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Side by Side Diff: Source/core/rendering/svg/SVGTextLayoutEngineBaseline.h

Issue 392583003: [SVG] Make metrics passed to calculateGlyphAdvanceAndOrientation const (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. 2 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
3 * 3 *
4 * This library is free software; you can redistribute it and/or 4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public 5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either 6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version. 7 * version 2 of the License, or (at your option) any later version.
8 * 8 *
9 * This library is distributed in the hope that it will be useful, 9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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33 33
34 // Helper class used by SVGTextLayoutEngine to handle 'alignment-baseline' / 'do minant-baseline' and 'baseline-shift'. 34 // Helper class used by SVGTextLayoutEngine to handle 'alignment-baseline' / 'do minant-baseline' and 'baseline-shift'.
35 class SVGTextLayoutEngineBaseline { 35 class SVGTextLayoutEngineBaseline {
36 WTF_MAKE_NONCOPYABLE(SVGTextLayoutEngineBaseline); 36 WTF_MAKE_NONCOPYABLE(SVGTextLayoutEngineBaseline);
37 public: 37 public:
38 SVGTextLayoutEngineBaseline(const Font&); 38 SVGTextLayoutEngineBaseline(const Font&);
39 39
40 float calculateBaselineShift(const SVGRenderStyle&, SVGElement* lengthContex t) const; 40 float calculateBaselineShift(const SVGRenderStyle&, SVGElement* lengthContex t) const;
41 float calculateAlignmentBaselineShift(bool isVerticalText, const RenderObjec t* textRenderer) const; 41 float calculateAlignmentBaselineShift(bool isVerticalText, const RenderObjec t* textRenderer) const;
42 float calculateGlyphOrientationAngle(bool isVerticalText, const SVGRenderSty le&, const UChar& character) const; 42 float calculateGlyphOrientationAngle(bool isVerticalText, const SVGRenderSty le&, const UChar& character) const;
43 float calculateGlyphAdvanceAndOrientation(bool isVerticalText, SVGTextMetric s&, float angle, float& xOrientationShift, float& yOrientationShift) const; 43 float calculateGlyphAdvanceAndOrientation(bool isVerticalText, const SVGText Metrics&, float angle, float& xOrientationShift, float& yOrientationShift) const ;
44 44
45 private: 45 private:
46 EAlignmentBaseline dominantBaselineToAlignmentBaseline(bool isVerticalText, const RenderObject* textRenderer) const; 46 EAlignmentBaseline dominantBaselineToAlignmentBaseline(bool isVerticalText, const RenderObject* textRenderer) const;
47 47
48 const Font& m_font; 48 const Font& m_font;
49 }; 49 };
50 50
51 } // namespace WebCore 51 } // namespace WebCore
52 52
53 #endif 53 #endif
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