OLD | NEW |
1 /* | 1 /* |
2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
3 * | 3 * |
4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
(...skipping 22 matching lines...) Expand all Loading... |
33 | 33 |
34 // Helper class used by SVGTextLayoutEngine to handle 'alignment-baseline' / 'do
minant-baseline' and 'baseline-shift'. | 34 // Helper class used by SVGTextLayoutEngine to handle 'alignment-baseline' / 'do
minant-baseline' and 'baseline-shift'. |
35 class SVGTextLayoutEngineBaseline { | 35 class SVGTextLayoutEngineBaseline { |
36 WTF_MAKE_NONCOPYABLE(SVGTextLayoutEngineBaseline); | 36 WTF_MAKE_NONCOPYABLE(SVGTextLayoutEngineBaseline); |
37 public: | 37 public: |
38 SVGTextLayoutEngineBaseline(const Font&); | 38 SVGTextLayoutEngineBaseline(const Font&); |
39 | 39 |
40 float calculateBaselineShift(const SVGRenderStyle&, SVGElement* lengthContex
t) const; | 40 float calculateBaselineShift(const SVGRenderStyle&, SVGElement* lengthContex
t) const; |
41 float calculateAlignmentBaselineShift(bool isVerticalText, const RenderObjec
t* textRenderer) const; | 41 float calculateAlignmentBaselineShift(bool isVerticalText, const RenderObjec
t* textRenderer) const; |
42 float calculateGlyphOrientationAngle(bool isVerticalText, const SVGRenderSty
le&, const UChar& character) const; | 42 float calculateGlyphOrientationAngle(bool isVerticalText, const SVGRenderSty
le&, const UChar& character) const; |
43 float calculateGlyphAdvanceAndOrientation(bool isVerticalText, SVGTextMetric
s&, float angle, float& xOrientationShift, float& yOrientationShift) const; | 43 float calculateGlyphAdvanceAndOrientation(bool isVerticalText, const SVGText
Metrics&, float angle, float& xOrientationShift, float& yOrientationShift) const
; |
44 | 44 |
45 private: | 45 private: |
46 EAlignmentBaseline dominantBaselineToAlignmentBaseline(bool isVerticalText,
const RenderObject* textRenderer) const; | 46 EAlignmentBaseline dominantBaselineToAlignmentBaseline(bool isVerticalText,
const RenderObject* textRenderer) const; |
47 | 47 |
48 const Font& m_font; | 48 const Font& m_font; |
49 }; | 49 }; |
50 | 50 |
51 } // namespace WebCore | 51 } // namespace WebCore |
52 | 52 |
53 #endif | 53 #endif |
OLD | NEW |