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| 1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/output/gl_renderer.h" | 5 #include "cc/output/gl_renderer.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <limits> | 8 #include <limits> |
| 9 #include <set> | 9 #include <set> |
| 10 #include <string> | 10 #include <string> |
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| 635 | 635 |
| 636 // The indices for the line are stored in the same array as the triangle | 636 // The indices for the line are stored in the same array as the triangle |
| 637 // indices. | 637 // indices. |
| 638 GLC(gl_, gl_->DrawElements(GL_LINE_LOOP, 4, GL_UNSIGNED_SHORT, 0)); | 638 GLC(gl_, gl_->DrawElements(GL_LINE_LOOP, 4, GL_UNSIGNED_SHORT, 0)); |
| 639 } | 639 } |
| 640 | 640 |
| 641 static SkBitmap ApplyImageFilter( | 641 static SkBitmap ApplyImageFilter( |
| 642 scoped_ptr<GLRenderer::ScopedUseGrContext> use_gr_context, | 642 scoped_ptr<GLRenderer::ScopedUseGrContext> use_gr_context, |
| 643 ResourceProvider* resource_provider, | 643 ResourceProvider* resource_provider, |
| 644 const gfx::Point& origin, | 644 const gfx::Point& origin, |
| 645 const gfx::Vector2dF& scale, |
| 645 SkImageFilter* filter, | 646 SkImageFilter* filter, |
| 646 ScopedResource* source_texture_resource) { | 647 ScopedResource* source_texture_resource) { |
| 647 if (!filter) | 648 if (!filter) |
| 648 return SkBitmap(); | 649 return SkBitmap(); |
| 649 | 650 |
| 650 if (!use_gr_context) | 651 if (!use_gr_context) |
| 651 return SkBitmap(); | 652 return SkBitmap(); |
| 652 | 653 |
| 653 ResourceProvider::ScopedReadLockGL lock(resource_provider, | 654 ResourceProvider::ScopedReadLockGL lock(resource_provider, |
| 654 source_texture_resource->id()); | 655 source_texture_resource->id()); |
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| 702 | 703 |
| 703 // Draw the source bitmap through the filter to the canvas. | 704 // Draw the source bitmap through the filter to the canvas. |
| 704 SkPaint paint; | 705 SkPaint paint; |
| 705 paint.setImageFilter(filter); | 706 paint.setImageFilter(filter); |
| 706 canvas.clear(SK_ColorTRANSPARENT); | 707 canvas.clear(SK_ColorTRANSPARENT); |
| 707 | 708 |
| 708 // TODO(senorblanco): in addition to the origin translation here, the canvas | 709 // TODO(senorblanco): in addition to the origin translation here, the canvas |
| 709 // should also be scaled to accomodate device pixel ratio and pinch zoom. See | 710 // should also be scaled to accomodate device pixel ratio and pinch zoom. See |
| 710 // crbug.com/281516 and crbug.com/281518. | 711 // crbug.com/281516 and crbug.com/281518. |
| 711 canvas.translate(SkIntToScalar(-origin.x()), SkIntToScalar(-origin.y())); | 712 canvas.translate(SkIntToScalar(-origin.x()), SkIntToScalar(-origin.y())); |
| 713 canvas.scale(scale.x(), scale.y()); |
| 712 canvas.drawSprite(source, 0, 0, &paint); | 714 canvas.drawSprite(source, 0, 0, &paint); |
| 713 | 715 |
| 714 // Flush the GrContext to ensure all buffered GL calls are drawn to the | 716 // Flush the GrContext to ensure all buffered GL calls are drawn to the |
| 715 // backing store before we access and return it, and have cc begin using the | 717 // backing store before we access and return it, and have cc begin using the |
| 716 // GL context again. | 718 // GL context again. |
| 717 use_gr_context->context()->flush(); | 719 use_gr_context->context()->flush(); |
| 718 | 720 |
| 719 return device->accessBitmap(false); | 721 return device->accessBitmap(false); |
| 720 } | 722 } |
| 721 | 723 |
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| 903 | 905 |
| 904 skia::RefPtr<SkImageFilter> filter = RenderSurfaceFilters::BuildImageFilter( | 906 skia::RefPtr<SkImageFilter> filter = RenderSurfaceFilters::BuildImageFilter( |
| 905 quad->background_filters, device_background_texture->size()); | 907 quad->background_filters, device_background_texture->size()); |
| 906 | 908 |
| 907 SkBitmap filtered_device_background; | 909 SkBitmap filtered_device_background; |
| 908 if (apply_background_filters) { | 910 if (apply_background_filters) { |
| 909 filtered_device_background = | 911 filtered_device_background = |
| 910 ApplyImageFilter(ScopedUseGrContext::Create(this, frame), | 912 ApplyImageFilter(ScopedUseGrContext::Create(this, frame), |
| 911 resource_provider_, | 913 resource_provider_, |
| 912 quad->rect.origin(), | 914 quad->rect.origin(), |
| 915 quad->filters_scale, |
| 913 filter.get(), | 916 filter.get(), |
| 914 device_background_texture.get()); | 917 device_background_texture.get()); |
| 915 } | 918 } |
| 916 *background_changed = (filtered_device_background.getTexture() != NULL); | 919 *background_changed = (filtered_device_background.getTexture() != NULL); |
| 917 | 920 |
| 918 int filtered_device_background_texture_id = 0; | 921 int filtered_device_background_texture_id = 0; |
| 919 scoped_ptr<ResourceProvider::ScopedReadLockGL> lock; | 922 scoped_ptr<ResourceProvider::ScopedReadLockGL> lock; |
| 920 if (filtered_device_background.getTexture()) { | 923 if (filtered_device_background.getTexture()) { |
| 921 GrTexture* texture = | 924 GrTexture* texture = |
| 922 reinterpret_cast<GrTexture*>(filtered_device_background.getTexture()); | 925 reinterpret_cast<GrTexture*>(filtered_device_background.getTexture()); |
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| 1033 | 1036 |
| 1034 if (cf && cf->asColorMatrix(color_matrix) && !filter->getInput(0)) { | 1037 if (cf && cf->asColorMatrix(color_matrix) && !filter->getInput(0)) { |
| 1035 // We have a single color matrix as a filter; apply it locally | 1038 // We have a single color matrix as a filter; apply it locally |
| 1036 // in the compositor. | 1039 // in the compositor. |
| 1037 use_color_matrix = true; | 1040 use_color_matrix = true; |
| 1038 } else { | 1041 } else { |
| 1039 filter_bitmap = | 1042 filter_bitmap = |
| 1040 ApplyImageFilter(ScopedUseGrContext::Create(this, frame), | 1043 ApplyImageFilter(ScopedUseGrContext::Create(this, frame), |
| 1041 resource_provider_, | 1044 resource_provider_, |
| 1042 quad->rect.origin(), | 1045 quad->rect.origin(), |
| 1046 quad->filters_scale, |
| 1043 filter.get(), | 1047 filter.get(), |
| 1044 contents_texture); | 1048 contents_texture); |
| 1045 } | 1049 } |
| 1046 } | 1050 } |
| 1047 } | 1051 } |
| 1048 | 1052 |
| 1049 if (quad->shared_quad_state->blend_mode != SkXfermode::kSrcOver_Mode && | 1053 if (quad->shared_quad_state->blend_mode != SkXfermode::kSrcOver_Mode && |
| 1050 background_texture) { | 1054 background_texture) { |
| 1051 filter_bitmap = | 1055 filter_bitmap = |
| 1052 ApplyBlendModeWithBackdrop(ScopedUseGrContext::Create(this, frame), | 1056 ApplyBlendModeWithBackdrop(ScopedUseGrContext::Create(this, frame), |
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| 3205 context_support_->ScheduleOverlayPlane( | 3209 context_support_->ScheduleOverlayPlane( |
| 3206 overlay.plane_z_order, | 3210 overlay.plane_z_order, |
| 3207 overlay.transform, | 3211 overlay.transform, |
| 3208 pending_overlay_resources_.back()->texture_id(), | 3212 pending_overlay_resources_.back()->texture_id(), |
| 3209 overlay.display_rect, | 3213 overlay.display_rect, |
| 3210 overlay.uv_rect); | 3214 overlay.uv_rect); |
| 3211 } | 3215 } |
| 3212 } | 3216 } |
| 3213 | 3217 |
| 3214 } // namespace cc | 3218 } // namespace cc |
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