace to stderr
- void PrintBacktrace();
+} // namespace debug
+} // namespace base
- // Resolves backtrace to symbols and write to stream.
- void OutputToStream(std::ostream* os);
-
- private:
- // From http://msdn.microsoft.com/en-us/library/bb204633.aspx,
- // the sum of FramesToSkip and FramesToCapture must be less than 63,
- // so set it to 62. Even if on POSIX it could be a larger value, it usually
- // doesn't give much more information.
- static const int MAX_TRACES = 62;
- void* trace_[MAX_TRACES];
- int count_;
-};
-
-class DebugUtil {
- public:
- // Starts the registered system-wide JIT debugger to attach it to specified
- // process.
- static bool SpawnDebuggerOnProcess(unsigned process_id);
-
- // Waits wait_seconds seconds for a debugger to attach to the current process.
- // When silent is false, an exception is thrown when a debugger is detected.
- static bool WaitForDebugger(int wait_seconds, bool silent);
-
- // Are we running under a debugger?
- // On OS X, the underlying mechanism doesn't work when the sandbox is enabled.
- // To get around this, this function caches its value.
- // WARNING: Because of this, on OS X, a call MUST be made to this function
- // BEFORE the sandbox is enabled.
- static bool BeingDebugged();
-
- // Break into the debugger, assumes a debugger is present.
- static void BreakDebugger();
-
-#if defined(OS_MACOSX)
- // On Mac OS X, it can take a really long time for the OS crash handler to
- // process a Chrome crash when debugging symbols are available. This
- // translates into a long wait until the process actually dies. This call
- // disables Apple Crash Reporter entirely.
- static void DisableOSCrashDumps();
-#endif // defined(OS_MACOSX)
-
- // This should be used only in test code.
- static void SuppressDialogs() {
- suppress_dialogs_ = true;
- }
-
- private:
- // If true, avoid displaying any dialogs that could cause problems
- // in non-interactive environments.
- static bool suppress_dialogs_;
-};
-
-#endif // BASE_DEBUG_UTIL_H_
+#endif // BASE_DEBUG_DEBUGGER_H
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