Index: mojo/public/cpp/system/handle.h |
diff --git a/mojo/public/cpp/system/handle.h b/mojo/public/cpp/system/handle.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..af81824603f6d00a7542b2173206105d551b93ee |
--- /dev/null |
+++ b/mojo/public/cpp/system/handle.h |
@@ -0,0 +1,247 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef MOJO_PUBLIC_CPP_SYSTEM_HANDLE_H_ |
+#define MOJO_PUBLIC_CPP_SYSTEM_HANDLE_H_ |
+ |
+#include <assert.h> |
+#include <limits> |
+ |
+#include "mojo/public/c/system/functions.h" |
+#include "mojo/public/c/system/types.h" |
+#include "mojo/public/cpp/system/macros.h" |
+ |
+namespace mojo { |
+ |
+// OVERVIEW |
+// |
+// |Handle| and |...Handle|: |
+// |
+// |Handle| is a simple, copyable wrapper for the C type |MojoHandle| (which is |
+// just an integer). Its purpose is to increase type-safety, not provide |
+// lifetime management. For the same purpose, we have trivial *subclasses* of |
+// |Handle|, e.g., |MessagePipeHandle| and |DataPipeProducerHandle|. |Handle| |
+// and its subclasses impose *no* extra overhead over using |MojoHandle|s |
+// directly. |
+// |
+// Note that though we provide constructors for |Handle|/|...Handle| from a |
+// |MojoHandle|, we do not provide, e.g., a constructor for |MessagePipeHandle| |
+// from a |Handle|. This is for type safety: If we did, you'd then be able to |
+// construct a |MessagePipeHandle| from, e.g., a |DataPipeProducerHandle| (since |
+// it's a |Handle|). |
+// |
+// |ScopedHandleBase| and |Scoped...Handle|: |
+// |
+// |ScopedHandleBase<HandleType>| is a templated scoped wrapper, for the handle |
+// types above (in the same sense that a C++11 |unique_ptr<T>| is a scoped |
+// wrapper for a |T*|). It provides lifetime management, closing its owned |
+// handle on destruction. It also provides (emulated) move semantics, again |
+// along the lines of C++11's |unique_ptr| (and exactly like Chromium's |
+// |scoped_ptr|). |
+// |
+// |ScopedHandle| is just (a typedef of) a |ScopedHandleBase<Handle>|. |
+// Similarly, |ScopedMessagePipeHandle| is just a |
+// |ScopedHandleBase<MessagePipeHandle>|. Etc. Note that a |
+// |ScopedMessagePipeHandle| is *not* a (subclass of) |ScopedHandle|. |
+// |
+// Wrapper functions: |
+// |
+// We provide simple wrappers for the |Mojo...()| functions (in |
+// mojo/public/c/system/core.h -- see that file for details on individual |
+// functions). |
+// |
+// The general guideline is functions that imply ownership transfer of a handle |
+// should take (or produce) an appropriate |Scoped...Handle|, while those that |
+// don't take a |...Handle|. For example, |CreateMessagePipe()| has two |
+// |ScopedMessagePipe| "out" parameters, whereas |Wait()| and |WaitMany()| take |
+// |Handle| parameters. Some, have both: e.g., |DuplicatedBuffer()| takes a |
+// suitable (unscoped) handle (e.g., |SharedBufferHandle|) "in" parameter and |
+// produces a suitable scoped handle (e.g., |ScopedSharedBufferHandle| a.k.a. |
+// |ScopedHandleBase<SharedBufferHandle>|) as an "out" parameter. |
+// |
+// An exception are some of the |...Raw()| functions. E.g., |CloseRaw()| takes a |
+// |Handle|, leaving the user to discard the handle. |
+// |
+// More significantly, |WriteMessageRaw()| exposes the full API complexity of |
+// |MojoWriteMessage()| (but doesn't require any extra overhead). It takes a raw |
+// array of |Handle|s as input, and takes ownership of them (i.e., invalidates |
+// them) on *success* (but not on failure). There are a number of reasons for |
+// this. First, C++03 |std::vector|s cannot contain the move-only |
+// |Scoped...Handle|s. Second, |std::vector|s impose extra overhead |
+// (necessitating heap-allocation of the buffer). Third, |std::vector|s wouldn't |
+// provide the desired level of flexibility/safety: a vector of handles would |
+// have to be all of the same type (probably |Handle|/|ScopedHandle|). Fourth, |
+// it's expected to not be used directly, but instead be used by generated |
+// bindings. |
+// |
+// Other |...Raw()| functions expose similar rough edges, e.g., dealing with raw |
+// pointers (and lengths) instead of taking |std::vector|s or similar. |
+ |
+// ScopedHandleBase ------------------------------------------------------------ |
+ |
+// Scoper for the actual handle types defined further below. It's move-only, |
+// like the C++11 |unique_ptr|. |
+template <class HandleType> |
+class ScopedHandleBase { |
+ MOJO_MOVE_ONLY_TYPE_FOR_CPP_03(ScopedHandleBase, RValue) |
+ |
+ public: |
+ ScopedHandleBase() {} |
+ explicit ScopedHandleBase(HandleType handle) : handle_(handle) {} |
+ ~ScopedHandleBase() { CloseIfNecessary(); } |
+ |
+ template <class CompatibleHandleType> |
+ explicit ScopedHandleBase(ScopedHandleBase<CompatibleHandleType> other) |
+ : handle_(other.release()) { |
+ } |
+ |
+ // Move-only constructor and operator=. |
+ ScopedHandleBase(RValue other) : handle_(other.object->release()) {} |
+ ScopedHandleBase& operator=(RValue other) { |
+ if (other.object != this) { |
+ CloseIfNecessary(); |
+ handle_ = other.object->release(); |
+ } |
+ return *this; |
+ } |
+ |
+ const HandleType& get() const { return handle_; } |
+ |
+ template <typename PassedHandleType> |
+ static ScopedHandleBase<HandleType> From( |
+ ScopedHandleBase<PassedHandleType> other) { |
+ MOJO_COMPILE_ASSERT( |
+ sizeof(static_cast<PassedHandleType*>(static_cast<HandleType*>(0))), |
+ HandleType_is_not_a_subtype_of_PassedHandleType); |
+ return ScopedHandleBase<HandleType>( |
+ static_cast<HandleType>(other.release().value())); |
+ } |
+ |
+ void swap(ScopedHandleBase& other) { |
+ handle_.swap(other.handle_); |
+ } |
+ |
+ HandleType release() MOJO_WARN_UNUSED_RESULT { |
+ HandleType rv; |
+ rv.swap(handle_); |
+ return rv; |
+ } |
+ |
+ void reset(HandleType handle = HandleType()) { |
+ CloseIfNecessary(); |
+ handle_ = handle; |
+ } |
+ |
+ bool is_valid() const { |
+ return handle_.is_valid(); |
+ } |
+ |
+ private: |
+ void CloseIfNecessary() { |
+ if (!handle_.is_valid()) |
+ return; |
+ MojoResult result MOJO_ALLOW_UNUSED = MojoClose(handle_.value()); |
+ assert(result == MOJO_RESULT_OK); |
+ } |
+ |
+ HandleType handle_; |
+}; |
+ |
+template <typename HandleType> |
+inline ScopedHandleBase<HandleType> MakeScopedHandle(HandleType handle) { |
+ return ScopedHandleBase<HandleType>(handle); |
+} |
+ |
+// Handle ---------------------------------------------------------------------- |
+ |
+const MojoHandle kInvalidHandleValue = MOJO_HANDLE_INVALID; |
+ |
+// Wrapper base class for |MojoHandle|. |
+class Handle { |
+ public: |
+ Handle() : value_(kInvalidHandleValue) {} |
+ explicit Handle(MojoHandle value) : value_(value) {} |
+ ~Handle() {} |
+ |
+ void swap(Handle& other) { |
+ MojoHandle temp = value_; |
+ value_ = other.value_; |
+ other.value_ = temp; |
+ } |
+ |
+ bool is_valid() const { |
+ return value_ != kInvalidHandleValue; |
+ } |
+ |
+ MojoHandle value() const { return value_; } |
+ MojoHandle* mutable_value() { return &value_; } |
+ void set_value(MojoHandle value) { value_ = value; } |
+ |
+ private: |
+ MojoHandle value_; |
+ |
+ // Copying and assignment allowed. |
+}; |
+ |
+// Should have zero overhead. |
+MOJO_COMPILE_ASSERT(sizeof(Handle) == sizeof(MojoHandle), |
+ bad_size_for_cpp_Handle); |
+ |
+// The scoper should also impose no more overhead. |
+typedef ScopedHandleBase<Handle> ScopedHandle; |
+MOJO_COMPILE_ASSERT(sizeof(ScopedHandle) == sizeof(Handle), |
+ bad_size_for_cpp_ScopedHandle); |
+ |
+inline MojoResult Wait(const Handle& handle, |
+ MojoHandleSignals signals, |
+ MojoDeadline deadline) { |
+ return MojoWait(handle.value(), signals, deadline); |
+} |
+ |
+// |HandleVectorType| and |FlagsVectorType| should be similar enough to |
+// |std::vector<Handle>| and |std::vector<MojoHandleSignals>|, respectively: |
+// - They should have a (const) |size()| method that returns an unsigned type. |
+// - They must provide contiguous storage, with access via (const) reference to |
+// that storage provided by a (const) |operator[]()| (by reference). |
+template <class HandleVectorType, class FlagsVectorType> |
+inline MojoResult WaitMany(const HandleVectorType& handles, |
+ const FlagsVectorType& signals, |
+ MojoDeadline deadline) { |
+ if (signals.size() != handles.size()) |
+ return MOJO_RESULT_INVALID_ARGUMENT; |
+ if (handles.size() > std::numeric_limits<uint32_t>::max()) |
+ return MOJO_RESULT_OUT_OF_RANGE; |
+ |
+ if (handles.size() == 0) |
+ return MojoWaitMany(NULL, NULL, 0, deadline); |
+ |
+ const Handle& first_handle = handles[0]; |
+ const MojoHandleSignals& first_signals = signals[0]; |
+ return MojoWaitMany( |
+ reinterpret_cast<const MojoHandle*>(&first_handle), |
+ reinterpret_cast<const MojoHandleSignals*>(&first_signals), |
+ static_cast<uint32_t>(handles.size()), |
+ deadline); |
+} |
+ |
+// |Close()| takes ownership of the handle, since it'll invalidate it. |
+// Note: There's nothing to do, since the argument will be destroyed when it |
+// goes out of scope. |
+template <class HandleType> |
+inline void Close(ScopedHandleBase<HandleType> /*handle*/) {} |
+ |
+// Most users should typically use |Close()| (above) instead. |
+inline MojoResult CloseRaw(Handle handle) { |
+ return MojoClose(handle.value()); |
+} |
+ |
+// Strict weak ordering, so that |Handle|s can be used as keys in |std::map|s, |
+// etc. |
+inline bool operator<(const Handle& a, const Handle& b) { |
+ return a.value() < b.value(); |
+} |
+ |
+} // namespace mojo |
+ |
+#endif // MOJO_PUBLIC_CPP_SYSTEM_HANDLE_H_ |