Index: cc/quads/render_pass_draw_quad.h |
diff --git a/cc/quads/render_pass_draw_quad.h b/cc/quads/render_pass_draw_quad.h |
index 7237a8548d549da89adeb1b911facfafefadeeaa..aaf7cf28890d6f8fbed8bd527445d335385bc34c 100644 |
--- a/cc/quads/render_pass_draw_quad.h |
+++ b/cc/quads/render_pass_draw_quad.h |
@@ -29,6 +29,7 @@ class CC_EXPORT RenderPassDrawQuad : public DrawQuad { |
const gfx::Rect& contents_changed_since_last_frame, |
const gfx::RectF& mask_uv_rect, |
const FilterOperations& filters, |
+ const gfx::Vector2dF& filters_scale, |
const FilterOperations& background_filters); |
void SetAll(const SharedQuadState* shared_quad_state, |
@@ -42,6 +43,7 @@ class CC_EXPORT RenderPassDrawQuad : public DrawQuad { |
const gfx::Rect& contents_changed_since_last_frame, |
const gfx::RectF& mask_uv_rect, |
const FilterOperations& filters, |
+ const gfx::Vector2dF& filters_scale, |
const FilterOperations& background_filters); |
RenderPass::Id render_pass_id; |
@@ -53,6 +55,12 @@ class CC_EXPORT RenderPassDrawQuad : public DrawQuad { |
// Post-processing filters, applied to the pixels in the render pass' texture. |
FilterOperations filters; |
+ // The scale from layer space of the root layer of the render pass to |
+ // the render pass physical pixels. This scale is applied to the filter |
+ // parameters for pixel-moving filters. This scale should include |
+ // content-to-target-space scale, and device pixel ratio. |
+ gfx::Vector2dF filters_scale; |
+ |
// Post-processing filters, applied to the pixels showing through the |
// background of the render pass, from behind it. |
FilterOperations background_filters; |