Index: ui/events/gestures/gesture_recognizer.h |
diff --git a/ui/events/gestures/gesture_recognizer.h b/ui/events/gestures/gesture_recognizer.h |
index 4b31e57bd71fbc79bf71271934e85ed52aad5947..5dc58346cefdabc8d9770c244a6383c982e46c7a 100644 |
--- a/ui/events/gestures/gesture_recognizer.h |
+++ b/ui/events/gestures/gesture_recognizer.h |
@@ -27,11 +27,20 @@ class EVENTS_EXPORT GestureRecognizer { |
virtual ~GestureRecognizer() {} |
- // Invoked for each touch event that could contribute to the current gesture. |
- // Returns list of zero or more GestureEvents identified after processing |
- // TouchEvent. |
- // Caller would be responsible for freeing up Gestures. |
- virtual Gestures* ProcessTouchEventForGesture(const TouchEvent& event, |
+ // Invoked before event dispatch. If the event is invalid given the current |
+ // touch sequence, marks it as handled. |
+ virtual bool ProcessTouchEventPreDispatch(const TouchEvent& event, |
+ GestureConsumer* consumer) = 0; |
+ // Returns a list of zero or more GestureEvents. The caller is responsible for |
+ // freeing the returned events. Called synchronously after event dispatch. |
+ virtual Gestures* ProcessTouchEventPostDispatch( |
+ const TouchEvent& event, |
+ ui::EventResult result, |
+ GestureConsumer* consumer) = 0; |
+ // Returns a list of zero or more GestureEvents. The caller is responsible for |
+ // freeing the returned events. Called when a touch event receives an |
+ // asynchronous ack. |
+ virtual Gestures* ProcessTouchEventOnAsyncAck(const TouchEvent& event, |
ui::EventResult result, |
GestureConsumer* consumer) = 0; |