| Index: android_webview/browser/hardware_renderer.cc
|
| diff --git a/android_webview/browser/hardware_renderer.cc b/android_webview/browser/hardware_renderer.cc
|
| index 511969e34f0c029d7d4a0256d319e6e2023e4bc9..c63238331b75d5665815ba28f5f6380721df8e99 100644
|
| --- a/android_webview/browser/hardware_renderer.cc
|
| +++ b/android_webview/browser/hardware_renderer.cc
|
| @@ -144,6 +144,21 @@ void HardwareRenderer::DrawGL(bool stencil_enabled,
|
| if (last_egl_context_ != current_context)
|
| DLOG(WARNING) << "EGLContextChanged";
|
|
|
| + gfx::Transform transform(gfx::Transform::kSkipInitialization);
|
| + transform.matrix().setColMajorf(draw_info->transform);
|
| + transform.Translate(scroll_offset_.x(), scroll_offset_.y());
|
| +
|
| + // Need to post the new transform matrix back to child compositor
|
| + // because there is no onDraw during a Render Thread animation, and child
|
| + // compositor might not have the tiles rasterized as the animation goes on.
|
| + ParentCompositorDrawConstraints draw_constraints(
|
| + draw_info->is_layer, transform, gfx::Rect(viewport_));
|
| + if (!draw_constraints_.Equals(draw_constraints)) {
|
| + draw_constraints_ = draw_constraints;
|
| + shared_renderer_state_->PostExternalDrawConstraintsToChildCompositor(
|
| + draw_constraints);
|
| + }
|
| +
|
| scoped_ptr<DrawGLInput> input = shared_renderer_state_->PassDrawGLInput();
|
| if (!resource_collection_.get()) {
|
| resource_collection_ = new cc::DelegatedFrameResourceCollection;
|
| @@ -194,9 +209,6 @@ void HardwareRenderer::DrawGL(bool stencil_enabled,
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| draw_info->clip_bottom - draw_info->clip_top);
|
| stencil_enabled_ = stencil_enabled;
|
|
|
| - gfx::Transform transform(gfx::Transform::kSkipInitialization);
|
| - transform.matrix().setColMajorf(draw_info->transform);
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| - transform.Translate(scroll_offset_.x(), scroll_offset_.y());
|
| delegated_layer_->SetTransform(transform);
|
|
|
| gl_surface_->SetBackingFrameBufferObject(framebuffer_binding_ext);
|
|
|