| Index: content/browser/renderer_host/render_widget_host_view_mac.h
|
| diff --git a/content/browser/renderer_host/render_widget_host_view_mac.h b/content/browser/renderer_host/render_widget_host_view_mac.h
|
| index 3abfb1d479f6bd85862d9f4fce79eceb648869e9..6d3987ab01cc76932eb59006c8d408f7efcaa92a 100644
|
| --- a/content/browser/renderer_host/render_widget_host_view_mac.h
|
| +++ b/content/browser/renderer_host/render_widget_host_view_mac.h
|
| @@ -411,9 +411,16 @@ class CONTENT_EXPORT RenderWidgetHostViewMac
|
| bool can_compose_inline_;
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|
|
| // The background CoreAnimation layer which is hosted by |cocoa_view_|.
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| - // The compositing or software layers will be added as sublayers to this.
|
| base::scoped_nsobject<CALayer> background_layer_;
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|
|
| + // A flipped layer, which acts as the parent of the compositing and software
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| + // layers. This layer is flipped so that the we don't need to recompute the
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| + // origin for sub-layers when their position changes (this is impossible when
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| + // using remote layers, as their size change cannot be synchronized with the
|
| + // window). This indirection is needed because flipping hosted layers (like
|
| + // |background_layer_|) leads to unpredictable behavior.
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| + base::scoped_nsobject<CALayer> flipped_layer_;
|
| +
|
| // The CoreAnimation layer hosted by the GPU process.
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| base::scoped_nsobject<CALayerHost> remote_layer_host_;
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|