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Side by Side Diff: ui/aura/window_event_dispatcher.h

Issue 393953012: Eager Gesture Recognition on Aura (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix tests. Created 6 years, 5 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_AURA_WINDOW_EVENT_DISPATCHER_H_ 5 #ifndef UI_AURA_WINDOW_EVENT_DISPATCHER_H_
6 #define UI_AURA_WINDOW_EVENT_DISPATCHER_H_ 6 #define UI_AURA_WINDOW_EVENT_DISPATCHER_H_
7 7
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
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86 // When a touch event is dispatched to a Window, it may want to process the 86 // When a touch event is dispatched to a Window, it may want to process the
87 // touch event asynchronously. In such cases, the window should consume the 87 // touch event asynchronously. In such cases, the window should consume the
88 // event during the event dispatch. Once the event is properly processed, the 88 // event during the event dispatch. Once the event is properly processed, the
89 // window should let the WindowEventDispatcher know about the result of the 89 // window should let the WindowEventDispatcher know about the result of the
90 // event processing, so that gesture events can be properly created and 90 // event processing, so that gesture events can be properly created and
91 // dispatched. 91 // dispatched.
92 void ProcessedTouchEvent(ui::TouchEvent* event, 92 void ProcessedTouchEvent(ui::TouchEvent* event,
93 Window* window, 93 Window* window,
94 ui::EventResult result); 94 ui::EventResult result);
95 95
96 // Called before the event is forwarded to the |host_|.
sadrul 2014/07/16 21:07:49 Is this comment correct?
tdresser 2014/07/28 18:22:09 OnForwardingTouchEvent is now gone.
97 void OnForwardingTouchEvent(ui::TouchEvent* event, Window* window);
98
96 // These methods are used to defer the processing of mouse/touch events 99 // These methods are used to defer the processing of mouse/touch events
97 // related to resize. A client (typically a RenderWidgetHostViewAura) can call 100 // related to resize. A client (typically a RenderWidgetHostViewAura) can call
98 // HoldPointerMoves when an resize is initiated and then ReleasePointerMoves 101 // HoldPointerMoves when an resize is initiated and then ReleasePointerMoves
99 // once the resize is completed. 102 // once the resize is completed.
100 // 103 //
101 // More than one hold can be invoked and each hold must be cancelled by a 104 // More than one hold can be invoked and each hold must be cancelled by a
102 // release before we resume normal operation. 105 // release before we resume normal operation.
103 void HoldPointerMoves(); 106 void HoldPointerMoves();
104 void ReleasePointerMoves(); 107 void ReleasePointerMoves();
105 108
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262 265
263 // Used to schedule DispatchHeldEvents() when |move_hold_count_| goes to 0. 266 // Used to schedule DispatchHeldEvents() when |move_hold_count_| goes to 0.
264 base::WeakPtrFactory<WindowEventDispatcher> held_event_factory_; 267 base::WeakPtrFactory<WindowEventDispatcher> held_event_factory_;
265 268
266 DISALLOW_COPY_AND_ASSIGN(WindowEventDispatcher); 269 DISALLOW_COPY_AND_ASSIGN(WindowEventDispatcher);
267 }; 270 };
268 271
269 } // namespace aura 272 } // namespace aura
270 273
271 #endif // UI_AURA_WINDOW_EVENT_DISPATCHER_H_ 274 #endif // UI_AURA_WINDOW_EVENT_DISPATCHER_H_
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