| Index: ui/aura/window_event_dispatcher.cc
|
| diff --git a/ui/aura/window_event_dispatcher.cc b/ui/aura/window_event_dispatcher.cc
|
| index 2e42a9559614609352bad7f2b3e80ff9ba60bdd0..8da9d27b14512ecfe847843d37ba8c13d315cf33 100644
|
| --- a/ui/aura/window_event_dispatcher.cc
|
| +++ b/ui/aura/window_event_dispatcher.cc
|
| @@ -24,6 +24,7 @@
|
| #include "ui/events/event.h"
|
| #include "ui/events/gestures/gesture_recognizer.h"
|
| #include "ui/events/gestures/gesture_types.h"
|
| +#include "ui/events/gestures/unified_gesture_detector_enabled.h"
|
|
|
| typedef ui::EventDispatchDetails DispatchDetails;
|
|
|
| @@ -161,8 +162,19 @@ void WindowEventDispatcher::ProcessedTouchEvent(ui::TouchEvent* event,
|
| Window* window,
|
| ui::EventResult result) {
|
| scoped_ptr<ui::GestureRecognizer::Gestures> gestures;
|
| - gestures.reset(ui::GestureRecognizer::Get()->
|
| - ProcessTouchEventForGesture(*event, result, window));
|
| +
|
| + if (ui::IsUnifiedGestureDetectorEnabled()) {
|
| + gestures.reset(
|
| + ui::GestureRecognizer::Get()->AckTouchEventForGesture(result, window));
|
| + } else {
|
| + ui::TouchEvent orig_event(*static_cast<const ui::TouchEvent*>(event),
|
| + static_cast<Window*>(window),
|
| + this->window());
|
| + gestures.reset(
|
| + ui::GestureRecognizer::Get()->ProcessTouchEventForGestureForOldAuraGR(
|
| + orig_event, result, window));
|
| + }
|
| +
|
| DispatchDetails details = ProcessGestures(gestures.get());
|
| if (details.dispatcher_destroyed)
|
| return;
|
| @@ -485,13 +497,23 @@ ui::EventDispatchDetails WindowEventDispatcher::PostDispatchEvent(
|
| // being dispatched.
|
| if (dispatching_held_event_ || !held_move_event_ ||
|
| !held_move_event_->IsTouchEvent()) {
|
| - ui::TouchEvent orig_event(static_cast<const ui::TouchEvent&>(event),
|
| - static_cast<Window*>(event.target()), window());
|
| - // Get the list of GestureEvents from GestureRecognizer.
|
| + // If the event isn't being handled asynchronously, handle it now.
|
| scoped_ptr<ui::GestureRecognizer::Gestures> gestures;
|
| - gestures.reset(ui::GestureRecognizer::Get()->
|
| - ProcessTouchEventForGesture(orig_event, event.result(),
|
| - static_cast<Window*>(target)));
|
| +
|
| + if (ui::IsUnifiedGestureDetectorEnabled()) {
|
| + if (event.result() & ui::ER_CONSUMED)
|
| + return details;
|
| + gestures.reset(ui::GestureRecognizer::Get()->AckTouchEventForGesture(
|
| + event.result(), static_cast<Window*>(target)));
|
| + } else {
|
| + ui::TouchEvent orig_event(static_cast<const ui::TouchEvent&>(event),
|
| + static_cast<Window*>(event.target()),
|
| + window());
|
| + gestures.reset(
|
| + ui::GestureRecognizer::Get()
|
| + ->ProcessTouchEventForGestureForOldAuraGR(
|
| + orig_event, event.result(), static_cast<Window*>(target)));
|
| + }
|
| return ProcessGestures(gestures.get());
|
| }
|
| }
|
| @@ -866,6 +888,21 @@ void WindowEventDispatcher::PreDispatchTouchEvent(Window* target,
|
| NOTREACHED();
|
| break;
|
| }
|
| +
|
| + if (ui::IsUnifiedGestureDetectorEnabled() &&
|
| + (dispatching_held_event_ || !held_move_event_ ||
|
| + !held_move_event_->IsTouchEvent())) {
|
| + ui::TouchEvent orig_event(
|
| + static_cast<const ui::TouchEvent&>(*event), target, window());
|
| + if (!ui::GestureRecognizer::Get()->ProcessTouchEventForGesture(orig_event,
|
| + target)) {
|
| + // If the touch event is invalid in some way, the gesture recognizer will
|
| + // reject it. In this case, stop the touch from reaching the next event
|
| + // phase.
|
| + event->SetHandled();
|
| + }
|
| + }
|
| +
|
| PreDispatchLocatedEvent(target, event);
|
| }
|
|
|
|
|