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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #ifndef GrTexture_DEFINED | 9 #ifndef GrTexture_DEFINED |
| 10 #define GrTexture_DEFINED | 10 #define GrTexture_DEFINED |
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| 82 kReturnToCache_FlagBit = kFirstBit, | 82 kReturnToCache_FlagBit = kFirstBit, |
| 83 }; | 83 }; |
| 84 | 84 |
| 85 void resetFlag(GrTextureFlags flags) { | 85 void resetFlag(GrTextureFlags flags) { |
| 86 fDesc.fFlags = fDesc.fFlags & ~flags; | 86 fDesc.fFlags = fDesc.fFlags & ~flags; |
| 87 } | 87 } |
| 88 | 88 |
| 89 #ifdef SK_DEBUG | 89 #ifdef SK_DEBUG |
| 90 void validate() const { | 90 void validate() const { |
| 91 this->INHERITED::validate(); | 91 this->INHERITED::validate(); |
| 92 | |
| 93 this->validateDesc(); | 92 this->validateDesc(); |
| 94 } | 93 } |
| 95 #endif | 94 #endif |
| 96 | 95 |
| 97 GrTextureImpl* impl() { return reinterpret_cast<GrTextureImpl*>(this); } | 96 GrTextureImpl* impl() { return reinterpret_cast<GrTextureImpl*>(this); } |
| 98 const GrTextureImpl* impl() const { return reinterpret_cast<const GrTextureI
mpl*>(this); } | 97 const GrTextureImpl* impl() const { return reinterpret_cast<const GrTextureI
mpl*>(this); } |
| 99 | 98 |
| 100 protected: | 99 protected: |
| 101 // A texture refs its rt representation but not vice-versa. It is up to | 100 // A texture refs its rt representation but not vice-versa. It is up to |
| 102 // the subclass constructor to initialize this pointer. | 101 // the subclass constructor to initialize this pointer. |
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| 212 fTexture.reset(SkSafeRef(texture)); | 211 fTexture.reset(SkSafeRef(texture)); |
| 213 return texture; | 212 return texture; |
| 214 } | 213 } |
| 215 | 214 |
| 216 private: | 215 private: |
| 217 SkAutoTUnref<GrTexture> fTexture; | 216 SkAutoTUnref<GrTexture> fTexture; |
| 218 SkIPoint fOffset; | 217 SkIPoint fOffset; |
| 219 }; | 218 }; |
| 220 | 219 |
| 221 #endif | 220 #endif |
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