| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2014 Google Inc. All rights reserved. | 3 * Copyright (C) 2014 Google Inc. All rights reserved. |
| 4 * | 4 * |
| 5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
| 6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
| 7 * are met: | 7 * are met: |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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| 41 | 41 |
| 42 enum UpdateType { | 42 enum UpdateType { |
| 43 DoNotForceUpdate, | 43 DoNotForceUpdate, |
| 44 ForceUpdate, | 44 ForceUpdate, |
| 45 }; | 45 }; |
| 46 | 46 |
| 47 void update(RenderLayer&, Vector<RenderLayer*>& layersNeedingPaintInvalidati
on); | 47 void update(RenderLayer&, Vector<RenderLayer*>& layersNeedingPaintInvalidati
on); |
| 48 | 48 |
| 49 bool needsRebuildTree() const { return m_needsRebuildTree; } | 49 bool needsRebuildTree() const { return m_needsRebuildTree; } |
| 50 | 50 |
| 51 #if ASSERT_ENABLED | 51 #if ENABLE(ASSERT) |
| 52 static void assertNeedsToUpdateGraphicsLayerBitsCleared(RenderLayer&); | 52 static void assertNeedsToUpdateGraphicsLayerBitsCleared(RenderLayer&); |
| 53 #endif | 53 #endif |
| 54 | 54 |
| 55 private: | 55 private: |
| 56 class UpdateContext; | 56 class UpdateContext; |
| 57 | 57 |
| 58 void updateRecursive(RenderLayer&, UpdateType, const UpdateContext&, Vector<
RenderLayer*>& layersNeedingPaintInvalidation); | 58 void updateRecursive(RenderLayer&, UpdateType, const UpdateContext&, Vector<
RenderLayer*>& layersNeedingPaintInvalidation); |
| 59 | 59 |
| 60 bool m_needsRebuildTree; | 60 bool m_needsRebuildTree; |
| 61 }; | 61 }; |
| 62 | 62 |
| 63 } // namespace WebCore | 63 } // namespace WebCore |
| 64 | 64 |
| 65 #endif // GraphicsLayerUpdater_h | 65 #endif // GraphicsLayerUpdater_h |
| OLD | NEW |