| Index: tests/GLProgramsTest.cpp
|
| diff --git a/tests/GLProgramsTest.cpp b/tests/GLProgramsTest.cpp
|
| index 2264385902b3471f65576540c3ffc1a3f28521cc..dd0f80f42f0815aa8b7c7c91c5c9da01ced9cbda 100644
|
| --- a/tests/GLProgramsTest.cpp
|
| +++ b/tests/GLProgramsTest.cpp
|
| @@ -35,33 +35,42 @@
|
| int numStages = numColorStages + numCoverageStages;
|
| fKey.reset();
|
|
|
| - GR_STATIC_ASSERT(0 == kEffectKeyOffsetsAndLengthOffset % sizeof(uint32_t));
|
| + GR_STATIC_ASSERT(0 == kEffectKeyLengthsOffset % sizeof(uint32_t));
|
|
|
| // Make room for everything up to and including the array of offsets to effect keys.
|
| - fKey.push_back_n(kEffectKeyOffsetsAndLengthOffset + 2 * sizeof(uint16_t) * numStages);
|
| + fKey.push_back_n(kEffectKeyLengthsOffset + sizeof(uint32_t) * numStages);
|
| +
|
| + size_t offset = fKey.count();
|
| + int offsetIndex = 0;
|
|
|
| bool dstRead = false;
|
| bool fragPos = false;
|
| bool vertexCode = false;
|
| for (int s = 0; s < numStages; ++s) {
|
| - uint16_t* offsetAndSize = reinterpret_cast<uint16_t*>(fKey.begin() +
|
| - kEffectKeyOffsetsAndLengthOffset +
|
| - s * 2 * sizeof(uint16_t));
|
| - uint32_t effectKeyOffset = fKey.count();
|
| - if (effectKeyOffset > SK_MaxU16) {
|
| + uint32_t* offsetLocation = reinterpret_cast<uint32_t*>(fKey.begin() +
|
| + kEffectKeyLengthsOffset +
|
| + offsetIndex * sizeof(uint32_t));
|
| + *offsetLocation = offset;
|
| + ++offsetIndex;
|
| +
|
| + const GrBackendEffectFactory& factory = stages[s]->getEffect()->getFactory();
|
| + GrDrawEffect drawEffect(*stages[s], useLocalCoords);
|
| + GrEffectKeyBuilder b(&fKey);
|
| + if (!factory.getGLEffectKey(drawEffect, gpu->glCaps(), &b)) {
|
| fKey.reset();
|
| return false;
|
| }
|
| - GrDrawEffect drawEffect(*stages[s], useLocalCoords);
|
| - GrEffectKeyBuilder b(&fKey);
|
| - uint16_t effectKeySize;
|
| - if (!GetEffectKeyAndUpdateStats(*stages[s], gpu->glCaps(), useLocalCoords, &b,
|
| - &effectKeySize, &dstRead, &fragPos, &vertexCode)) {
|
| - fKey.reset();
|
| - return false;
|
| - }
|
| - offsetAndSize[0] = effectKeyOffset;
|
| - offsetAndSize[1] = effectKeySize;
|
| + if (stages[s]->getEffect()->willReadDstColor()) {
|
| + dstRead = true;
|
| + }
|
| + if (stages[s]->getEffect()->willReadFragmentPosition()) {
|
| + fragPos = true;
|
| + }
|
| + if (stages[s]->getEffect()->hasVertexCode()) {
|
| + vertexCode = true;
|
| + }
|
| +
|
| + offset += b.size();
|
| }
|
|
|
| KeyHeader* header = this->header();
|
|
|