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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // A QuicSession, which demuxes a single connection to individual streams. | 5 // A QuicSession, which demuxes a single connection to individual streams. |
6 | 6 |
7 #ifndef NET_QUIC_QUIC_SESSION_H_ | 7 #ifndef NET_QUIC_QUIC_SESSION_H_ |
8 #define NET_QUIC_QUIC_SESSION_H_ | 8 #define NET_QUIC_QUIC_SESSION_H_ |
9 | 9 |
10 #include <vector> | 10 #include <vector> |
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47 // connection should resend any packets that were sent under | 47 // connection should resend any packets that were sent under |
48 // ENCRYPTION_INITIAL. (Client only.) | 48 // ENCRYPTION_INITIAL. (Client only.) |
49 ENCRYPTION_REESTABLISHED, | 49 ENCRYPTION_REESTABLISHED, |
50 // HANDSHAKE_CONFIRMED, in a client, indicates the the server has accepted | 50 // HANDSHAKE_CONFIRMED, in a client, indicates the the server has accepted |
51 // our handshake. In a server it indicates that a full, valid client hello | 51 // our handshake. In a server it indicates that a full, valid client hello |
52 // has been received. (Client and server.) | 52 // has been received. (Client and server.) |
53 HANDSHAKE_CONFIRMED, | 53 HANDSHAKE_CONFIRMED, |
54 }; | 54 }; |
55 | 55 |
56 QuicSession(QuicConnection* connection, const QuicConfig& config); | 56 QuicSession(QuicConnection* connection, const QuicConfig& config); |
| 57 void InitializeSession(); |
57 | 58 |
58 virtual ~QuicSession(); | 59 virtual ~QuicSession(); |
59 | 60 |
60 // QuicConnectionVisitorInterface methods: | 61 // QuicConnectionVisitorInterface methods: |
61 virtual void OnStreamFrames( | 62 virtual void OnStreamFrames( |
62 const std::vector<QuicStreamFrame>& frames) OVERRIDE; | 63 const std::vector<QuicStreamFrame>& frames) OVERRIDE; |
63 virtual void OnRstStream(const QuicRstStreamFrame& frame) OVERRIDE; | 64 virtual void OnRstStream(const QuicRstStreamFrame& frame) OVERRIDE; |
64 virtual void OnGoAway(const QuicGoAwayFrame& frame) OVERRIDE; | 65 virtual void OnGoAway(const QuicGoAwayFrame& frame) OVERRIDE; |
65 virtual void OnWindowUpdateFrames( | 66 virtual void OnWindowUpdateFrames( |
66 const std::vector<QuicWindowUpdateFrame>& frames) OVERRIDE; | 67 const std::vector<QuicWindowUpdateFrame>& frames) OVERRIDE; |
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321 | 322 |
322 // Used for session level flow control. | 323 // Used for session level flow control. |
323 scoped_ptr<QuicFlowController> flow_controller_; | 324 scoped_ptr<QuicFlowController> flow_controller_; |
324 | 325 |
325 DISALLOW_COPY_AND_ASSIGN(QuicSession); | 326 DISALLOW_COPY_AND_ASSIGN(QuicSession); |
326 }; | 327 }; |
327 | 328 |
328 } // namespace net | 329 } // namespace net |
329 | 330 |
330 #endif // NET_QUIC_QUIC_SESSION_H_ | 331 #endif // NET_QUIC_QUIC_SESSION_H_ |
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